2.2074 / android32 / libcocos2dcpp.so
raw · done
- 0x34e7b8 GameObject::slopeYPos(GameObject*) 60 B
- 0x34e6ac GameObject::slopeYPos(float) 216 B
- 0x34b29c GameObject::GameObject(void) 1000 B
- 0x34a610 GameObject::~GameObject() 18 B
- 0x34a588 GameObject::~GameObject() 130 B
- 0x444a10 HardStreak::firstSetup(void) 94 B
- 0x444180 HardStreak::stopStroke(void) 42 B
- 0x44492c HardStreak::resumeStroke(void) 12 B
- 0x4443c8 HardStreak::updateStroke(float) 1364 B
- 0x44422c HardStreak::clearAboveXPos(float) 118 B
- 0x4442a8 HardStreak::normalizeAngle(double) 44 B
- 0x4441b0 HardStreak::clearBehindXPos(float) 118 B
- 0x444a7c HardStreak::createDuplicate(void) 220 B
- 0x4442e0 HardStreak::quadCornerOffset(cocos2d::CCPoint,cocos2d::CCPoint,float) 198 B
- 0x444148 HardStreak::scheduleAutoUpdate(void) 30 B
- 0x444b5c HardStreak::init(void) 34 B
- 0x44416c HardStreak::reset(void) 20 B
- 0x4440c4 HardStreak::create(void) 126 B
- 0x4449d4 HardStreak::addPoint(cocos2d::CCPoint) 54 B
- 0x444080 HardStreak::~HardStreak() 18 B
- 0x444050 HardStreak::~HardStreak() 44 B
- 0x324d10 LevelTools::posForTime(float,cocos2d::CCArray *,int,bool,int &) 34 B
- 0x325590 LevelTools::timeForPos(cocos2d::CCPoint,cocos2d::CCArray *,int,int,int,bool,bool,bool,bool,int) 1324 B
- 0x324748 LevelTools::getAudioBPM(int) 20 B
- 0x324314 LevelTools::urlForAudio(int) 338 B
- 0x325bec LevelTools::getLevelList(void) 76 B
- 0x3233dc LevelTools::getAudioTitle(int) 344 B
- 0x324d58 LevelTools::getSongObject(int) 318 B
- 0x324254 LevelTools::nameForArtist(int) 136 B
- 0x32423c LevelTools::artistForAudio(int) 18 B
- 0x324690 LevelTools::fbURLForArtist(int) 130 B
- 0x324760 LevelTools::getAudioString(int) 222 B
- 0x324510 LevelTools::ngURLForArtist(int) 136 B
- 0x3245d0 LevelTools::ytURLForArtist(int) 136 B
- 0x324d34 LevelTools::getLastTimewarp(void) 8 B
- 0x324044 LevelTools::getAudioFileName(int) 334 B
- 0x32531c LevelTools::sortSpeedObjects(cocos2d::CCArray *,GJBaseGameLayer *) 624 B
- 0x3248c4 LevelTools::valueForSpeedMod(int) 22 B
- 0x3248a8 LevelTools::offsetBPMForTrack(int) 22 B
- 0x324f94 LevelTools::base64DecodeString(std::string) 34 B
- 0x324f6c LevelTools::base64EncodeString(std::string) 34 B
- 0x324fbc LevelTools::createStarPackDict(void) 274 B
- 0x3248e4 LevelTools::posForTimeInternal(float,cocos2d::CCArray *,int,bool,bool,bool,int &,int) 1060 B
- 0x3233d8 LevelTools::toggleDebugLogging(bool) 2 B
- 0x324eac LevelTools::verifyLevelIntegrity(std::string,int) 140 B
- 0x324d4c LevelTools::getLastGameplayRotated(void) 8 B
- 0x324d40 LevelTools::getLastGameplayReversed(void) 8 B
- 0x325144 LevelTools::sortChannelOrderObjects(cocos2d::CCArray *,cocos2d::CCDictionary *,bool) 448 B
- 0x3250e0 LevelTools::moveTriggerObjectsToArray(cocos2d::CCArray *,cocos2d::CCDictionary *,int) 100 B
- 0x3235e0 LevelTools::getLevel(int,bool) 2508 B
- 0x398d12 PauseLayer::onSettings(cocos2d::CCObject *) 26 B
- 0x3997b8 PauseLayer::customSetup(void) 2200 B
- 0x398dfe PauseLayer::onNormalMode(cocos2d::CCObject *) 30 B
- 0x398e68 PauseLayer::onRestartFull(cocos2d::CCObject *) 36 B
- 0x398d2c PauseLayer::tryShowBanner(float) 36 B
- 0x39a386 PauseLayer::keyBackClicked(void) 18 B
- 0x398e1c PauseLayer::onPracticeMode(cocos2d::CCObject *) 40 B
- 0x39a3a0 PauseLayer::FLAlert_Clicked(FLAlertLayer *,bool) 58 B
- 0x39a068 PauseLayer::onRecordReplays(cocos2d::CCObject *) 32 B
- 0x398d98 PauseLayer::sfxSliderChanged(cocos2d::CCObject *) 58 B
- 0x399134 PauseLayer::setupProgressBars(void) 1606 B
- 0x398fdc PauseLayer::createToggleButton(std::string,void (cocos2d::CCObject::*)(cocos2d::CCObject*),bool,cocos2d::CCMenu *,cocos2d::CCPoint) 314 B
- 0x398d54 PauseLayer::musicSliderChanged(cocos2d::CCObject *) 58 B
- 0x398ed2 PauseLayer::init(bool) 8 B
- 0x398c8a PauseLayer::keyUp(cocos2d::enumKeyCodes) 2 B
- 0x398edc PauseLayer::create(bool) 156 B
- 0x398e8c PauseLayer::goEdit(void) 70 B
- 0x39a088 PauseLayer::onEdit(cocos2d::CCObject *) 166 B
- 0x39a1e0 PauseLayer::onHelp(cocos2d::CCObject *) 18 B
- 0x39a1f4 PauseLayer::onQuit(cocos2d::CCObject *) 108 B
- 0x398f7c PauseLayer::onTime(cocos2d::CCObject *) 2 B
- 0x39a314 PauseLayer::keyDown(cocos2d::enumKeyCodes) 106 B
- 0x39a26c PauseLayer::tryQuit(cocos2d::CCObject *) 140 B
- 0x398f80 PauseLayer::onReplay(cocos2d::CCObject *) 88 B
- 0x398ddc PauseLayer::onResume(cocos2d::CCObject *) 34 B
- 0x398e44 PauseLayer::onRestart(cocos2d::CCObject *) 36 B
- 0x39a134 PauseLayer::onTryEdit(cocos2d::CCObject *) 146 B
- 0x398cf8 PauseLayer::~PauseLayer() 18 B
- 0x398c94 PauseLayer::~PauseLayer() 88 B
- 0x2ebbd2 PriceLabel::setOpacity(float) 54 B
- 0x2eba9c PriceLabel::init(int) 158 B
- 0x2ebb50 PriceLabel::create(int) 82 B
- 0x2ebba8 PriceLabel::setColor(cocos2d::_ccColor3B) 42 B
- 0x2eb99c PriceLabel::setPrice(int) 248 B
- 0x2eb988 PriceLabel::~PriceLabel() 18 B
- 0x2eb96c PriceLabel::~PriceLabel() 22 B
- 0x3d1434 RingObject::resetObject(void) 22 B
- 0x3d1248 RingObject::setRotation(float) 4 B
- 0x3d7f04 RingObject::spawnCircle(void) 152 B
- 0x3e7490 RingObject::getSaveString(GJBaseGameLayer *) 420 B
- 0x3d7fa4 RingObject::powerOnObject(int) 52 B
- 0x3d111c RingObject::triggerActivated(float) 8 B
- 0x3d5a4c RingObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 122 B
- 0x3d1124 RingObject::shouldDrawEditorHitbox(void) 16 B
- 0x3d9048 RingObject::init(char const*) 22 B
- 0x3d90ec RingObject::create(char const*) 100 B
- 0x3d1214 RingObject::setScale(float) 44 B
- 0x3d146c RingObject::setRScale(float) 44 B
- 0x3d6304 RingObject::~RingObject() 18 B
- 0x3d62d8 RingObject::~RingObject() 40 B