2.2074 / android32 / libcocos2dcpp.so
raw · done
- 0x2d9ad8 FontObject::initWithConfigFile(char const*,float) 10 B
- 0x2d9ae4 FontObject::createWithConfigFile(char const*,float) 88 B
- 0x2d97c4 FontObject::~FontObject() 18 B
- 0x2d97a8 FontObject::~FontObject() 22 B
- 0x3f8058 GJItemIcon::setOpacity(unsigned char) 78 B
- 0x3f4008 GJItemIcon::scaleForType(UnlockType) 24 B
- 0x3f4bd0 GJItemIcon::createStoreItem(UnlockType,int,bool,cocos2d::_ccColor3B) 66 B
- 0x3f3e2c GJItemIcon::darkenStoreItem(ShopType) 42 B
- 0x3f3d4c GJItemIcon::darkenStoreItem(cocos2d::_ccColor3B) 216 B
- 0x3f4c18 GJItemIcon::createBrowserItem(UnlockType,int) 72 B
- 0x3f3e58 GJItemIcon::toggleEnabledState(bool) 138 B
- 0x3f3f64 GJItemIcon::changeToLockedState(float) 152 B
- 0x3f3ccc GJItemIcon::unlockedColorForType(int) 128 B
- 0x3f47c8 GJItemIcon::init(UnlockType,int,cocos2d::_ccColor3B,cocos2d::_ccColor3B,bool,bool,bool,cocos2d::_ccColor3B) 744 B
- 0x3f4b14 GJItemIcon::create(UnlockType,int,cocos2d::_ccColor3B,cocos2d::_ccColor3B,bool,bool,bool,cocos2d::_ccColor3B) 184 B
- 0x3f240c GJItemIcon::~GJItemIcon() 18 B
- 0x3f23d0 GJItemIcon::~GJItemIcon() 54 B
- 0x5758cc GJPathPage::onIconInfo(cocos2d::CCObject *) 156 B
- 0x5760aa GJPathPage::keyBackClicked(void) 6 B
- 0x5758b4 GJPathPage::onActivatePath(cocos2d::CCObject *) 22 B
- 0x576614 GJPathPage::didPurchaseItem(GJStoreItem *) 4 B
- 0x5762f4 GJPathPage::playUnlockAnimation(void) 754 B
- 0x575dd8 GJPathPage::unlockAnimationStep2(void) 226 B
- 0x5767f4 GJPathPage::unlockAnimationStep3(void) 796 B
- 0x5785d8 GJPathPage::showCantAffordMessage(GJStoreItem *) 454 B
- 0x578104 GJPathPage::unlockAnimationFinished(void) 104 B
- 0x575890 GJPathPage::registerWithTouchDispatcher(void) 30 B
- 0x576f90 GJPathPage::init(int,GJPathsLayer *) 4284 B
- 0x575b50 GJPathPage::show(void) 244 B
- 0x578058 GJPathPage::create(int,GJPathsLayer *) 168 B
- 0x57605c GJPathPage::onBack(cocos2d::CCObject *) 78 B
- 0x5787d8 GJPathPage::onUnlock(cocos2d::CCObject *) 146 B
- 0x5757b2 GJPathPage::~GJPathPage() 18 B
- 0x5756d0 GJPathPage::~GJPathPage() 96 B
- 0x328b3c GJUserCell::onClosePopup(UploadActionPopup *) 18 B
- 0x331238 GJUserCell::loadFromScore(GJUserScore *) 1376 B
- 0x3285d8 GJUserCell::onSendMessage(cocos2d::CCObject *) 36 B
- 0x3281c8 GJUserCell::onUnblockUser(cocos2d::CCObject *) 214 B
- 0x327836 GJUserCell::onViewProfile(cocos2d::CCObject *) 36 B
- 0x331840 GJUserCell::updateBGColor(int) 104 B
- 0x328378 GJUserCell::onRemoveFriend(cocos2d::CCObject *) 224 B
- 0x3285fc GJUserCell::FLAlert_Clicked(FLAlertLayer *,bool) 326 B
- 0x3289b4 GJUserCell::uploadActionFailed(int,int) 106 B
- 0x3317d4 GJUserCell::onViewFriendRequest(cocos2d::CCObject *) 106 B
- 0x32875c GJUserCell::uploadActionFinished(int,int) 188 B
- 0x3282bc GJUserCell::onCancelFriendRequest(cocos2d::CCObject *) 158 B
- 0x327304 GJUserCell::draw(void) 162 B
- 0x3264c6 GJUserCell::init(void) 14 B
- 0x3311cc GJUserCell::GJUserCell(char const*,float,float) 94 B
- 0x327ab8 GJUserCell::~GJUserCell() 18 B
- 0x327a3c GJUserCell::~GJUserCell() 112 B
- 0x34de8a GameObject::addToGroup(int) 84 B
- 0x3345a2 GameObject::canReverse(void) 4 B
- 0x34defa GameObject::copyGroups(GameObject*) 52 B
- 0x34b6c8 GameObject::createGlow(std::string) 88 B
- 0x334578 GameObject::firstSetup(void) 2 B
- 0x34dee6 GameObject::getGroupID(int) 20 B
- 0x34a08c GameObject::getRScaleX(void) 44 B
- 0x34a0b8 GameObject::getRScaleY(void) 44 B
- 0x350436 GameObject::groupColor(cocos2d::_ccColor3B const&,bool) 78 B
- 0x34c4a0 GameObject::ignoreFade(void) 6 B
- 0x34bb94 GameObject::removeGlow(void) 34 B
- 0x34c8ec GameObject::setOpacity(unsigned char) 450 B
- 0x349ff2 GameObject::setRScaleX(float) 62 B
- 0x34a030 GameObject::setRScaleY(float) 62 B
- 0x34aa70 GameObject::setVisible(bool) 182 B
- 0x34c5f4 GameObject::addRotation(float) 108 B
- 0x34c660 GameObject::addRotation(float,float) 84 B
- 0x34c000 GameObject::commonSetup(void) 270 B
- 0x353af4 GameObject::customSetup(void) 18122 B
- 0x35acf4 GameObject::getColorKey(bool,bool) 648 B
- 0x34c4a6 GameObject::ignoreEnter(void) 6 B
- 0x34cb84 GameObject::makeVisible(void) 20 B
- 0x34dede GameObject::resetGroups(void) 8 B
- 0x34e0a0 GameObject::resetObject(void) 522 B
- 0x34a98c GameObject::setPosition(cocos2d::CCPoint const&) 220 B
- 0x34a794 GameObject::setRotation(float) 202 B
- 0x34a910 GameObject::setStartPos(cocos2d::CCPoint) 88 B
- 0x34be92 GameObject::shouldLockX(void) 298 B
- 0x34bb38 GameObject::addEmptyGlow(void) 82 B
- 0x3345aa GameObject::canBeOrdered(void) 4 B
- 0x35058c GameObject::colorForMode(int,bool) 158 B
- 0x34e494 GameObject::getBallFrame(int) 30 B
- 0x34e8c4 GameObject::getBoxOffset(void) 182 B
- 0x34bc24 GameObject::getGlowFrame(std::string) 76 B
- 0x34ed24 GameObject::getMainColor(void) 6 B
- 0x34ec54 GameObject::isFacingDown(void) 96 B
- 0x34ecb4 GameObject::isFacingLeft(void) 112 B
- 0x34a268 GameObject::selectObject(cocos2d::_ccColor3B) 446 B
- 0x34ac56 GameObject::setGlowColor(cocos2d::_ccColor3B const&) 46 B
- 0x349f7c GameObject::setRRotation(float) 106 B
- 0x34ac84 GameObject::setRotationX(float) 186 B
- 0x34ad50 GameObject::setRotationY(float) 124 B
- 0x350ff8 GameObject::addNewSlope01(bool) 110 B
- 0x351134 GameObject::addNewSlope02(bool) 110 B
- 0x34d844 GameObject::canRotateFree(void) 28 B
- 0x34d884 GameObject::claimParticle(void) 848 B
- 0x359670 GameObject::createWithKey(int) 2264 B
- 0x34cb5c GameObject::destroyObject(void) 20 B
- 0x34cb98 GameObject::disableObject(void) 40 B