2.2074 / android64 / libcocos2dcpp.so
raw · done
- 0x76eb70 EndPortalObject::updateEndPos(bool) 740 B
- 0x76ea50 EndPortalObject::triggerObject(GJBaseGameLayer *) 180 B
- 0x76df50 EndPortalObject::init(void) 764 B
- 0x76e3fc EndPortalObject::create(void) 1336 B
- 0x76e3b8 EndPortalObject::~EndPortalObject() 68 B
- 0x76e394 EndPortalObject::~EndPortalObject() 36 B
- 0x9fec48 ExplodeItemNode::createSprites(int,int,float,float,float,float,float,float,cocos2d::_ccColor4F,cocos2d::_ccColor4F,bool) 2368 B
- 0x9fea88 ExplodeItemNode::init(cocos2d::CCRenderTexture *) 88 B
- 0x9feae4 ExplodeItemNode::create(cocos2d::CCRenderTexture *) 168 B
- 0x9fe224 ExplodeItemNode::update(float) 768 B
- 0x9fe200 ExplodeItemNode::~ExplodeItemNode() 36 B
- 0x9fe1b8 ExplodeItemNode::~ExplodeItemNode() 72 B
- 0x5a99e0 FMODAudioEngine::pauseMusic(int) 36 B
- 0x5af8b0 FMODAudioEngine::playEffect(std::string) 256 B
- 0x5af75c FMODAudioEngine::playEffect(std::string,float,float,float) 340 B
- 0x5aab00 FMODAudioEngine::startMusic(int,int,int,int,bool,int,bool,bool) 956 B
- 0x5a9a28 FMODAudioEngine::fadeInMusic(float,int) 236 B
- 0x5a2570 FMODAudioEngine::pauseEffect(unsigned int) 4 B
- 0x5a2408 FMODAudioEngine::pitchForIdx(int) 40 B
- 0x5a3164 FMODAudioEngine::printResult(FMOD_RESULT) 4 B
- 0x5a2164 FMODAudioEngine::resumeAudio(void) 4 B
- 0x5a9a04 FMODAudioEngine::resumeMusic(int) 36 B
- 0x5adf70 FMODAudioEngine::stopChannel(FMOD::Channel *,bool,float) 400 B
- 0x5ae3b0 FMODAudioEngine::stopChannel(int) 16 B
- 0x5ae100 FMODAudioEngine::stopChannel(int,AudioTargetType,bool,float) 688 B
- 0x5ab370 FMODAudioEngine::storeEffect(FMOD::Sound *,std::string) 900 B
- 0x5a2a9c FMODAudioEngine::createStream(std::string) 708 B
- 0x5a9b14 FMODAudioEngine::fadeOutMusic(float,int) 240 B
- 0x5a9848 FMODAudioEngine::getMusicTime(int) 32 B
- 0x5a2968 FMODAudioEngine::isSoundReady(FMOD::Sound *) 132 B
- 0x5ad1a0 FMODAudioEngine::preloadMusic(std::string,bool,int) 844 B
- 0x5a2574 FMODAudioEngine::resumeEffect(unsigned int) 4 B
- 0x5a4994 FMODAudioEngine::sharedEngine(void) 3244 B
- 0x5a7e1c FMODAudioEngine::stopAllMusic(bool) 560 B
- 0x5a2404 FMODAudioEngine::testFunction(int) 4 B
- 0x5a27dc FMODAudioEngine::unloadEffect(std::string) 4 B
- 0x5a184c FMODAudioEngine::updateReverb(FMODReverbPreset,bool) 484 B
- 0x5a804c FMODAudioEngine::clearAllAudio(void) 248 B
- 0x5a2ea4 FMODAudioEngine::getFMODStatus(int) 700 B
- 0x5a21b4 FMODAudioEngine::pauseAllAudio(void) 76 B
- 0x5a7d70 FMODAudioEngine::pauseAllMusic(bool) 96 B
- 0x5ab6f4 FMODAudioEngine::preloadEffect(std::string) 840 B
- 0x5aaec0 FMODAudioEngine::updateChannel(int,AudioTargetType,AudioModType,float,float) 772 B
- 0x5ac6f0 FMODAudioEngine::channelStopped(FMOD::Channel *,bool) 696 B
- 0x5a23c0 FMODAudioEngine::enableMetering(void) 32 B
- 0x5aa434 FMODAudioEngine::getActiveMusic(int) 240 B
- 0x5a9738 FMODAudioEngine::getMusicTimeMS(int) 272 B
- 0x5a5d44 FMODAudioEngine::isEffectLoaded(std::string) 32 B
- 0x5aa524 FMODAudioEngine::isMusicPlaying(std::string,int) 352 B
- 0x5a9980 FMODAudioEngine::isMusicPlaying(int) 96 B
- 0x5abf98 FMODAudioEngine::lengthForSound(std::string) 68 B
- 0x5aedec FMODAudioEngine::loadAudioState(FMODAudioState &) 2084 B
- 0x5a2200 FMODAudioEngine::resumeAllAudio(void) 72 B
- 0x5a7dd0 FMODAudioEngine::resumeAllMusic(void) 76 B
- 0x5a1d5c FMODAudioEngine::reverbToString(FMODReverbPreset) 864 B
- 0x5a7ab8 FMODAudioEngine::saveAudioState(FMODAudioState &) 696 B
- 0x5aa7e8 FMODAudioEngine::setMusicTimeMS(unsigned int,bool,int) 392 B
- 0x5a2590 FMODAudioEngine::stopAllEffects(void) 588 B
- 0x5a2444 FMODAudioEngine::stopAndGetFade(FMOD::Channel *) 268 B
- 0x5aca74 FMODAudioEngine::swapMusicIndex(int,int) 1156 B
- 0x5a23ec FMODAudioEngine::updateMetering(void) 16 B
- 0x5a23e4 FMODAudioEngine::disableMetering(void) 8 B
- 0x5a6f50 FMODAudioEngine::getChannelGroup(int,bool) 420 B
- 0x5a2578 FMODAudioEngine::pauseAllEffects(void) 12 B
- 0x5af610 FMODAudioEngine::playEffectAsync(std::string) 332 B
- 0x5a907c FMODAudioEngine::queuePlayEffect(std::string,float,float,float,float,bool,bool,int,int,int,int,bool,int,bool,int,float,int) 920 B
- 0x5b119c FMODAudioEngine::queueStartMusic(std::string,float,float,float,bool,int,int,int,int,int,bool,int,bool,bool) 964 B
- 0x5a8410 FMODAudioEngine::registerChannel(FMOD::Channel *,int,int) 296 B
- 0x5aa20c FMODAudioEngine::setChannelPitch(int,AudioTargetType,float) 212 B
- 0x5a8850 FMODAudioEngine::channelLinkSound(int,FMODSound *) 88 B
- 0x5a2248 FMODAudioEngine::countActiveMusic(void) 304 B
- 0x5a2914 FMODAudioEngine::getEffectsVolume(void) 8 B
- 0x5a23fc FMODAudioEngine::getMeteringValue(void) 8 B
- 0x5a9d00 FMODAudioEngine::getMusicLengthMS(int) 292 B
- 0x5a2430 FMODAudioEngine::getNextChannelID(void) 20 B
- 0x5ad954 FMODAudioEngine::loadAndPlayMusic(std::string,unsigned int,int) 316 B
- 0x5a2584 FMODAudioEngine::resumeAllEffects(void) 12 B
- 0x5a9efc FMODAudioEngine::setChannelVolume(int,AudioTargetType,float) 392 B
- 0x5a291c FMODAudioEngine::setEffectsVolume(float) 20 B
- 0x5a1a4c FMODAudioEngine::setupAudioEngine(void) 784 B
- 0x5aaa3c FMODAudioEngine::stopChannelTween(int,AudioTargetType,AudioModType) 128 B
- 0x5b0634 FMODAudioEngine::unloadAllEffects(void) 400 B
- 0x5a9e24 FMODAudioEngine::getMusicChannelID(int) 216 B
- 0x5a239c FMODAudioEngine::getTweenContainer(AudioTargetType) 36 B
- 0x5a2550 FMODAudioEngine::isChannelStopping(int) 32 B
- 0x5aaabc FMODAudioEngine::stopChannelTweens(int,AudioTargetType) 68 B
- 0x5b01f4 FMODAudioEngine::stopMusicNotInSet(std::unordered_set<int,std::hash<int>,std::equal_to<int>,std::allocator<int>> &) 280 B
- 0x5ac310 FMODAudioEngine::unregisterChannel(int) 636 B
- 0x5b0ac4 FMODAudioEngine::updateQueuedMusic(void) 1000 B
- 0x5a83e8 FMODAudioEngine::channelForUniqueID(int) 40 B
- 0x5abfdc FMODAudioEngine::channelUnlinkSound(int) 820 B
- 0x5a2378 FMODAudioEngine::countActiveEffects(void) 36 B
- 0x5ae3c0 FMODAudioEngine::playEffectAdvanced(std::string,float,float,float,float,bool,bool,int,int,int,int,bool,int,bool,bool,int,int,float,int) 2592 B
- 0x5a8d28 FMODAudioEngine::preloadEffectAsync(std::string) 852 B
- 0x5acef8 FMODAudioEngine::stopAndRemoveMusic(int) 328 B
- 0x5ad044 FMODAudioEngine::triggerQueuedMusic(FMODQueuedMusic) 348 B
- 0x5b0fc8 FMODAudioEngine::activateQueuedMusic(int) 468 B
- 0x5a7a10 FMODAudioEngine::channelForChannelID(int) 168 B
- 0x5aa084 FMODAudioEngine::setChannelVolumeMod(int,AudioTargetType,float) 392 B
- 0x5aa2e0 FMODAudioEngine::updateChannelTweens(float) 340 B