EditorUI::addObjectsToSmartTemplate
5494 BPseudocode
Assembly
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Called functions
- EditorUI::addObjectsToSmartTemplate
- cocos2d::CCDictionary::create
- sub_100709CF0
- loc_100041A6F
- sub_100709EC0
- sub_100709D40
- loc_100041AA9
- GameObject::determineSlopeDirection
- loc_100041AC3
- cocos2d::CCDictionary::setObject
- sub_10027ACE0
- GJSmartTemplate::smartObjectToType
- GJSmartTemplate::offsetForType
- sub_10027AD60
- sub_10027ACB0
- sub_10027ADA0
- sub_10027AD10
- GJSmartTemplate::offsetForDir
- sub_10027AC80
- sub_10027B200
- sub_10027B3A0
- LevelEditorLayer::objectsInRect
- loc_100042741
- sub_100709CD0
- GJSmartTemplate::keyFromNeighbors_1
- __ZdlPv
- GJBaseGameLayer::getStickyGroup
- sub_100709DF0
- sub_100709950
- loc_100042960
- cocos2d::CCDictionary::objectForKey
- cocos2d::ccpDistance
- LevelEditorLayer::createObject
- GameObject::updateCustomScaleX
- loc_100042D4F
- GameObject::updateCustomScaleY
- _qsort
- EditorUI::copyObjectsDetailed
- EditorUI::deleteObject
- loc_100042E70
- loc_100042EAC
- GJSmartTemplate::savePrefab
- GJSmartTemplate::logTemplateStatus
- loc_100042F64