PlayLayer::resetLevel
3029 BPseudocode
Assembly
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Called functions
- PlayLayer::resetLevel
- loc_1000BE42E
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::stopAllEffects
- FMODAudioEngine::pauseAllMusic
- loc_1000BE478
- GJBaseGameLayer::pauseAudio
- GJBaseGameLayer::preResumeGame
- _clock
- GJBaseGameLayer::resetLevelVariables
- cocos2d::CCDrawNode::clear
- loc_1000BE4EA
- _gettimeofday
- GameToolbox::fast_srand
- UILayer::toggleMenuVisibility
- sub_10028CBE0
- GJBaseGameLayer::reorderObjectSection
- loc_1000BE628
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEE6assignEPKc
- UILayer::enableMenu
- GJBaseGameLayer::resetActiveEnterEffects
- sub_100720070
- loc_1000BE71C
- sub_1007200C0
- loc_1000BE8A2
- AudioEffectsLayer::resetAudioVars
- PlayLayer::loadDefaultColors
- sub_1007200E0
- PlayLayer::loadFromCheckpoint
- GJEffectManager::getPersistentStateString
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEEaSERKS5_
- loc_1000BE98C
- __ZdlPv
- GJEffectManager::resetUsedItemState
- GJBaseGameLayer::resetRecord
- loc_1000BEA21
- GJBaseGameLayer::setupLevelStart
- sub_10028CC60
- sub_10028CC90
- GameObject::setLastPosition
- loc_1000BEB30
- GJBaseGameLayer::loadStartPosObject
- GJBaseGameLayer::updatePlayerCollisionBlocks
- PlayerObject::playSpawnEffect
- loc_1000BEB62
- GJBaseGameLayer::stopCameraShake
- loc_1000BEBD1
- GJBaseGameLayer::gameEventTriggered
- GJBaseGameLayer::updateProximityVolumeEffects
- GJBaseGameLayer::updateLevelColors
- GJBaseGameLayer::updateCamera
- GJBaseGameLayer::updateGradientLayers
- GJBaseGameLayer::updateShaderLayer
- PlayLayer::updateAttempts
- loc_1000BEC3B
- GJBaseGameLayer::checkSpawnObjects
- loc_1000BECA2
- GameStatsManager::sharedState
- GameStatsManager::incrementStat_1
- _rand
- PlayLayer::updateProgressbar
- GJBaseGameLayer::refreshCounterLabels
- loc_1000BED56
- PlayLayer::startMusic
- GameManager::sharedState
- cocos2d::CCNode::stopActionByTag
- GJBaseGameLayer::removeReleasedButtons
- UILayer::isJumpButtonPressed_1
- GJBaseGameLayer::queueButton
- GJBaseGameLayer::syncBGTextures
- cocos2d::CCNode::qsortAllChildrenWithIndex
- GJBaseGameLayer::sortSectionVector
- loc_1000BEECB
- cocos2d::CCDelayTime::create
- cocos2d::CCCallFunc::create
- sub_1003B5760
- cocos2d::CCNode::runAction