2.2074 / ios / Geometry Jump
broma · done
Functions (1)
Callers (40)
- sub_100026E98 CharacterColorPage::createColorMenu
- sub_100026E98 CreateParticlePopup::ccTouchMoved
- sub_100026E98 EditorUI::alignObjects
- sub_100026E98 EditorUI::rotateObjects
- sub_100026E98 EndPortalObject::setPosition
- sub_100026E98 ForceBlockGameObject::calculateForceToTarget
- sub_100026E98 GJBaseGameLayer::getFollowSpeedVal
- sub_100026E98 GJBaseGameLayer::getSavedPosition
- sub_100026E98 GJBaseGameLayer::playExitDualEffect
- sub_100026E98 GJBaseGameLayer::preUpdateVisibility
- sub_100026E98 GJBaseGameLayer::processAdvancedFollowAction
- sub_100026E98 GJBaseGameLayer::processDynamicObjectActions
- sub_100026E98 GJBaseGameLayer::spawnParticleTrigger_1
- sub_100026E98 GJBaseGameLayer::triggerMoveCommand
- sub_100026E98 GJBaseGameLayer::updateCamera
- sub_100026E98 GJBaseGameLayer::updateDebugDraw
- sub_100026E98 GJBaseGameLayer::updateGradientLayers
- sub_100026E98 GameObject::customSetup
- sub_100026E98 LevelEditorLayer::updateEditor
- sub_100026E98 OBB2D::calculateWithCenter
- sub_100026E98 OBB2D::computeAxes
- sub_100026E98 ParticlePreviewLayer::draw
- sub_100026E98 PlayerObject::playCompleteEffect
- sub_100026E98 PlayerObject::playDeathEffect
- sub_100026E98 PlayerObject::redirectPlayerForce
- sub_100026E98 PlayerObject::startDashing
- sub_100026E98 PlayerObject::touchedObject
- sub_100026E98 PlayerObject::updateStaticForce
- sub_100026E98 SetupTriggerPopup::createToggleValueControl
- sub_100026E98 ShaderLayer::objectPosToShaderPos
- sub_100026E98 ShaderLayer::updateEffectOffsets
- sub_100026E98 cocos2d::CCLayerGradient::updateColor
- sub_100026E98 cocos2d::CCMoveBy::update
- sub_100026E98 cocos2d::CCParticleSystem::initParticle
- sub_100026E98 cocos2d::CCParticleSystem::loadScaledDefaults
- sub_100026E98 cocos2d::CCProgressTimer::updateBar
- sub_100026E98 cocos2d::CCProgressTimer::updateRadial
- sub_100026E98 cocos2d::ccpLerp
- sub_100026E98 sub_100346E58
- sub_100026E98 sub_1003F6F70