2.2081 / m1 / Geometry Dash
broma · done
Functions (1)
Callers (44)
- sub_10004A0EC EditorUI::dynamicGroupUpdate
- sub_10004A0EC EditorUI::pasteObjects
- sub_10004A0EC FMODAudioEngine::channelIDForUniqueID
- sub_10004A0EC FMODAudioEngine::getChannelGroup
- sub_10004A0EC FMODAudioEngine::loadAudioState
- sub_10004A0EC FMODAudioEngine::loadMusic
- sub_10004A0EC FMODAudioEngine::playEffectAdvanced
- sub_10004A0EC FMODAudioEngine::registerChannel
- sub_10004A0EC FMODAudioEngine::setChannelPitch
- sub_10004A0EC FMODAudioEngine::setChannelVolume
- sub_10004A0EC FMODAudioEngine::setChannelVolumeMod
- sub_10004A0EC FMODAudioEngine::swapMusicIndex
- sub_10004A0EC FMODAudioEngine::unregisterChannel
- sub_10004A0EC FMODAudioEngine::updateChannel
- sub_10004A0EC GJBaseGameLayer::applyRemap
- sub_10004A0EC GJBaseGameLayer::canProcessSFX
- sub_10004A0EC GJBaseGameLayer::checkSpawnObjects
- sub_10004A0EC GJBaseGameLayer::generateEnterEasingBuffer
- sub_10004A0EC GJBaseGameLayer::generateTargetGroups
- sub_10004A0EC GJBaseGameLayer::getSavedPosition
- sub_10004A0EC GJBaseGameLayer::prepareSavePositionObjects
- sub_10004A0EC GJBaseGameLayer::processActivatedAudioTriggers
- sub_10004A0EC GJBaseGameLayer::reAddToStickyGroup
- sub_10004A0EC GJBaseGameLayer::registerSpawnRemap
- sub_10004A0EC GJBaseGameLayer::removeFromStickyGroup
- sub_10004A0EC GJBaseGameLayer::resetSpawnChannelIndex
- sub_10004A0EC GJEffectManager::addCountToItem
- sub_10004A0EC GJEffectManager::loadFromState
- sub_10004A0EC GJEffectManager::loadPersistentStateString
- sub_10004A0EC GJEffectManager::resetEffects
- sub_10004A0EC GJEffectManager::toggleItemPersistent
- sub_10004A0EC GJEffectManager::transferPersistentItems
- sub_10004A0EC GJEffectManager::updateCountForItem
- sub_10004A0EC GameLevelManager::getStarLevelsString
- sub_10004A0EC GameManager::recountUserStats
- sub_10004A0EC GameStatsManager::getStat
- sub_10004A0EC GameStatsManager::setStat
- sub_10004A0EC LevelEditorLayer::addTriggersWithGroupID
- sub_10004A0EC LevelEditorLayer::addTriggersWithTargetGroupID
- sub_10004A0EC SequenceTriggerGameObject::triggerObject
- sub_10004A0EC sub_10004A0EC
- sub_10004A0EC sub_1000D7550
- sub_10004A0EC sub_1000D77D4
- sub_10004A0EC sub_10030CD4C