PlayLayer::resetLevel
2875 BPseudocode
Assembly
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Called functions
- PlayLayer::resetLevel
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::stopAllEffects
- FMODAudioEngine::pauseAllMusic
- loc_1000B308F
- GJBaseGameLayer::pauseAudio
- GJBaseGameLayer::preResumeGame
- _clock
- GJBaseGameLayer::resetLevelVariables
- _gettimeofday
- GameToolbox::fast_srand
- UILayer::toggleMenuVisibility
- sub_10027AC60
- GJBaseGameLayer::reorderObjectSection
- loc_1000B31E9
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEE6assignEPKc
- UILayer::enableMenu
- GJBaseGameLayer::resetActiveEnterEffects
- sub_100709CF0
- loc_1000B32EC
- sub_100709D40
- loc_1000B3462
- AudioEffectsLayer::resetAudioVars
- PlayLayer::loadDefaultColors
- sub_100709D60
- PlayLayer::loadFromCheckpoint
- loc_1000B3563
- GJBaseGameLayer::setupLevelStart
- sub_10027ACE0
- sub_10027AD10
- GameObject::setLastPosition
- GJBaseGameLayer::updatePlayerCollisionBlocks
- PlayerObject::playSpawnEffect
- GJBaseGameLayer::loadStartPosObject
- GJBaseGameLayer::stopCameraShake
- loc_1000B36CC
- GJBaseGameLayer::checkSpawnObjects
- loc_1000B3726
- __ZdlPv
- loc_1000B3737
- GJBaseGameLayer::gameEventTriggered
- GJBaseGameLayer::updateProximityVolumeEffects
- GJBaseGameLayer::updateLevelColors
- GJBaseGameLayer::updateCamera
- GJBaseGameLayer::updateGradientLayers
- GJBaseGameLayer::updateShaderLayer
- PlayLayer::updateAttempts
- GameStatsManager::sharedState
- GameStatsManager::incrementStat
- _rand
- PlayLayer::updateProgressbar
- GJBaseGameLayer::refreshCounterLabels
- loc_1000B382E
- PlayLayer::startMusic
- GameManager::sharedState
- cocos2d::CCNode::stopActionByTag
- UILayer::isJumpButtonPressed
- loc_1000B388B
- GJBaseGameLayer::queueButton
- loc_1000B38B4
- GJBaseGameLayer::syncBGTextures
- cocos2d::CCNode::qsortAllChildrenWithIndex
- GJBaseGameLayer::sortSectionVector
- cocos2d::CCDelayTime::create
- cocos2d::CCCallFunc::create
- sub_1003A2600
- cocos2d::CCNode::runAction