2.2074 / android32 / libcocos2dcpp.so
raw · done
- 0x2ec38c SpriteAnimationManager::playSound(std::string) 2 B
- 0x2ebcb4 SpriteAnimationManager::~SpriteAnimationManager() 18 B
- 0x2ebc4c SpriteAnimationManager::~SpriteAnimationManager() 98 B
- 0x3ec13c TimerTriggerGameObject::getSaveString(GJBaseGameLayer *) 1078 B
- 0x3deb98 TimerTriggerGameObject::triggerObject(GJBaseGameLayer *,int,std::vector<int,std::allocator<int>> const*) 116 B
- 0x3d3ce0 TimerTriggerGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 378 B
- 0x3dc5f8 TimerTriggerGameObject::init(char const*) 4 B
- 0x3dc5fc TimerTriggerGameObject::create(char const*) 146 B
- 0x3d6604 TimerTriggerGameObject::~TimerTriggerGameObject() 18 B
- 0x3d65d8 TimerTriggerGameObject::~TimerTriggerGameObject() 40 B
- 0x3f863c BoomScrollLayerDelegate::scrollLayerMoved(cocos2d::CCPoint) 2 B
- 0x3f863a BoomScrollLayerDelegate::scrollLayerScrolledToPage(BoomScrollLayer *,int) 2 B
- 0x3f8638 BoomScrollLayerDelegate::scrollLayerScrollingStarted(BoomScrollLayer *) 2 B
- 0x3f863e BoomScrollLayerDelegate::scrollLayerWillScrollToPage(BoomScrollLayer *,int) 2 B
- 0x3eb6a0 CameraTriggerGameObject::getSaveString(GJBaseGameLayer *) 2480 B
- 0x3de7ac CameraTriggerGameObject::triggerObject(GJBaseGameLayer *,int,std::vector<int,std::allocator<int>> const*) 424 B
- 0x3d44dc CameraTriggerGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 1098 B
- 0x3dc568 CameraTriggerGameObject::init(char const*) 4 B
- 0x3dc56c CameraTriggerGameObject::create(char const*) 136 B
- 0x3d6644 CameraTriggerGameObject::~CameraTriggerGameObject() 18 B
- 0x3d6618 CameraTriggerGameObject::~CameraTriggerGameObject() 40 B
- 0x3db788 ChanceTriggerGameObject::editChanceObject(int,int) 36 B
- 0x3db772 ChanceTriggerGameObject::revertChanceRemap(void) 22 B
- 0x3db740 ChanceTriggerGameObject::remapChanceObjects(std::unordered_map<int,int,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const,int>>> const*) 50 B
- 0x3db724 ChanceTriggerGameObject::init(char const*) 4 B
- 0x3d6b0c ChanceTriggerGameObject::~ChanceTriggerGameObject() 18 B
- 0x3d6ad4 ChanceTriggerGameObject::~ChanceTriggerGameObject() 52 B
- 0x44b5aa CustomSongLayerDelegate::customSongLayerClosed(void) 2 B
- 0x493466 DownloadMessageDelegate::downloadMessageFailed(int) 2 B
- 0x493464 DownloadMessageDelegate::downloadMessageFinished(GJUserMessage *) 2 B
- 0x453a3c GJAccountBackupDelegate::backupAccountFailed(BackupAccountError,int) 2 B
- 0x453a3a GJAccountBackupDelegate::backupAccountFinished(void) 2 B
- 0x410c9e GJDropDownLayerDelegate::dropDownLayerWillClose(GJDropDownLayer *) 2 B
- 0x578872 LevelListDeleteDelegate::levelListDeleteFailed(int) 2 B
- 0x578870 LevelListDeleteDelegate::levelListDeleteFinished(int) 2 B
- 0x3ed928 ObjectControlGameObject::getSaveString(GJBaseGameLayer *) 206 B
- 0x3d943a ObjectControlGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 42 B
- 0x3d9200 ObjectControlGameObject::init(void) 8 B
- 0x3dcb6c ObjectControlGameObject::create(void) 86 B
- 0x3d6484 ObjectControlGameObject::~ObjectControlGameObject() 18 B
- 0x3d6458 ObjectControlGameObject::~ObjectControlGameObject() 40 B
- 0x3ed6d8 PlayerControlGameObject::getSaveString(GJBaseGameLayer *) 538 B
- 0x3d42f4 PlayerControlGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 172 B
- 0x3d91f4 PlayerControlGameObject::init(void) 8 B
- 0x3dcb00 PlayerControlGameObject::create(void) 104 B
- 0x3d64c4 PlayerControlGameObject::~PlayerControlGameObject() 18 B
- 0x3d6498 PlayerControlGameObject::~PlayerControlGameObject() 40 B
- 0x511a84 SetupCameraRotatePopup2::init(EffectGameObject *,cocos2d::CCArray *) 638 B
- 0x511d58 SetupCameraRotatePopup2::create(EffectGameObject *,cocos2d::CCArray *) 158 B
- 0x51067a SetupCameraRotatePopup2::~SetupCameraRotatePopup2() 18 B
- 0x5105ec SetupCameraRotatePopup2::~SetupCameraRotatePopup2() 104 B
- 0x5683d0 SetupObjectControlPopup::init(ObjectControlGameObject *,cocos2d::CCArray *) 384 B
- 0x568580 SetupObjectControlPopup::create(ObjectControlGameObject *,cocos2d::CCArray *) 158 B
- 0x561c92 SetupObjectControlPopup::~SetupObjectControlPopup() 18 B
- 0x561784 SetupObjectControlPopup::~SetupObjectControlPopup() 104 B
- 0x4f35c4 SetupObjectOptionsPopup::onDontFade(cocos2d::CCObject *) 64 B
- 0x4f3804 SetupObjectOptionsPopup::onIceBlock(cocos2d::CCObject *) 64 B
- 0x4f3704 SetupObjectOptionsPopup::onPassable(cocos2d::CCObject *) 64 B
- 0x4f3904 SetupObjectOptionsPopup::onDontBoost(cocos2d::CCObject *) 64 B
- 0x4f3584 SetupObjectOptionsPopup::onDontEnter(cocos2d::CCObject *) 64 B
- 0x4f3844 SetupObjectOptionsPopup::onGripSlope(cocos2d::CCObject *) 64 B
- 0x4f3784 SetupObjectOptionsPopup::onNonStickX(cocos2d::CCObject *) 64 B
- 0x4f37c4 SetupObjectOptionsPopup::onNonStickY(cocos2d::CCObject *) 64 B
- 0x4f3744 SetupObjectOptionsPopup::onAlwaysHide(cocos2d::CCObject *) 64 B
- 0x4f3944 SetupObjectOptionsPopup::onDontBoostX(cocos2d::CCObject *) 64 B
- 0x4f3442 SetupObjectOptionsPopup::onHighDetail(cocos2d::CCObject *) 64 B
- 0x4f3644 SetupObjectOptionsPopup::onNoParticle(cocos2d::CCObject *) 64 B
- 0x4f3544 SetupObjectOptionsPopup::onDisableGlow(cocos2d::CCObject *) 64 B
- 0x4f38c4 SetupObjectOptionsPopup::onExtraSticky(cocos2d::CCObject *) 64 B
- 0x4f3604 SetupObjectOptionsPopup::onHideEffects(cocos2d::CCObject *) 64 B
- 0x4f2d10 SetupObjectOptionsPopup::keyBackClicked(void) 10 B
- 0x4f3984 SetupObjectOptionsPopup::onCenterEffect(cocos2d::CCObject *) 80 B
- 0x4f3504 SetupObjectOptionsPopup::onNoAudioScale(cocos2d::CCObject *) 64 B
- 0x4f32b0 SetupObjectOptionsPopup::onDisableObject(cocos2d::CCObject *) 130 B
- 0x4f3884 SetupObjectOptionsPopup::onApplyScaleStick(cocos2d::CCObject *) 64 B
- 0x4f36c4 SetupObjectOptionsPopup::onToggleAreaParent(cocos2d::CCObject *) 64 B
- 0x4f3332 SetupObjectOptionsPopup::onExtendedCollision(cocos2d::CCObject *) 84 B
- 0x4f39d4 SetupObjectOptionsPopup::onSinglePlayerTouch(cocos2d::CCObject *) 80 B
- 0x4f3684 SetupObjectOptionsPopup::onToggleGroupParent(cocos2d::CCObject *) 64 B
- 0x4f2eba SetupObjectOptionsPopup::determineStartValues(void) 434 B
- 0x4f62d4 SetupObjectOptionsPopup::init(GameObject *,cocos2d::CCArray *,SetGroupIDLayer *) 4570 B
- 0x4f2e86 SetupObjectOptionsPopup::show(void) 52 B
- 0x4f74c0 SetupObjectOptionsPopup::create(GameObject *,cocos2d::CCArray *,SetGroupIDLayer *) 252 B
- 0x4f2d22 SetupObjectOptionsPopup::onClose(cocos2d::CCObject *) 30 B
- 0x4f3a24 SetupObjectOptionsPopup::onReverse(cocos2d::CCObject *) 92 B
- 0x4f2e6c SetupObjectOptionsPopup::~SetupObjectOptionsPopup() 18 B
- 0x4f2dec SetupObjectOptionsPopup::~SetupObjectOptionsPopup() 116 B
- 0x4e2fea SetupPickupTriggerPopup::updateState(void) 66 B
- 0x4e2f32 SetupPickupTriggerPopup::onPlusButton(cocos2d::CCObject *) 42 B
- 0x4e302c SetupPickupTriggerPopup::onCustomToggleTriggerValue(cocos2d::CCObject *) 108 B
- 0x4e3098 SetupPickupTriggerPopup::init(EffectGameObject *,cocos2d::CCArray *) 980 B
- 0x4e346c SetupPickupTriggerPopup::create(EffectGameObject *,cocos2d::CCArray *) 416 B
- 0x4e2fd0 SetupPickupTriggerPopup::~SetupPickupTriggerPopup() 18 B
- 0x4e2f5c SetupPickupTriggerPopup::~SetupPickupTriggerPopup() 104 B
- 0x4f0f04 SetupPlatformerEndPopup::init(EndTriggerGameObject *,cocos2d::CCArray *) 686 B
- 0x4f1208 SetupPlatformerEndPopup::create(EndTriggerGameObject *,cocos2d::CCArray *) 158 B
- 0x4f050a SetupPlatformerEndPopup::~SetupPlatformerEndPopup() 18 B
- 0x4f047c SetupPlatformerEndPopup::~SetupPlatformerEndPopup() 104 B
- 0x562498 SetupPlayerControlPopup::init(PlayerControlGameObject *,cocos2d::CCArray *) 700 B
- 0x5627a4 SetupPlayerControlPopup::create(PlayerControlGameObject *,cocos2d::CCArray *) 158 B