LevelEditorLayer::init
5343 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::init
- GJBaseGameLayer::init
- MusicDownloadManager::sharedState
- MusicDownloadManager::tryLoadLibraries
- UILayer::enableEditorMode
- GameObject::resetMID
- GameManager::sharedState
- GameManager::getGameVariable
- loc_1000DB352
- LevelEditorLayer::updateOptions
- _rand
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::stopAllMusic
- cocos2d::CCObject::retain
- sub_100709660
- cocos2d::CCDictionary::create
- sub_1000FA100
- sub_1000DCB00
- __Znwm
- ___bzero
- loc_1000DB848
- __ZdlPv
- sub_1000FA430
- sub_1000CB760
- sub_1000071A0
- _memmove
- _strlen
- loc_1000DBC76
- sub_100795620
- sub_100709950
- loc_1000DBCA2
- sub_100709CF0
- cocos2d::CCArray::stringAtIndex
- cocos2d::CCString::intValue
- sub_1000FA640
- sub_10027AD10
- loc_1000DBE86
- sub_1000DCDA0
- _atoi
- sub_10027AC60
- loc_1000DC00B
- sub_10027ACE0
- OBB2D::create
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- GJBaseGameLayer::setupLayers
- DrawGridLayer::create
- cocos2d::CCDrawNode::create
- cocos2d::CCDrawNode::setBlendFunc
- GJBaseGameLayer::createPlayer
- cocos2d::CCSprite::createWithSpriteFrameName
- GJBaseGameLayer::createPlayerCollisionBlock
- GJBaseGameLayer::removeObjectFromSection
- loc_1000DC21D
- cocos2d::ZipUtils::decompressString
- loc_1000DC251
- loc_1000DC27B
- LevelEditorLayer::createObjectsFromSetup
- GJBaseGameLayer::createTextLayers
- GJBaseGameLayer::increaseBatchNodeCapacity
- cocos2d::CCNode::CCNode
- LevelSettingsObject::init
- cocos2d::CCObject::autorelease
- GJBaseGameLayer::loadLevelSettings
- GJEffectManager::getColorAction
- EditorUI::create
- loc_1000DC43E
- GJBaseGameLayer::createGroundLayer
- GJBaseGameLayer::createBackground
- GJBaseGameLayer::createMiddleground
- loc_1000DC51A
- loc_1000DC554
- GJBaseGameLayer::addObjectCounter
- GJBaseGameLayer::resetGroupCounters
- GJBaseGameLayer::sortStickyGroups
- cocos2d::CCNode::schedule_2
- LevelEditorLayer::updateGameObjects
- LevelEditorLayer::updateEditorMode
- GJBaseGameLayer::refreshKeyframeAnims
- loc_1000DC6FE
- loc_1000DC713
- sub_1007B62D0
- sub_100054B00
- sub_100007230