2.2081 / imac / Geometry Dash
broma · done
Functions (1)
Callers (38)
- sub_10028D1A0 BoomScrollLayer::init
- sub_10028D1A0 DS_Dictionary::rectFromString
- sub_10028D1A0 GJBaseGameLayer::checkCollisions
- sub_10028D1A0 GJBaseGameLayer::collisionCheckObjects
- sub_10028D1A0 GJBaseGameLayer::updateDebugDraw
- sub_10028D1A0 GJBaseGameLayer::visit
- sub_10028D1A0 GJBigSprite::init
- sub_10028D1A0 GJPFollowCommandLayer::init
- sub_10028D1A0 GJShopLayer::init
- sub_10028D1A0 GJUINode::init
- sub_10028D1A0 GJUINode::loadFromConfig
- sub_10028D1A0 GJUINode::updateHeight
- sub_10028D1A0 GJUINode::updateSize
- sub_10028D1A0 GJUINode::updateWidth
- sub_10028D1A0 GameObject::getObjectTextureRect
- sub_10028D1A0 PlayerObject::preSlopeCollision
- sub_10028D1A0 SecretRewardsLayer::createSecondaryLayer
- sub_10028D1A0 SecretRewardsLayer::init
- sub_10028D1A0 cocos2d::CCDrawNode::enableDrawArea
- sub_10028D1A0 cocos2d::CCLabelBMFont::createFontChars
- sub_10028D1A0 cocos2d::CCParticleSystemQuad::initTexCoordsWithRect
- sub_10028D1A0 cocos2d::CCSpriteFrame::initWithTexture
- sub_10028D1A0 cocos2d::CCSpriteFrame::initWithTextureFilename
- sub_10028D1A0 cocos2d::CCSpriteFrame::setRect
- sub_10028D1A0 cocos2d::CCSpriteFrame::setRectInPixels
- sub_10028D1A0 cocos2d::CCTMXLayer::appendTileForGID
- sub_10028D1A0 cocos2d::CCTMXLayer::insertTileForGID
- sub_10028D1A0 cocos2d::CCTMXLayer::setTileGID
- sub_10028D1A0 cocos2d::CCTMXLayer::setupTiles
- sub_10028D1A0 cocos2d::CCTMXLayer::tileAt
- sub_10028D1A0 cocos2d::CCTMXLayer::updateTileForGID
- sub_10028D1A0 cocos2d::extension::CCControlSlider::needsLayout
- sub_10028D1A0 cocos2d::extension::CCScale9Sprite::updateCapInset
- sub_10028D1A0 cocos2d::extension::CCScale9Sprite::updateWithBatchNode
- sub_10028D1A0 cocos2d::extension::CCScrollView::beforeDraw
- sub_10028D1A0 cocos2d::extension::CCScrollView::ccTouchMoved
- sub_10028D1A0 cocos2d::extension::CCScrollView::isNodeVisible
- sub_10028D1A0 sub_1004ABDB0