GameObject::playShineEffect
2724 BPseudocode
Assembly
Compare against another version
Called functions
- GameObject::playShineEffect
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEE6assignEPKc
- sub_1004D7E64
- loc_1004DFA38
- loc_1004DFA48
- __ZdlPv
- loc_1004DFAD4
- sub_100008FD4
- CCSpritePlus::createWithSpriteFrameName
- GameManager::sharedState
- cocos2d::CCSprite::isFlipX
- cocos2d::CCSprite::isFlipY
- loc_1004DFC00
- loc_1004DFC34
- loc_1004DFD40
- sub_100224E88
- CCSpritePlus::followSprite
- cocos2d::CCFadeIn::create
- cocos2d::CCFadeOut::create
- cocos2d::CCCallFunc::create
- sub_10032F504
- cocos2d::CCNode::runAction
- loc_1004DFFD0
- CCCircleWave::create
- loc_1004E00C8
- CCCircleWave::followObject
- loc_1004E0110
- PlayLayer::addCircle
- loc_1004E0120