2.2074 / android64 / libcocos2dcpp.so
raw · done
- 0x5fe3bc ArtistCell::~ArtistCell() 36 B
- 0x5fe378 ArtistCell::~ArtistCell() 60 B
- 0x71fae4 ButtonPage::init(cocos2d::CCArray *,cocos2d::CCPoint,int,float) 420 B
- 0x71fc88 ButtonPage::create(cocos2d::CCArray *,cocos2d::CCPoint,int,float) 288 B
- 0x71fa18 ButtonPage::~ButtonPage() 92 B
- 0x71f9d4 ButtonPage::~ButtonPage() 60 B
- 0x56219c FontObject::getFontWidth(int) 12 B
- 0x561694 FontObject::parseConfigFile(char const*,float) 2024 B
- 0x561e7c FontObject::initWithConfigFile(char const*,float) 24 B
- 0x561e94 FontObject::createWithConfigFile(char const*,float) 180 B
- 0x56154c FontObject::~FontObject() 52 B
- 0x561538 FontObject::~FontObject() 20 B
- 0x77ebfc GJItemIcon::setOpacity(unsigned char) 156 B
- 0x7778a4 GJItemIcon::scaleForType(UnlockType) 40 B
- 0x778d74 GJItemIcon::createStoreItem(UnlockType,int,bool,cocos2d::_ccColor3B) 64 B
- 0x7775a0 GJItemIcon::darkenStoreItem(ShopType) 72 B
- 0x77741c GJItemIcon::darkenStoreItem(cocos2d::_ccColor3B) 388 B
- 0x778db4 GJItemIcon::createBrowserItem(UnlockType,int) 80 B
- 0x7775e8 GJItemIcon::toggleEnabledState(bool) 228 B
- 0x7777a8 GJItemIcon::changeToLockedState(float) 248 B
- 0x77734c GJItemIcon::unlockedColorForType(int) 208 B
- 0x7786d0 GJItemIcon::init(UnlockType,int,cocos2d::_ccColor3B,cocos2d::_ccColor3B,bool,bool,bool,cocos2d::_ccColor3B) 1380 B
- 0x778c34 GJItemIcon::create(UnlockType,int,cocos2d::_ccColor3B,cocos2d::_ccColor3B,bool,bool,bool,cocos2d::_ccColor3B) 320 B
- 0x7742e0 GJItemIcon::~GJItemIcon() 36 B
- 0x774294 GJItemIcon::~GJItemIcon() 76 B
- 0xa44a44 GJPathPage::onIconInfo(cocos2d::CCObject *) 488 B
- 0xa4522c GJPathPage::keyBackClicked(void) 8 B
- 0xa44520 GJPathPage::onActivatePath(cocos2d::CCObject *) 36 B
- 0xa45c44 GJPathPage::didPurchaseItem(GJStoreItem *) 4 B
- 0xa45700 GJPathPage::playUnlockAnimation(void) 1324 B
- 0xa44d78 GJPathPage::unlockAnimationStep2(void) 484 B
- 0xa460bc GJPathPage::unlockAnimationStep3(void) 1428 B
- 0xa48ff4 GJPathPage::showCantAffordMessage(GJStoreItem *) 1620 B
- 0xa488b8 GJPathPage::unlockAnimationFinished(void) 152 B
- 0xa444e8 GJPathPage::registerWithTouchDispatcher(void) 56 B
- 0xa46d20 GJPathPage::init(int,GJPathsLayer *) 6672 B
- 0xa448a4 GJPathPage::show(void) 404 B
- 0xa48778 GJPathPage::create(int,GJPathsLayer *) 320 B
- 0xa451a4 GJPathPage::onBack(cocos2d::CCObject *) 136 B
- 0xa49648 GJPathPage::onUnlock(cocos2d::CCObject *) 352 B
- 0xa44328 GJPathPage::~GJPathPage() 36 B
- 0xa44244 GJPathPage::~GJPathPage() 92 B
- 0x600014 GJUserCell::onClosePopup(UploadActionPopup *) 40 B
- 0x6106d0 GJUserCell::loadFromScore(GJUserScore *) 2100 B
- 0x5fffdc GJUserCell::onSendMessage(cocos2d::CCObject *) 56 B
- 0x601d34 GJUserCell::onUnblockUser(cocos2d::CCObject *) 660 B
- 0x5ff81c GJUserCell::onViewProfile(cocos2d::CCObject *) 56 B
- 0x610fd4 GJUserCell::updateBGColor(int) 192 B
- 0x60146c GJUserCell::onRemoveFriend(cocos2d::CCObject *) 668 B
- 0x60170c GJUserCell::FLAlert_Clicked(FLAlertLayer *,bool) 720 B
- 0x601c0c GJUserCell::uploadActionFailed(int,int) 288 B
- 0x610f20 GJUserCell::onViewFriendRequest(cocos2d::CCObject *) 180 B
- 0x6019e4 GJUserCell::uploadActionFinished(int,int) 544 B
- 0x60078c GJUserCell::onCancelFriendRequest(cocos2d::CCObject *) 364 B
- 0x5ff204 GJUserCell::draw(void) 232 B
- 0x5fdfac GJUserCell::init(void) 20 B
- 0x610644 GJUserCell::GJUserCell(char const*,float,float) 140 B
- 0x5ffb68 GJUserCell::~GJUserCell() 36 B
- 0x5ffad8 GJUserCell::~GJUserCell() 136 B
- 0x63acb0 GameObject::addToGroup(int) 200 B
- 0x615814 GameObject::canReverse(void) 8 B
- 0x63ada0 GameObject::copyGroups(GameObject*) 104 B
- 0x636470 GameObject::createGlow(std::string) 160 B
- 0x6157b8 GameObject::firstSetup(void) 4 B
- 0x63ad80 GameObject::getGroupID(int) 32 B
- 0x634674 GameObject::getRScaleX(void) 76 B
- 0x6346c0 GameObject::getRScaleY(void) 76 B
- 0x63f830 GameObject::groupColor(cocos2d::_ccColor3B const&,bool) 160 B
- 0x6381a8 GameObject::ignoreFade(void) 8 B
- 0x636d20 GameObject::removeGlow(void) 68 B
- 0x638734 GameObject::setOpacity(unsigned char) 580 B
- 0x63459c GameObject::setRScaleX(float) 72 B
- 0x6345e4 GameObject::setRScaleY(float) 72 B
- 0x635268 GameObject::setVisible(bool) 404 B
- 0x63837c GameObject::addRotation(float) 156 B
- 0x638418 GameObject::addRotation(float,float) 108 B
- 0x63752c GameObject::commonSetup(void) 320 B
- 0x643134 GameObject::customSetup(void) 16744 B
- 0x64bab0 GameObject::getColorKey(bool,bool) 2308 B
- 0x6381b0 GameObject::ignoreEnter(void) 8 B
- 0x638b44 GameObject::makeVisible(void) 40 B
- 0x63ad78 GameObject::resetGroups(void) 8 B
- 0x63b22c GameObject::resetObject(void) 576 B
- 0x634e6c GameObject::setPosition(cocos2d::CCPoint const&) 316 B
- 0x634fa8 GameObject::setRotation(float) 256 B
- 0x634da4 GameObject::setStartPos(cocos2d::CCPoint) 144 B
- 0x637270 GameObject::shouldLockX(void) 484 B
- 0x636c18 GameObject::addEmptyGlow(void) 264 B
- 0x615824 GameObject::canBeOrdered(void) 8 B
- 0x63fa08 GameObject::colorForMode(int,bool) 264 B
- 0x63b86c GameObject::getBallFrame(int) 48 B
- 0x63bf5c GameObject::getBoxOffset(void) 292 B
- 0x636e9c GameObject::getGlowFrame(std::string) 264 B
- 0x63c5f8 GameObject::getMainColor(void) 8 B
- 0x63c474 GameObject::isFacingDown(void) 184 B
- 0x63c52c GameObject::isFacingLeft(void) 204 B
- 0x634958 GameObject::selectObject(cocos2d::_ccColor3B) 544 B
- 0x635874 GameObject::setGlowColor(cocos2d::_ccColor3B const&) 88 B
- 0x6344fc GameObject::setRRotation(float) 144 B
- 0x635b3c GameObject::setRotationX(float) 264 B