2.2074 / ios / Geometry Jump
broma · done
Functions (1)
Callers (61)
- sub_10001C1A8 DS_Dictionary::DS_Dictionary
- sub_10001C1A8 DS_Dictionary::getObjectForKey
- sub_10001C1A8 DS_Dictionary::loadRootSubDictFromString
- sub_10001C1A8 DS_Dictionary::setSubDictForKey
- sub_10001C1A8 DS_Dictionary::stepIntoSubDictWithKey
- sub_10001C1A8 EditorUI::pasteObjects
- sub_10001C1A8 FMODAudioEngine::channelStopped
- sub_10001C1A8 FMODAudioEngine::stopAndRemoveMusic
- sub_10001C1A8 FMODAudioEngine::stopChannel_1
- sub_10001C1A8 FMODAudioEngine::unloadAllEffects
- sub_10001C1A8 FMODAudioEngine::updateTemporaryEffects
- sub_10001C1A8 GJBaseGameLayer::activateSFXEditTrigger
- sub_10001C1A8 GJBaseGameLayer::activateSFXTrigger
- sub_10001C1A8 GJBaseGameLayer::activateSongEditTrigger
- sub_10001C1A8 GJBaseGameLayer::activateSongTrigger
- sub_10001C1A8 GJBaseGameLayer::addObjectCounter
- sub_10001C1A8 GJBaseGameLayer::addToSection
- sub_10001C1A8 GJBaseGameLayer::addUIObject
- sub_10001C1A8 GJBaseGameLayer::collisionCheckObjects
- sub_10001C1A8 GJBaseGameLayer::controlTriggersWithControlID
- sub_10001C1A8 GJBaseGameLayer::generateVisibilityGroups
- sub_10001C1A8 GJBaseGameLayer::preUpdateVisibility
- sub_10001C1A8 GJBaseGameLayer::prepareSavePositionObjects
- sub_10001C1A8 GJBaseGameLayer::processAreaActions
- sub_10001C1A8 GJBaseGameLayer::processDynamicObjectActions
- sub_10001C1A8 GJBaseGameLayer::resetAreaObjectValues
- sub_10001C1A8 GJBaseGameLayer::sortGroups
- sub_10001C1A8 GJEffectManager::createKeyframeCommand
- sub_10001C1A8 GJEffectManager::getMoveCommandNode
- sub_10001C1A8 GJEffectManager::getTempGroupCommand
- sub_10001C1A8 GJEffectManager::prepareMoveActions
- sub_10001C1A8 GJEffectManager::processCopyColorPulseActions
- sub_10001C1A8 GJEffectManager::registerRotationCommand
- sub_10001C1A8 GJEffectManager::resetTempGroupCommands
- sub_10001C1A8 GameStatsManager::tryFixPathBug
- sub_10001C1A8 LevelEditorLayer::getDelayedSpawnNode
- sub_10001C1A8 LevelEditorLayer::resetDelayedSpawnNodes
- sub_10001C1A8 LevelEditorLayer::stopTriggersInGroup
- sub_10001C1A8 LevelEditorLayer::updateDisabledObjectsLastPos
- sub_10001C1A8 LevelEditorLayer::updateGameObjects
- sub_10001C1A8 PlayLayer::scanActiveSaveObjects
- sub_10001C1A8 PlayLayer::scanDynamicSaveObjects
- sub_10001C1A8 SetupRandAdvTriggerPopup::updateGroupIDButtons
- sub_10001C1A8 SetupSpawnPopup::updateRemapButtons
- sub_10001C1A8 sub_100017E3C
- sub_10001C1A8 sub_10001C0A8
- sub_10001C1A8 sub_10001C1A8
- sub_10001C1A8 sub_10001C298
- sub_10001C1A8 sub_10001DBB0
- sub_10001C1A8 sub_1001177D4
- sub_10001C1A8 sub_100117AE8
- sub_10001C1A8 sub_100117BFC
- sub_10001C1A8 sub_100117D18
- sub_10001C1A8 sub_100117E2C
- sub_10001C1A8 sub_1001180A8
- sub_10001C1A8 sub_100126E70
- sub_10001C1A8 sub_1001668A0
- sub_10001C1A8 sub_1001DC304
- sub_10001C1A8 sub_10025220C
- sub_10001C1A8 sub_10036890C
- sub_10001C1A8 sub_100368F88