LevelEditorLayer::updateGameObjects
2508 BPseudocode
Assembly
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Called functions
- loc_100357F9C
- GJEffectManager::reset
- LevelEditorLayer::updateGameObjects
- GJBaseGameLayer::updateMGOffsetY
- loc_100357FF4
- _memset_pattern16
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- sub_100026E04
- cocos2d::CCNode::convertToNodeSpace
- GameObject::resetGroupDisabled
- loc_100358154
- EffectGameObject::resetSpawnTrigger
- sub_100026E54
- DrawGridLayer::updateTimeMarkers
- LevelTools::sortChannelOrderObjects
- sub_100026E3C
- DrawGridLayer::timeForPos
- loc_1003582A4
- _qsort
- loc_1003582C0
- LevelEditorLayer::transferDefaultColors
- GJEffectManager::updateEffects
- GJEffectManager::processColors
- GJEffectManager::activeColorForIndex
- loc_100358344
- GJEffectManager::calculateLightBGColor
- GJBaseGameLayer::resetSpawnChannelIndex
- ShaderLayer::resetAllShaders
- GJBaseGameLayer::resetGradientLayers
- LevelEditorLayer::resetDelayedSpawnNodes
- loc_10035849C
- sub_100368A8C
- sub_100249430
- sub_10024944C
- sub_10001C1A8
- loc_1003585D0
- __ZdlPv
- LevelEditorLayer::spawnGroupPreview
- LevelEditorLayer::activateTriggerEffect
- loc_10035874C
- GJShaderState::timesyncShaderActions
- GJBaseGameLayer::updateShaderLayer
- loc_100358794
- GJBaseGameLayer::updateLevelColors
- LevelEditorLayer::updateToggledGroups
- LevelEditorLayer::updateBlendValues
- GJBaseGameLayer::processActivatedAudioTriggers
- loc_1003587D0
- GJBaseGameLayer::clearActivatedAudioTriggers
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::setChannelVolumeMod
- GameObject::getObjectDirection
- sub_10000E4C4