LevelEditorLayer::updateGameObjects
3944 BPseudocode
Assembly
Compare against another version
Called functions
- loc_1000DDFED
- GJEffectManager::reset
- LevelEditorLayer::updateGameObjects
- GJBaseGameLayer::updateMGOffsetY
- loc_1000DE043
- _memset_pattern16
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- sub_10027AC60
- cocos2d::CCNode::convertToNodeSpace
- GameObject::resetGroupDisabled
- EffectGameObject::resetSpawnTrigger
- sub_10027AD10
- DrawGridLayer::updateTimeMarkers
- LevelTools::sortChannelOrderObjects
- sub_10027ACE0
- LevelTools::timeForPos
- loc_1000DE4FB
- _qsort
- loc_1000DE522
- LevelEditorLayer::transferDefaultColors
- GJEffectManager::updateEffects
- GJEffectManager::processColors
- GJEffectManager::activeColorForIndex
- loc_1000DE587
- GJEffectManager::calculateLightBGColor
- GJBaseGameLayer::resetSpawnChannelIndex
- ShaderLayer::resetAllShaders
- GJBaseGameLayer::resetGradientLayers
- LevelEditorLayer::resetDelayedSpawnNodes
- LevelEditorLayer::spawnGroupPreview
- loc_1000DE7DF
- sub_1000FA800
- sub_100709CF0
- sub_100709D40
- __Znwm
- __ZdlPv
- LevelEditorLayer::activateTriggerEffect
- GJShaderState::timesyncShaderActions
- GJBaseGameLayer::updateShaderLayer
- loc_1000DECE3
- GJBaseGameLayer::updateLevelColors
- LevelEditorLayer::updateToggledGroups
- LevelEditorLayer::updateBlendValues
- GJBaseGameLayer::processActivatedAudioTriggers
- loc_1000DED32
- GJBaseGameLayer::clearActivatedAudioTriggers
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::setChannelVolumeMod
- GameObject::getObjectDirection
- sub_1000FBAE0
- sub_100054B90