2.2074 / android64 / libcocos2dcpp.so
raw · done
- 0x79a6fc GameStatsManager::isGauntletChestUnlocked(int) 388 B
- 0x7a1174 GameStatsManager::linkSpecialChestUnlocks(GJRewardItem *,std::string) 408 B
- 0x79f878 GameStatsManager::registerRewardsFromItem(GJRewardItem *) 564 B
- 0x78b674 GameStatsManager::createSecretChestRewards(void) 24492 B
- 0x78a3e0 GameStatsManager::getRewardForSpecialChest(std::string) 8 B
- 0x79b3c4 GameStatsManager::getSecretOnlineRewardKey(int) 284 B
- 0x78a630 GameStatsManager::countUnlockedSecretChests(GJRewardType) 76 B
- 0x787024 GameStatsManager::getCollectedCoinsForLevel(GJGameLevel *) 100 B
- 0x79d900 GameStatsManager::getSpecialChestKeyForItem(int,UnlockType) 244 B
- 0x788b78 GameStatsManager::getTotalCollectedCurrency(void) 2620 B
- 0x7895b4 GameStatsManager::getTotalCollectedDiamonds(void) 760 B
- 0x79a28c GameStatsManager::hasCompletedGauntletLevel(int) 264 B
- 0x7a098c GameStatsManager::generateItemUnlockableData(void) 1212 B
- 0x787678 GameStatsManager::getAwardedCurrencyForLevel(GJGameLevel *) 560 B
- 0x787910 GameStatsManager::getAwardedDiamondsForLevel(GJGameLevel *) 524 B
- 0x78b4b0 GameStatsManager::addSimpleSpecialChestReward(std::string,UnlockType,int,bool) 116 B
- 0x7997dc GameStatsManager::addSpecialRewardDescription(std::string,std::string) 36 B
- 0x788454 GameStatsManager::getSecondaryQueuedChallenge(int) 272 B
- 0x799800 GameStatsManager::getSpecialRewardDescription(std::string,bool) 188 B
- 0x7a0f70 GameStatsManager::getSpecialUnlockDescription(int,UnlockType,bool) 516 B
- 0x789c64 GameStatsManager::isSpecialChestLiteUnlockable(std::string) 48 B
- 0x7a1504 GameStatsManager::removeErrorFromSpecialChests(void) 376 B
- 0x7898b0 GameStatsManager::resetSpecialStatAchievements(void) 940 B
- 0x78801c GameStatsManager::storeSecondaryQueuedChallenge(int,GJChallengeItem *) 280 B
- 0x799bac GameStatsManager::markLevelAsCompletedAndClaimed(GJGameLevel *) 628 B
- 0x788134 GameStatsManager::removeQueuedSecondaryChallenge(int) 264 B
- 0x7a9238 GameStatsManager::init(void) 156 B
- 0x793cb8 GameStatsManager::getStat(char const*) 320 B
- 0x7984b0 GameStatsManager::setStat(char const*,int) 396 B
- 0x78ac84 GameStatsManager::logCoins(void) 80 B
- 0x787390 GameStatsManager::tempClear(void) 4 B
- 0x793a90 GameStatsManager::~GameStatsManager() 36 B
- 0x793858 GameStatsManager::~GameStatsManager() 568 B
- 0x59cb7c GhostTrailEffect::runWithTarget(cocos2d::CCSprite *,float,float,float,float,bool) 172 B
- 0x59c5cc GhostTrailEffect::trailSnapshot(float) 1152 B
- 0x59cc2c GhostTrailEffect::doBlendAdditive(void) 20 B
- 0x59c590 GhostTrailEffect::draw(void) 4 B
- 0x59c530 GhostTrailEffect::init(void) 92 B
- 0x59caa0 GhostTrailEffect::create(void) 220 B
- 0x59ca4c GhostTrailEffect::stopTrail(void) 84 B
- 0x59c5a8 GhostTrailEffect::~GhostTrailEffect() 36 B
- 0x59c594 GhostTrailEffect::~GhostTrailEffect() 20 B
- 0x834464 KeybindingsLayer::addKeyPair(char const*,char const*) 692 B
- 0x8355a8 KeybindingsLayer::onNextPage(cocos2d::CCObject *) 12 B
- 0x8355b4 KeybindingsLayer::onPrevPage(cocos2d::CCObject *) 12 B
- 0x833d80 KeybindingsLayer::countForPage(int) 260 B
- 0x834264 KeybindingsLayer::layerForPage(int) 512 B
- 0x833e84 KeybindingsLayer::nextPosition(int) 168 B
- 0x833ca0 KeybindingsLayer::keyBackClicked(void) 8 B
- 0x834078 KeybindingsLayer::objectsForPage(int) 464 B
- 0x833f30 KeybindingsLayer::incrementCountForPage(int) 300 B
- 0x834b6c KeybindingsLayer::init(void) 2320 B
- 0x835498 KeybindingsLayer::create(void) 272 B
- 0x835624 KeybindingsLayer::onInfo(cocos2d::CCObject *) 496 B
- 0x834734 KeybindingsLayer::infoKey(int) 28 B
- 0x833c60 KeybindingsLayer::onClose(cocos2d::CCObject *) 64 B
- 0x833d64 KeybindingsLayer::pageKey(int) 28 B
- 0x834750 KeybindingsLayer::goToPage(int) 1052 B
- 0x834248 KeybindingsLayer::layerKey(int) 28 B
- 0x8355c0 KeybindingsLayer::onToggle(cocos2d::CCObject *) 100 B
- 0x83405c KeybindingsLayer::objectKey(int) 28 B
- 0x833d38 KeybindingsLayer::~KeybindingsLayer() 36 B
- 0x833cb0 KeybindingsLayer::~KeybindingsLayer() 128 B
- 0x6644c4 LevelEditorLayer::addSpecial(GameObject *) 1308 B
- 0x657610 LevelEditorLayer::addToGroup(GameObject *,int,bool) 140 B
- 0x651694 LevelEditorLayer::getGridPos(cocos2d::CCPoint) 56 B
- 0x6694d0 LevelEditorLayer::getSongIDs(bool &) 820 B
- 0x65a538 LevelEditorLayer::onPlaytest(void) 1516 B
- 0x65d790 LevelEditorLayer::posForTime(float) 40 B
- 0x663858 LevelEditorLayer::postUpdate(float) 576 B
- 0x65d878 LevelEditorLayer::timeForPos(cocos2d::CCPoint,int,int,bool,int) 140 B
- 0x656b98 LevelEditorLayer::toggleGrid(bool) 36 B
- 0x651dd0 LevelEditorLayer::validGroup(GameObject *,bool) 212 B
- 0x6508ac LevelEditorLayer::addKeyframe(KeyframeGameObject *) 20 B
- 0x65522c LevelEditorLayer::objectMoved(GameObject *) 548 B
- 0x651648 LevelEditorLayer::shouldBlend(int) 76 B
- 0x650a14 LevelEditorLayer::updateColor(cocos2d::_ccColor3B &,float,int,bool,float,cocos2d::_ccHSVValue &,int,bool,EffectGameObject *,int,int) 316 B
- 0x665de0 LevelEditorLayer::createObject(int,cocos2d::CCPoint,bool) 852 B
- 0x6664d8 LevelEditorLayer::handleAction(bool,cocos2d::CCArray *) 1444 B
- 0x65bdc4 LevelEditorLayer::removeObject(GameObject *,bool) 136 B
- 0x658070 LevelEditorLayer::stopPlayback(void) 32 B
- 0x656b3c LevelEditorLayer::toggleGround(bool) 52 B
- 0x66aa78 LevelEditorLayer::updateEditor(float) 804 B
- 0x651c2c LevelEditorLayer::addToRedoList(UndoObject *) 104 B
- 0x651cd4 LevelEditorLayer::addToUndoList(UndoObject *,bool) 124 B
- 0x663518 LevelEditorLayer::addTouchPoint(cocos2d::CCPoint) 84 B
- 0x658600 LevelEditorLayer::canPasteState(void) 16 B
- 0x651bac LevelEditorLayer::getAllObjects(void) 8 B
- 0x65173c LevelEditorLayer::getObjectRect(GameObject *,bool,bool) 1132 B
- 0x654cf0 LevelEditorLayer::isLayerLocked(int) 72 B
- 0x652d60 LevelEditorLayer::objectsInRect(cocos2d::CCRect,bool) 1284 B
- 0x65b9c4 LevelEditorLayer::removeSpecial(GameObject *) 1016 B
- 0x656ed8 LevelEditorLayer::resetPlayback(void) 48 B
- 0x651284 LevelEditorLayer::updateOptions(void) 520 B
- 0x6634c4 LevelEditorLayer::addPlayerPoint(cocos2d::CCPoint) 84 B
- 0x651bb4 LevelEditorLayer::findGameObject(int) 120 B
- 0x65736c LevelEditorLayer::getLastObjectX(void) 168 B
- 0x6690b0 LevelEditorLayer::getLevelString(void) 1056 B
- 0x659614 LevelEditorLayer::onStopPlaytest(void) 980 B
- 0x6576f8 LevelEditorLayer::recreateGroups(void) 600 B