GJBaseGameLayer::processActivatedAudioTriggers
3992 BPseudocode
Assembly
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Called functions
- loc_10012EC60
- GJBaseGameLayer::activateSongTrigger
- GJBaseGameLayer::processActivatedAudioTriggers
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::pitchForIdx
- MusicDownloadManager::sharedState
- MusicDownloadManager::pathForSong
- FMODAudioEngine::loadMusic
- __ZdlPv
- loc_10012ED58
- FMODAudioEngine::startMusic
- GJBaseGameLayer::processSongState
- sub_1000496B8
- sub_1000E7C2C
- GJGameLevel::getAudioFileName
- loc_10012EFF4
- FMODAudioEngine::stopMusicNotInSet
- GJBaseGameLayer::canProcessSFX
- sub_1000D7B98
- sub_10004A0EC
- sub_1006329F8
- cocos2d::CCDictionary::setObject
- sub_100632F04
- loc_10012F3F4
- _bzero
- loc_10012F45C
- sub_10012E9FC
- loc_10012F478
- loc_10012F4C0
- GJBaseGameLayer::processSFXState
- loc_10012F5B8
- FMODAudioEngine::updateChannel
- loc_10012F7D4
- __ZN4FMOD7Channel11setPositionEjj
- loc_10012F8A4
- GJBaseGameLayer::activateSFXEditTrigger
- GJBaseGameLayer::activateSFXTrigger
- FMODAudioEngine::channelForChannelID
- __ZN4FMOD7Channel12setLoopCountEi
- loc_10012F9BC
- loc_10012F9E4
- loc_10012FA0C
- loc_10012FA34
- loc_10012FA5C
- loc_10012FA74
- loc_10012FA8C
- loc_10012FAB4