WorldSelectLayer::init
2012 BPseudocode
Assembly
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Called functions
- WorldSelectLayer::init
- cocos2d::CCLayer::init
- cocos2d::CCTextureCache::sharedTextureCache
- cocos2d::CCTextureCache::addImage
- cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache
- cocos2d::CCSpriteFrameCache::addSpriteFramesWithFile_2
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- cocos2d::CCSprite::create_1
- sub_10028CBE0
- cocos2d::CCMenu::create
- cocos2d::CCSprite::createWithSpriteFrameName
- CCMenuItemSpriteExtra::create
- CCMenuItemSpriteExtra::setSizeMult
- CCMenuItemSpriteExtra::useAnimationType
- sub_10028CC90
- sub_100484D90
- sub_100484D80
- sub_100484DA0
- cocos2d::CCSprite::setFlipX
- PlatformToolbox::isControllerConnected
- cocos2d::CCNode::convertToNodeSpace
- sub_100792C50
- sub_100484D70
- loc_1003C23E2
- GameToolbox::addBackButton
- WorldSelectLayer::setupWorlds
- BoomScrollLayer::getTotalPages
- sub_10028CC60
- GameManager::sharedState
- cocos2d::CCDelayTime::create
- cocos2d::CCCallFunc::create
- sub_1003B5760
- cocos2d::CCNode::runAction
- loc_1003C2509
- WorldSelectLayer::goToPage
- GameStatsManager::sharedState
- GameStatsManager::hasCompletedMainLevel
- GameManager::getUGV
- loc_1003C2579