2.2074 / android64 / libcocos2dcpp.so
raw · done
- 0x61bc50 PlayerObject::destroyFromHitHead(void) 84 B
- 0x618f60 PlayerObject::gameEventTriggered(int,int) 24 B
- 0x62f6b8 PlayerObject::loadFromCheckpoint(PlayerCheckpoint *) 836 B
- 0x9fe5a0 PlayerObject::playCompleteEffect(bool,bool) 1212 B
- 0x61797c PlayerObject::removeAllParticles(void) 112 B
- 0x61bbdc PlayerObject::rotateGameplayOnly(bool) 8 B
- 0x623278 PlayerObject::tryPlaceCheckpoint(void) 488 B
- 0x61843c PlayerObject::updateCollideRight(float,GameObject *) 104 B
- 0x61a648 PlayerObject::updateShipRotation(float) 908 B
- 0x617b04 PlayerObject::getCurrentXVelocity(void) 36 B
- 0x617ecc PlayerObject::handlePlayerCommand(int) 20 B
- 0x61e1bc PlayerObject::redirectPlayerForce(float,float,float,float) 504 B
- 0x627414 PlayerObject::resetStateVariables(void) 156 B
- 0x618314 PlayerObject::updateCollideBottom(float,GameObject *) 96 B
- 0x618640 PlayerObject::updateDashAnimation(void) 488 B
- 0x623510 PlayerObject::updateJumpVariables(void) 36 B
- 0x61ab78 PlayerObject::updateSlopeRotation(float) 124 B
- 0x630d68 PlayerObject::enablePlayerControls(void) 780 B
- 0x618180 PlayerObject::getModifiedSlopeYVel(void) 112 B
- 0x61fde0 PlayerObject::playDynamicSpiderRun(void) 1164 B
- 0x61bd84 PlayerObject::playSpiderDashEffect(cocos2d::CCPoint,cocos2d::CCPoint) 1468 B
- 0x6182cc PlayerObject::resetCollisionValues(void) 24 B
- 0x628958 PlayerObject::rotateGameplayObject(GameObject *) 604 B
- 0x61711c PlayerObject::togglePlatformerMode(bool) 8 B
- 0x623220 PlayerObject::updateCheckpointMode(bool) 8 B
- 0x623460 PlayerObject::updateCheckpointTest(void) 168 B
- 0x6182c8 PlayerObject::updateSlopeYVelocity(float) 4 B
- 0x627328 PlayerObject::updateStateVariables(void) 236 B
- 0x61fdac PlayerObject::usingWallLimitedMode(void) 52 B
- 0x61b670 PlayerObject::animatePlatformerJump(float) 412 B
- 0x618f8c PlayerObject::checkSnapJumpToObject(GameObject *) 832 B
- 0x62fa78 PlayerObject::disablePlayerControls(void) 92 B
- 0x61c3bc PlayerObject::enableCustomGlowColor(cocos2d::_ccColor3B const&) 32 B
- 0x61a2ec PlayerObject::playerIsFallingBugged(void) 120 B
- 0x628bbc PlayerObject::rotatePreSlopeObjects(void) 56 B
- 0x626f34 PlayerObject::updateInternalActions(float) 12 B
- 0x61d964 PlayerObject::updatePlayerBirdFrame(int) 704 B
- 0x61d154 PlayerObject::updatePlayerDartFrame(int) 600 B
- 0x61ccac PlayerObject::updatePlayerRollFrame(int) 592 B
- 0x61d4b4 PlayerObject::updatePlayerShipFrame(int) 600 B
- 0x61d3ac PlayerObject::updateShipSpriteExtra(std::string) 264 B
- 0x61c3dc PlayerObject::disableCustomGlowColor(void) 8 B
- 0x618d5c PlayerObject::removePlacedCheckpoint(void) 56 B
- 0x628f10 PlayerObject::spiderTestJumpInternal(bool) 3208 B
- 0x628c94 PlayerObject::unrotateGameplayObject(GameObject *) 576 B
- 0x6182e4 PlayerObject::updateLastGroundObject(GameObject *) 48 B
- 0x61c908 PlayerObject::updatePlayerRobotFrame(int) 32 B
- 0x61cefc PlayerObject::updatePlayerSwingFrame(int) 600 B
- 0x618e7c PlayerObject::createFadeOutDartStreak(void) 228 B
- 0x623228 PlayerObject::removePendingCheckpoint(void) 80 B
- 0x628ed8 PlayerObject::unrotatePreSlopeObjects(void) 56 B
- 0x61c928 PlayerObject::updatePlayerSpiderFrame(int) 32 B
- 0x61c948 PlayerObject::updatePlayerSpriteExtra(std::string) 264 B
- 0x61a3c8 PlayerObject::convertToClosestRotation(float) 252 B
- 0x61d70c PlayerObject::updatePlayerJetpackFrame(int) 600 B
- 0x62c4c0 PlayerObject::collidedWithSlopeInternal(float,GameObject *,bool) 4332 B
- 0x617cfc PlayerObject::exitPlatformerAnimateJump(void) 264 B
- 0x62269c PlayerObject::updateRobotAnimationSpeed(void) 1516 B
- 0x623a60 PlayerObject::collidedWithObjectInternal(float,GameObject *,cocos2d::CCRect,bool) 6768 B
- 0x62d91c PlayerObject::handleRotatedSlopeCollision(float,GameObject *,bool) 148 B
- 0x617e08 PlayerObject::stopPlatformerJumpAnimation(void) 172 B
- 0x62d750 PlayerObject::handleRotatedObjectCollision(float,GameObject *,cocos2d::CCRect,bool) 140 B
- 0x62d5d8 PlayerObject::handleRotatedCollisionInternal(float,GameObject *,cocos2d::CCRect,bool,bool,bool) 376 B
- 0x631700 PlayerObject::init(int,int,GJBaseGameLayer *,cocos2d::CCLayer *,bool) 5000 B
- 0x632ab0 PlayerObject::create(int,int,GJBaseGameLayer *,cocos2d::CCLayer *,bool) 3100 B
- 0x6336d0 PlayerObject::update(float) 3324 B
- 0x618f78 PlayerObject::flipMod(void) 20 B
- 0x623578 PlayerObject::speedUp(void) 20 B
- 0x61a3a4 PlayerObject::isFlying(void) 36 B
- 0x61eb7c PlayerObject::pushDown(void) 48 B
- 0x62fe08 PlayerObject::ringJump(RingObject *,bool) 2972 B
- 0x615c18 PlayerObject::setColor(cocos2d::_ccColor3B const&) 104 B
- 0x615dc4 PlayerObject::setFlipX(bool) 108 B
- 0x615e30 PlayerObject::setFlipY(bool) 4 B
- 0x615e3c PlayerObject::setScale(float) 4 B
- 0x6235b8 PlayerObject::yStartUp(void) 20 B
- 0x623538 PlayerObject::gravityUp(void) 20 B
- 0x621fb8 PlayerObject::hitGround(GameObject *,bool) 1664 B
- 0x623534 PlayerObject::logValues(void) 4 B
- 0x615e34 PlayerObject::setScaleX(float) 4 B
- 0x615e38 PlayerObject::setScaleY(float) 4 B
- 0x623598 PlayerObject::speedDown(void) 20 B
- 0x627a94 PlayerObject::~PlayerObject() 36 B
- 0x627884 PlayerObject::~PlayerObject() 528 B
- 0x6b8538 SearchButton::init(char const*,char const*,float,char const*) 596 B
- 0x6b8790 SearchButton::create(char const*,char const*,float,char const*) 220 B
- 0x6b4a48 SearchButton::~SearchButton() 68 B
- 0x6b4a24 SearchButton::~SearchButton() 36 B
- 0x91a088 SecretLayer2::getMessage(void) 160 B
- 0x919518 SecretLayer2::nodeWithTag(int) 56 B
- 0x919320 SecretLayer2::textChanged(CCTextInputNode *) 228 B
- 0x913c24 SecretLayer2::dialogClosed(DialogLayer *) 108 B
- 0x914360 SecretLayer2::onSecretLevel(cocos2d::CCObject *) 588 B
- 0x919458 SecretLayer2::selectAThread(void) 188 B
- 0x913d10 SecretLayer2::keyBackClicked(void) 8 B
- 0x91a630 SecretLayer2::playCoinEffect(void) 1072 B
- 0x913a4c SecretLayer2::FLAlert_Clicked(FLAlertLayer *,bool) 4 B
- 0x919c38 SecretLayer2::getBasicMessage(void) 1096 B
- 0x91a130 SecretLayer2::getErrorMessage(void) 1276 B
- 0x918cbc SecretLayer2::showSecretLevel(void) 272 B