2.2074 / win / GeometryDash.exe
broma · done
Functions (30)
- 0x140373010 PlayerObject::update
- 0x14037e1c0 PlayerObject::updateCollide
- 0x14037e3d0 PlayerObject::updateCollideLeft
- 0x14037e470 PlayerObject::updateCollideRight
- 0x140380ef0 PlayerObject::updateDashAnimation
- 0x140380390 PlayerObject::updateDashArt
- 0x1403876a0 PlayerObject::updateGlowColor
- 0x14038d0c0 PlayerObject::updateInternalActions
- 0x140375b90 PlayerObject::updateJump
- 0x140374350 PlayerObject::updateMove
- 0x140382a30 PlayerObject::updatePlayerArt
- 0x140388550 PlayerObject::updatePlayerBirdFrame
- 0x140388c50 PlayerObject::updatePlayerDartFrame
- 0x140387ec0 PlayerObject::updatePlayerFrame
- 0x14038a510 PlayerObject::updatePlayerGlow
- 0x140388320 PlayerObject::updatePlayerJetpackFrame
- 0x1403887f0 PlayerObject::updatePlayerRollFrame
- 0x14038a490 PlayerObject::updatePlayerScale
- 0x1403880f0 PlayerObject::updatePlayerShipFrame
- 0x140388e80 PlayerObject::updatePlayerSpriteExtra
- 0x140388a20 PlayerObject::updatePlayerSwingFrame
- 0x14038b350 PlayerObject::updateRobotAnimationSpeed
- 0x14037b1f0 PlayerObject::updateRotation
- 0x14037b430 PlayerObject::updateRotation_1
- 0x14037ae10 PlayerObject::updateShipRotation
- 0x140388f90 PlayerObject::updateShipSpriteExtra
- 0x14037ad90 PlayerObject::updateSlopeRotation
- 0x140372f30 PlayerObject::updateStreakBlend
- 0x140385040 PlayerObject::updateSwingFire
- 0x14038afc0 PlayerObject::updateTimeMod
Callers (118)
- PlayerObject::update PlayerObject::update
- PlayerObject::updateCollide GJBaseGameLayer::checkCollisions
- PlayerObject::updateCollide PlayerObject::collidedWithSlopeInternal
- PlayerObject::updateCollide PlayerObject::updateCollide
- PlayerObject::updateCollideLeft PlayerObject::collidedWithObjectInternal
- PlayerObject::updateCollideLeft PlayerObject::updateCollide
- PlayerObject::updateCollideRight PlayerObject::collidedWithObjectInternal
- PlayerObject::updateCollideRight PlayerObject::updateCollide
- PlayerObject::updateDashAnimation PlayerObject::update
- PlayerObject::updateDashAnimation PlayerObject::updateDashAnimation
- PlayerObject::updateDashArt GJBaseGameLayer::collisionCheckObjects
- PlayerObject::updateDashArt GJBaseGameLayer::teleportPlayer
- PlayerObject::updateDashArt PlayerObject::startDashing
- PlayerObject::updateDashArt PlayerObject::toggleSpiderMode
- PlayerObject::updateDashArt PlayerObject::updateDashArt
- PlayerObject::updateGlowColor GJBaseGameLayer::createPlayer
- PlayerObject::updateGlowColor MenuGameLayer::init
- PlayerObject::updateGlowColor MenuGameLayer::resetPlayer
- PlayerObject::updateGlowColor PlayerObject::updateGlowColor
- PlayerObject::updateInternalActions GJBaseGameLayer::update
- PlayerObject::updateInternalActions MenuGameLayer::update
- PlayerObject::updateInternalActions PlayerObject::updateInternalActions
- PlayerObject::updateJump PlayerObject::update
- PlayerObject::updateJump PlayerObject::updateJump
- PlayerObject::updateMove PlayerObject::update
- PlayerObject::updateMove PlayerObject::updateMove
- PlayerObject::updatePlayerArt GJBaseGameLayer::collisionCheckObjects
- PlayerObject::updatePlayerArt GJBaseGameLayer::loadStartPosObject
- PlayerObject::updatePlayerArt GJBaseGameLayer::setupLevelStart
- PlayerObject::updatePlayerArt PlayerObject::doReversePlayer
- PlayerObject::updatePlayerArt PlayerObject::flipGravity
- PlayerObject::updatePlayerArt PlayerObject::loadFromCheckpoint
- PlayerObject::updatePlayerArt PlayerObject::rotateGameplay
- PlayerObject::updatePlayerArt PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerArt PlayerObject::toggleDartMode
- PlayerObject::updatePlayerArt PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerArt PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerArt PlayerObject::toggleRollMode
- PlayerObject::updatePlayerArt PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerArt PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerArt PlayerObject::updatePlayerArt
- PlayerObject::updatePlayerBirdFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerBirdFrame PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerBirdFrame PlayerObject::updatePlayerBirdFrame
- PlayerObject::updatePlayerDartFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerDartFrame PlayerObject::toggleDartMode
- PlayerObject::updatePlayerDartFrame PlayerObject::updatePlayerDartFrame
- PlayerObject::updatePlayerFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerFrame PlayerObject::toggleDartMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleRollMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerFrame PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerFrame PlayerObject::updatePlayerFrame
- PlayerObject::updatePlayerGlow PlayerObject::doReversePlayer
- PlayerObject::updatePlayerGlow PlayerObject::resetPlayerIcon
- PlayerObject::updatePlayerGlow PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerGlow PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerGlow PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerGlow PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerGlow PlayerObject::updatePlayerGlow
- PlayerObject::updatePlayerJetpackFrame PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerJetpackFrame PlayerObject::updatePlayerJetpackFrame
- PlayerObject::updatePlayerRollFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerRollFrame PlayerObject::togglePlayerScale
- PlayerObject::updatePlayerRollFrame PlayerObject::toggleRollMode
- PlayerObject::updatePlayerRollFrame PlayerObject::updatePlayerRollFrame
- PlayerObject::updatePlayerScale PlayerObject::flipGravity
- PlayerObject::updatePlayerScale PlayerObject::resetPlayerIcon
- PlayerObject::updatePlayerScale PlayerObject::toggleBirdMode
- PlayerObject::updatePlayerScale PlayerObject::toggleDartMode
- PlayerObject::updatePlayerScale PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerScale PlayerObject::toggleRobotMode
- PlayerObject::updatePlayerScale PlayerObject::toggleSpiderMode
- PlayerObject::updatePlayerScale PlayerObject::updatePlayerScale
- PlayerObject::updatePlayerShipFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerShipFrame PlayerObject::toggleFlyMode
- PlayerObject::updatePlayerShipFrame PlayerObject::updatePlayerShipFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::init
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerDartFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerRollFrame
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerSpriteExtra
- PlayerObject::updatePlayerSpriteExtra PlayerObject::updatePlayerSwingFrame
- PlayerObject::updatePlayerSwingFrame MenuGameLayer::resetPlayer
- PlayerObject::updatePlayerSwingFrame PlayerObject::toggleSwingMode
- PlayerObject::updatePlayerSwingFrame PlayerObject::updatePlayerSwingFrame
- PlayerObject::updateRobotAnimationSpeed PlayerObject::togglePlayerScale
- PlayerObject::updateRobotAnimationSpeed PlayerObject::updateRobotAnimationSpeed
- PlayerObject::updateRobotAnimationSpeed PlayerObject::updateTimeMod
- PlayerObject::updateRotation GJBaseGameLayer::update
- PlayerObject::updateRotation MenuGameLayer::update
- PlayerObject::updateRotation PlayerObject::updateRotation
- PlayerObject::updateRotation_1 PlayerObject::updateMove
- PlayerObject::updateRotation_1 PlayerObject::updateRotation
- PlayerObject::updateRotation_1 PlayerObject::updateRotation_1
- PlayerObject::updateShipRotation PlayerObject::updateShipRotation
- PlayerObject::updateShipSpriteExtra PlayerObject::init
- PlayerObject::updateShipSpriteExtra PlayerObject::updatePlayerBirdFrame
- PlayerObject::updateShipSpriteExtra PlayerObject::updatePlayerJetpackFrame
- PlayerObject::updateShipSpriteExtra PlayerObject::updatePlayerShipFrame
- PlayerObject::updateShipSpriteExtra PlayerObject::updateShipSpriteExtra
- PlayerObject::updateSlopeRotation PlayerObject::collidedWithSlopeInternal
- PlayerObject::updateSlopeRotation PlayerObject::updateSlopeRotation
- PlayerObject::updateStreakBlend GJBaseGameLayer::processOptionsTrigger
- PlayerObject::updateStreakBlend PlayLayer::loadFromCheckpoint
- PlayerObject::updateStreakBlend PlayerObject::updateStreakBlend
- PlayerObject::updateSwingFire PlayerObject::flipGravity
- PlayerObject::updateSwingFire PlayerObject::toggleSwingMode
- PlayerObject::updateSwingFire PlayerObject::updateSwingFire
- PlayerObject::updateTimeMod GJBaseGameLayer::setupLevelStart
- PlayerObject::updateTimeMod GJBaseGameLayer::update
- PlayerObject::updateTimeMod MenuGameLayer::resetPlayer
- PlayerObject::updateTimeMod PlayerObject::copyAttributes
- PlayerObject::updateTimeMod PlayerObject::init
- PlayerObject::updateTimeMod PlayerObject::loadFromCheckpoint
- PlayerObject::updateTimeMod PlayerObject::resetObject
- PlayerObject::updateTimeMod PlayerObject::updateTimeMod