GJBaseGameLayer::resetLevelVariables
3262 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::resetLevelVariables
- sub_1000551A0
- sub_1000C41F0
- GameManager::sharedState
- GameManager::printGJLog
- GameManager::clearGJLog
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::updateReverb
- GJBaseGameLayer::clearActivatedAudioTriggers
- GJBaseGameLayer::removeTemporaryParticles
- GJBaseGameLayer::updateSpecialLabels
- loc_100147FF4
- _memset_pattern16
- loc_10014802D
- sub_100154C80
- __ZdlPv
- PlayerObject::releaseAllButtons
- loc_1001482AC
- GJEffectManager::resetEffects
- ShaderLayer::resetAllShaders
- loc_10014831B
- loc_1001483C6
- loc_100148416
- loc_100148466
- loc_1001484B6
- loc_100148506
- sub_100056E60
- sub_10027AC60
- GJBaseGameLayer::resetCamera
- GJGroundLayer::scaleGround
- GJGroundLayer::updateShadowXPos
- GJGroundLayer::updateShadows
- PlayerObject::updateStreakBlend
- loc_100148745
- sub_10027AD10
- GJGroundLayer::toggleVisible02
- cocos2d::CCDictionary::removeAllObjects
- cocos2d::CCNode::stopActionByTag
- GJBaseGameLayer::resetPlayer
- GJBaseGameLayer::resetSpawnChannelIndex
- cocos2d::CCNode::stopAllActions
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- GJBaseGameLayer::toggleDualMode