LevelEditorLayer::handleAction
1705 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::handleAction
- sub_100709CF0
- sub_100709D60
- cocos2d::CCObject::retain
- sub_100709E90
- GJBaseGameLayer::removeObjectFromSection
- LevelEditorLayer::removeSpecial
- EditorUI::deselectObject
- LevelEditorLayer::addSpecial
- sub_100709700
- loc_1000E3286
- loc_1000E328E
- GameObject::assignUniqueID
- sub_100709660
- sub_100709D40
- sub_100709950
- GameObjectCopy::create
- GameObjectCopy::resetObject
- GJBaseGameLayer::reorderObjectSection
- UndoObject::createWithArray
- EditorUI::getSelectedObjects
- EditorUI::changeSelectedObjects
- loc_1000E34F8
- cocos2d::CCObject::release
- EditorUI::selectObjects
- loc_1000E3585
- sub_100709EC0
- UndoObject::create
- sub_10027AD10
- GJTransformControl::loadFromState
- loc_1000E3744
- loc_1000E3799
- loc_1000E37D3