EditorUI::spriteFromObjectString
1637 BPseudocode
Assembly
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Called functions
- EditorUI::spriteFromObjectString
- cocos2d::CCSprite::create
- LevelEditorLayer::createObjectsFromString
- sub_100709CF0
- sub_100709D40
- GameObject::getMainColorMode
- GJEffectManager::colorExists
- GJEffectManager::getColorAction
- GameObject::getSecondaryColorMode
- sub_10027AC60
- sub_10027ACE0
- EditorUI::repositionObjectsToCenter
- EditorUI::deleteSmartBlocksFromObjects
- EditorUI::deleteTypeFromObjects
- sub_100709D60
- LevelEditorLayer::removeObject
- sub_100709E90
- GameObject::addColorSpriteToSelf
- sub_10027B2F0
- sub_10027B2B0
- sub_10027B340
- sub_10027B300
- sub_10027AD80
- GameObject::getObjectZOrder
- GameObject::getObjectZLayer
- loc_1000348C0
- sub_100709950
- GameObject::updateBlendMode
- sub_10027AC70
- cocos2d::CCNode::convertToNodeSpace