GJBaseGameLayer::checkCollisions
4431 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::checkCollisions
- sub_14005D260
- sub_140247AD0
- ??0CCPoint@cocos2d@@QEAA@MM@Z
- loc_14020E5DC
- PlayerObject::hitGround
- PlayerObject::updateCollide
- GJBaseGameLayer::getMaxPortalY
- GJBaseGameLayer::getMinPortalY
- loc_14020E995
- loc_14020EC0F
- round
- sub_14024A5A0
- loc_14020EF47
- GJBaseGameLayer::collisionCheckObjects
- loc_14020EFA3
- ?getMaxX@CCRect@cocos2d@@QEBAMXZ
- ?getMinX@CCRect@cocos2d@@QEBAMXZ
- ?getMaxY@CCRect@cocos2d@@QEBAMXZ
- ?getMinY@CCRect@cocos2d@@QEBAMXZ
- loc_14020F054
- ??0CCPoint@cocos2d@@QEAA@AEBV01@@Z
- ??0CCRect@cocos2d@@QEAA@AEBV01@@Z
- ?intersectsRect@CCRect@cocos2d@@QEBA_NAEBV12@@Z
- PlayerObject::collidedWithObject
- ??4CCRect@cocos2d@@QEAAAEAV01@AEBV01@@Z
- ??2@YAPEAX_K@Z
- sub_140177AF0
- PlayLayer::removeCheckpoint
- loc_14020F31D
- GJBaseGameLayer::playerCircleCollision
- OBB2D::overlaps1Way
- loc_14020F41C
- PlayerObject::postCollision
- loc_14020F478