2.2074 / android32 / libcocos2dcpp.so
raw · done
- 0x3072da GJBaseGameLayer::updateDisabledObjectsLastPos(cocos2d::CCArray *) 2 B
- 0x465de8 GJBaseGameLayer::updateProximityVolumeEffects(void) 104 B
- 0x47565c GJBaseGameLayer::updateStaticCameraPosToGroup(int,bool,bool,bool,float,float,int,float,bool,float) 472 B
- 0x47bdc0 GJBaseGameLayer::activatePersistentItemTrigger(ItemTriggerGameObject *) 600 B
- 0x474c54 GJBaseGameLayer::checkCameraLimitAfterTeleport(PlayerObject *,float) 162 B
- 0x478600 GJBaseGameLayer::processActivatedAudioTriggers(float) 2210 B
- 0x463fb2 GJBaseGameLayer::restoreDefaultGameplayOffsetX(void) 8 B
- 0x463fc4 GJBaseGameLayer::restoreDefaultGameplayOffsetY(void) 8 B
- 0x46a9cc GJBaseGameLayer::processAreaTransformGroupAction(cocos2d::CCArray *,EnterEffectInstance *,cocos2d::CCPoint,int,int,int,int,int,bool,bool) 774 B
- 0x46e978 GJBaseGameLayer::triggerAdvancedFollowEditCommand(AdvancedFollowEditObject *) 390 B
- 0x47da08 GJBaseGameLayer::init(void) 1540 B
- 0x46712c GJBaseGameLayer::visit(void) 3096 B
- 0x484040 GJBaseGameLayer::update(float) 3150 B
- 0x4591d4 GJBaseGameLayer::flipArt(bool) 2 B
- 0x45cc78 GJBaseGameLayer::hasItem(int) 90 B
- 0x45e6a6 GJBaseGameLayer::getGroup(int) 58 B
- 0x35c6de GJBaseGameLayer::testTime(void) 2 B
- 0x46413a GJBaseGameLayer::addPoints(int) 18 B
- 0x30fdbc GJBaseGameLayer::GJBaseGameLayer(void) 3156 B
- 0x47d9e8 GJBaseGameLayer::~GJBaseGameLayer() 18 B
- 0x47d1e8 GJBaseGameLayer::~GJBaseGameLayer() 2034 B
- 0x4f7aac GJBigSpriteNode::init(void) 4 B
- 0x4f902c GJBigSpriteNode::create(void) 118 B
- 0x4f7a9a GJBigSpriteNode::~GJBigSpriteNode() 18 B
- 0x4f7a64 GJBigSpriteNode::~GJBigSpriteNode() 32 B
- 0x402fc8 GJChallengeItem::dataLoaded(DS_Dictionary *) 258 B
- 0x402e34 GJChallengeItem::incrementCount(int) 38 B
- 0x4030f8 GJChallengeItem::createWithCoder(DS_Dictionary *) 20 B
- 0x3fc4d8 GJChallengeItem::encodeWithCoder(DS_Dictionary *) 134 B
- 0x402d10 GJChallengeItem::createFromString(std::string) 194 B
- 0x402bc8 GJChallengeItem::init(GJChallengeType,int,int,int,std::string) 122 B
- 0x402c4c GJChallengeItem::create(GJChallengeType,int,int,int,std::string) 184 B
- 0x402ddc GJChallengeItem::create(void) 78 B
- 0x3fc950 GJChallengeItem::setCount(int) 46 B
- 0x3fc224 GJChallengeItem::canEncode(void) 4 B
- 0x3fc478 GJChallengeItem::~GJChallengeItem() 18 B
- 0x3fc454 GJChallengeItem::~GJChallengeItem() 30 B
- 0x41058a GJDropDownLayer::enterLayer(void) 28 B
- 0x41056c GJDropDownLayer::customSetup(void) 2 B
- 0x4105ee GJDropDownLayer::layerHidden(void) 38 B
- 0x410614 GJDropDownLayer::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 4 B
- 0x410620 GJDropDownLayer::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 2 B
- 0x410634 GJDropDownLayer::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 2 B
- 0x4105e4 GJDropDownLayer::layerVisible(void) 10 B
- 0x4105a6 GJDropDownLayer::keyBackClicked(void) 10 B
- 0x41062a GJDropDownLayer::ccTouchCancelled(cocos2d::CCTouch *,cocos2d::CCEvent *) 2 B
- 0x4105e2 GJDropDownLayer::enterAnimFinished(void) 2 B
- 0x4106cc GJDropDownLayer::registerWithTouchDispatcher(void) 30 B
- 0x410c84 GJDropDownLayer::draw(void) 26 B
- 0x410c78 GJDropDownLayer::init(char const*) 8 B
- 0x410868 GJDropDownLayer::init(char const*,float,bool) 806 B
- 0x410c6c GJDropDownLayer::create(char const*) 8 B
- 0x410bac GJDropDownLayer::create(char const*,float,bool) 188 B
- 0x41057c GJDropDownLayer::enableUI(void) 14 B
- 0x41056e GJDropDownLayer::disableUI(void) 14 B
- 0x4105b8 GJDropDownLayer::exitLayer(cocos2d::CCObject *) 42 B
- 0x4107ac GJDropDownLayer::hideLayer(bool) 178 B
- 0x4106f0 GJDropDownLayer::showLayer(bool) 178 B
- 0x454098 GJDropDownLayer::GJDropDownLayer(void) 122 B
- 0x4106b0 GJDropDownLayer::~GJDropDownLayer() 18 B
- 0x410640 GJDropDownLayer::~GJDropDownLayer() 98 B
- 0x48a1b2 GJEffectManager::pauseTimer(int) 32 B
- 0x48b908 GJEffectManager::playerDied(void) 128 B
- 0x48e740 GJEffectManager::spawnGroup(int,float,bool,std::vector<int,std::allocator<int>> const&,int,int) 372 B
- 0x48f430 GJEffectManager::startTimer(int,double,double,bool,bool,bool,float,bool,int,std::vector<int,std::allocator<int>> const&,int,int) 396 B
- 0x486c54 GJEffectManager::colorExists(int) 32 B
- 0x48a1d2 GJEffectManager::resumeTimer(int) 32 B
- 0x492d5c GJEffectManager::saveToState(EffectManagerState &) 316 B
- 0x48691a GJEffectManager::shouldBlend(int) 32 B
- 0x48e5c0 GJEffectManager::spawnObject(GameObject *,float,std::vector<int,std::allocator<int>> const&,int,int) 376 B
- 0x488bb8 GJEffectManager::timeForItem(int) 52 B
- 0x487750 GJEffectManager::timerExists(int) 18 B
- 0x48b78c GJEffectManager::toggleGroup(int,bool) 112 B
- 0x48f5c0 GJEffectManager::updateTimer(int,double) 192 B
- 0x487716 GJEffectManager::countForItem(int) 58 B
- 0x48bc00 GJEffectManager::playerButton(bool,bool) 266 B
- 0x490304 GJEffectManager::resetEffects(void) 218 B
- 0x48b828 GJEffectManager::setFollowing(int,int,bool) 66 B
- 0x4868dc GJEffectManager::updateColors(cocos2d::_ccColor3B,cocos2d::_ccColor3B) 62 B
- 0x48bd18 GJEffectManager::updateTimers(float,float) 754 B
- 0x487970 GJEffectManager::wasFollowing(int,int) 26 B
- 0x486bb8 GJEffectManager::colorForIndex(int) 80 B
- 0x487764 GJEffectManager::getMixedColor(cocos2d::_ccColor3B,cocos2d::_ccColor3B,float) 286 B
- 0x48d264 GJEffectManager::getSaveString(void) 268 B
- 0x492e9c GJEffectManager::loadFromState(EffectManagerState &) 582 B
- 0x48949c GJEffectManager::processColors(void) 30 B
- 0x48b1d0 GJEffectManager::updateEffects(float) 30 B
- 0x48fd58 GJEffectManager::addCountToItem(int,int) 54 B
- 0x486d10 GJEffectManager::checkCollision(int const&,int const&) 146 B
- 0x486c8a GJEffectManager::colorForEffect(cocos2d::_ccColor3B,cocos2d::_ccHSVValue) 62 B
- 0x486b84 GJEffectManager::getColorAction(int) 50 B
- 0x486a5a GJEffectManager::getColorSprite(int) 76 B
- 0x4876c6 GJEffectManager::isGroupEnabled(int) 48 B
- 0x48b5a4 GJEffectManager::runPulseEffect(int,bool,float,float,float,PulseEffectType,cocos2d::_ccColor3B,cocos2d::_ccHSVValue,int,bool,bool,bool,bool,int,int) 410 B
- 0x486b48 GJEffectManager::setColorAction(ColorAction *,int) 60 B
- 0x488ab4 GJEffectManager::colorForGroupID(int,cocos2d::_ccColor3B const&,bool) 224 B
- 0x48bb44 GJEffectManager::objectsCollided(int,int) 184 B
- 0x486c0c GJEffectManager::opacityForIndex(int) 18 B
- 0x48ae0c GJEffectManager::postMoveActions(void) 144 B
- 0x48fedc GJEffectManager::runCountTrigger(int,int,bool,int,bool,std::vector<int,std::allocator<int>> const&,int,int) 424 B