2.2074 / android32 / libcocos2dcpp.so
raw · done
- 0x2f7c5e FMODAudioEngine::resumeAllAudio(void) 42 B
- 0x2faa08 FMODAudioEngine::resumeAllMusic(void) 38 B
- 0x2f7a64 FMODAudioEngine::reverbToString(FMODReverbPreset) 214 B
- 0x2fa8e0 FMODAudioEngine::saveAudioState(FMODAudioState &) 250 B
- 0x2fb228 FMODAudioEngine::setMusicTimeMS(unsigned int,bool,int) 106 B
- 0x2f91cc FMODAudioEngine::stopAllEffects(void) 132 B
- 0x2f7e30 FMODAudioEngine::stopAndGetFade(FMOD::Channel *) 218 B
- 0x2fc73c FMODAudioEngine::swapMusicIndex(int,int) 578 B
- 0x2f7dec FMODAudioEngine::updateMetering(void) 12 B
- 0x2f7de4 FMODAudioEngine::disableMetering(void) 8 B
- 0x2fa3bc FMODAudioEngine::getChannelGroup(int,bool) 252 B
- 0x2f7f26 FMODAudioEngine::pauseAllEffects(void) 10 B
- 0x2fed14 FMODAudioEngine::playEffectAsync(std::string) 110 B
- 0x2fd770 FMODAudioEngine::queuePlayEffect(std::string,float,float,float,float,bool,bool,int,int,int,int,bool,int,bool,int,float,int) 404 B
- 0x2fd21c FMODAudioEngine::queueStartMusic(std::string,float,float,float,bool,int,int,int,int,int,bool,int,bool,bool) 332 B
- 0x2facd8 FMODAudioEngine::registerChannel(FMOD::Channel *,int,int) 184 B
- 0x2fb598 FMODAudioEngine::setChannelPitch(int,AudioTargetType,float) 120 B
- 0x2faf0c FMODAudioEngine::channelLinkSound(int,FMODSound *) 48 B
- 0x2f7d3c FMODAudioEngine::countActiveMusic(void) 96 B
- 0x2f802c FMODAudioEngine::getEffectsVolume(void) 6 B
- 0x2f7df8 FMODAudioEngine::getMeteringValue(void) 6 B
- 0x2fb300 FMODAudioEngine::getMusicLengthMS(int) 84 B
- 0x2f7e20 FMODAudioEngine::getNextChannelID(void) 12 B
- 0x2fc5b8 FMODAudioEngine::loadAndPlayMusic(std::string,unsigned int,int) 116 B
- 0x2f7f30 FMODAudioEngine::resumeAllEffects(void) 10 B
- 0x2fb378 FMODAudioEngine::setChannelVolume(int,AudioTargetType,float) 262 B
- 0x2f8032 FMODAudioEngine::setEffectsVolume(float) 16 B
- 0x2f780c FMODAudioEngine::setupAudioEngine(void) 574 B
- 0x2fbbd8 FMODAudioEngine::stopChannelTween(int,AudioTargetType,AudioModType) 48 B
- 0x2fd4ac FMODAudioEngine::unloadAllEffects(void) 208 B
- 0x2fb358 FMODAudioEngine::getMusicChannelID(int) 30 B
- 0x2f7dae FMODAudioEngine::getTweenContainer(AudioTargetType) 24 B
- 0x2f7f10 FMODAudioEngine::isChannelStopping(int) 18 B
- 0x2fbc0c FMODAudioEngine::stopChannelTweens(int,AudioTargetType) 30 B
- 0x2fce94 FMODAudioEngine::stopMusicNotInSet(std::unordered_set<int,std::hash<int>,std::equal_to<int>,std::allocator<int>> &) 170 B
- 0x2fdf24 FMODAudioEngine::unregisterChannel(int) 410 B
- 0x2fd0d8 FMODAudioEngine::updateQueuedMusic(void) 320 B
- 0x2facc2 FMODAudioEngine::channelForUniqueID(int) 20 B
- 0x2fddd0 FMODAudioEngine::channelUnlinkSound(int) 336 B
- 0x2f7da0 FMODAudioEngine::countActiveEffects(void) 14 B
- 0x2fe36c FMODAudioEngine::playEffectAdvanced(std::string,float,float,float,float,bool,bool,int,int,int,int,bool,int,bool,bool,int,int,float,int) 1498 B
- 0x2fd61c FMODAudioEngine::preloadEffectAsync(std::string) 322 B
- 0x2fc1fa FMODAudioEngine::stopAndRemoveMusic(int) 88 B
- 0x2fc984 FMODAudioEngine::triggerQueuedMusic(FMODQueuedMusic) 216 B
- 0x2fd370 FMODAudioEngine::activateQueuedMusic(int) 164 B
- 0x2fa87a FMODAudioEngine::channelForChannelID(int) 100 B
- 0x2fb488 FMODAudioEngine::setChannelVolumeMod(int,AudioTargetType,float) 262 B
- 0x2fb610 FMODAudioEngine::updateChannelTweens(float) 232 B
- 0x2ff0a8 FMODAudioEngine::updateQueuedEffects(void) 278 B
- 0x2f80d4 FMODAudioEngine::waitUntilSoundReady(FMOD::Sound *) 100 B
- 0x2faca4 FMODAudioEngine::channelIDForUniqueID(int) 30 B
- 0x2f8248 FMODAudioEngine::releaseRemovedSounds(void) 158 B
- 0x2f7f5c FMODAudioEngine::updateBackgroundFade(void) 174 B
- 0x2f7f3c FMODAudioEngine::fadeInBackgroundMusic(float) 28 B
- 0x2fb6fc FMODAudioEngine::getActiveMusicChannel(int) 40 B
- 0x2f8042 FMODAudioEngine::isAnyPersistentPlaying(void) 18 B
- 0x2fe290 FMODAudioEngine::updateTemporaryEffects(void) 212 B
- 0x2f8010 FMODAudioEngine::getBackgroundMusicVolume(void) 6 B
- 0x2fba88 FMODAudioEngine::isPersistentMatchPlaying(std::string,int) 104 B
- 0x2f8016 FMODAudioEngine::setBackgroundMusicVolume(float) 22 B
- 0x2fee54 FMODAudioEngine::queuedEffectFinishedLoading(std::string) 588 B
- 0x2f7c08 FMODAudioEngine::stop(void) 44 B
- 0x2fdc2c FMODAudioEngine::setup(void) 362 B
- 0x2f7ba0 FMODAudioEngine::start(void) 96 B
- 0x2ff1c4 FMODAudioEngine::update(float) 134 B
- 0x2fb90c FMODAudioEngine::fadeMusic(float,int,float,float) 186 B
- 0x2fc6e0 FMODAudioEngine::loadMusic(std::string) 86 B
- 0x2fc364 FMODAudioEngine::loadMusic(std::string,float,float,float,bool,int,int,bool) 588 B
- 0x2fc630 FMODAudioEngine::playMusic(std::string,bool,float,int) 170 B
- 0x2fc252 FMODAudioEngine::stopMusic(int) 4 B
- 0x2f8d00 FMODAudioEngine::FMODAudioEngine(void) 1150 B
- 0x2f8cec FMODAudioEngine::~FMODAudioEngine() 18 B
- 0x2f8c44 FMODAudioEngine::~FMODAudioEngine() 164 B
- 0x2f7c88 FMODQueuedMusic::FMODQueuedMusic(FMODQueuedMusic const&) 90 B
- 0x2f7ce2 FMODQueuedMusic::operator=(FMODQueuedMusic const&) 90 B
- 0x2e3830 FileSaveManager::sharedState(void) 96 B
- 0x2e38ac FileSaveManager::getStoreData(void) 4 B
- 0x2e38a4 FileSaveManager::loadDataFromFile(char const*) 8 B
- 0x2e37bc FileSaveManager::init(void) 18 B
- 0x2e38b0 FileSaveManager::firstLoad(void) 396 B
- 0x2e381c FileSaveManager::~FileSaveManager() 18 B
- 0x2e37d4 FileSaveManager::~FileSaveManager() 60 B
- 0x49e6ac FindObjectPopup::onFindObjectID(cocos2d::CCObject *) 14 B
- 0x49e34c FindObjectPopup::init(void) 138 B
- 0x49e61c FindObjectPopup::create(void) 140 B
- 0x4939d8 FindObjectPopup::~FindObjectPopup() 18 B
- 0x493768 FindObjectPopup::~FindObjectPopup() 88 B
- 0x54fd0e GJActionManager::getInternalAction(int) 8 B
- 0x54fcf0 GJActionManager::runInternalAction(cocos2d::CCAction *,cocos2d::CCNode *) 30 B
- 0x54fd16 GJActionManager::stopInternalAction(int) 38 B
- 0x54fd3c GJActionManager::updateInternalActions(float,bool) 116 B
- 0x54fdb0 GJActionManager::stopAllInternalActions(void) 8 B
- 0x54fdb8 GJActionManager::init(void) 28 B
- 0x54fca0 GJActionManager::create(void) 74 B
- 0x54fc8c GJActionManager::~GJActionManager() 18 B
- 0x54fc64 GJActionManager::~GJActionManager() 34 B
- 0x45e91c GJBaseGameLayer::addToGroup(GameObject *,int,bool) 60 B
- 0x478ea4 GJBaseGameLayer::applyRemap(EffectGameObject *,std::vector<int,std::allocator<int>> const&,std::unordered_map<int,int,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const,int>>> &) 2434 B
- 0x464de8 GJBaseGameLayer::applyShake(cocos2d::CCPoint &) 284 B
- 0x45b750 GJBaseGameLayer::atlasValue(int) 54 B