2.2074 / android32 / libcocos2dcpp.so
raw · done
- 0x55cf20 LevelSettingsLayer::onSettings(cocos2d::CCObject *) 22 B
- 0x55a2b8 LevelSettingsLayer::showPicker(ColorAction *) 30 B
- 0x559ea0 LevelSettingsLayer::textChanged(CCTextInputNode *) 126 B
- 0x559718 LevelSettingsLayer::onSelectFont(cocos2d::CCObject *) 22 B
- 0x55a164 LevelSettingsLayer::onSelectMode(cocos2d::CCObject *) 106 B
- 0x55a2d6 LevelSettingsLayer::onShowPicker(cocos2d::CCObject *) 40 B
- 0x55a1d0 LevelSettingsLayer::onSelectSpeed(cocos2d::CCObject *) 222 B
- 0x55910e LevelSettingsLayer::keyBackClicked(void) 6 B
- 0x559fac LevelSettingsLayer::onGameplayMode(cocos2d::CCObject *) 36 B
- 0x559e7c LevelSettingsLayer::onOptionToggle(cocos2d::CCObject *) 34 B
- 0x5590fe LevelSettingsLayer::FLAlert_Clicked(FLAlertLayer *,bool) 8 B
- 0x559730 LevelSettingsLayer::selectArtClosed(SelectArtLayer *) 348 B
- 0x55903c LevelSettingsLayer::textInputClosed(CCTextInputNode *) 8 B
- 0x55a3a2 LevelSettingsLayer::colorSelectClosed(cocos2d::CCNode *) 4 B
- 0x55a300 LevelSettingsLayer::updateColorSprite(ColorChannelSprite *) 92 B
- 0x559fd0 LevelSettingsLayer::createToggleButton(std::string,void (cocos2d::CCObject::*)(cocos2d::CCObject*),bool,cocos2d::CCMenu *,cocos2d::CCPoint) 376 B
- 0x55a360 LevelSettingsLayer::updateColorSprites(void) 66 B
- 0x55cd48 LevelSettingsLayer::selectSettingClosed(SelectSettingLayer *) 184 B
- 0x559f2c LevelSettingsLayer::updateGameplayModeButtons(void) 110 B
- 0x55952e LevelSettingsLayer::registerWithTouchDispatcher(void) 46 B
- 0x55adb0 LevelSettingsLayer::init(LevelSettingsObject *,LevelEditorLayer *) 6406 B
- 0x559702 LevelSettingsLayer::onCol(cocos2d::CCObject *) 22 B
- 0x55c6cc LevelSettingsLayer::create(LevelSettingsObject *,LevelEditorLayer *) 284 B
- 0x55ac4a LevelSettingsLayer::onGArt(cocos2d::CCObject *) 54 B
- 0x55ccda LevelSettingsLayer::onMode(cocos2d::CCObject *) 40 B
- 0x55abec LevelSettingsLayer::onBGArt(cocos2d::CCObject *) 38 B
- 0x55904c LevelSettingsLayer::onClose(cocos2d::CCObject *) 178 B
- 0x55ac12 LevelSettingsLayer::onFGArt(cocos2d::CCObject *) 38 B
- 0x55ccb4 LevelSettingsLayer::onSpeed(cocos2d::CCObject *) 38 B
- 0x55902a LevelSettingsLayer::onDisable(cocos2d::CCObject *) 18 B
- 0x5594e0 LevelSettingsLayer::~LevelSettingsLayer() 18 B
- 0x559358 LevelSettingsLayer::~LevelSettingsLayer() 160 B
- 0x578876 ListUploadDelegate::listUploadFailed(GJLevelList *,int) 2 B
- 0x578874 ListUploadDelegate::listUploadFinished(GJLevelList *) 2 B
- 0x4eb2b0 OnlineListDelegate::setupPageInfo(std::string,char const*) 2 B
- 0x4eb2ae OnlineListDelegate::loadListFailed(char const*) 2 B
- 0x4eb2ac OnlineListDelegate::loadListFinished(cocos2d::CCArray *,char const*) 2 B
- 0x56b0e4 OptionsScrollLayer::keyBackClicked(void) 6 B
- 0x56c63e OptionsScrollLayer::getRelevantObjects(cocos2d::CCArray *) 72 B
- 0x56ca3a OptionsScrollLayer::cellPerformedAction(TableViewCell *,int,CellAction,cocos2d::CCNode *) 46 B
- 0x56b20c OptionsScrollLayer::registerWithTouchDispatcher(void) 30 B
- 0x56c7b0 OptionsScrollLayer::init(cocos2d::CCArray *,bool,int) 274 B
- 0x56c8dc OptionsScrollLayer::create(cocos2d::CCArray *,bool,int) 228 B
- 0x56b08a OptionsScrollLayer::onClose(cocos2d::CCObject *) 90 B
- 0x56c688 OptionsScrollLayer::setupList(cocos2d::CCArray *) 270 B
- 0x56af5a OptionsScrollLayer::~OptionsScrollLayer() 18 B
- 0x56aed0 OptionsScrollLayer::~OptionsScrollLayer() 100 B
- 0x3d16a0 ParticleGameObject::customSetup(void) 106 B
- 0x3d58dc ParticleGameObject::resetObject(void) 62 B
- 0x3d7cc4 ParticleGameObject::setRotation(float) 42 B
- 0x3d7cee ParticleGameObject::setRotationX(float) 42 B
- 0x3d7d18 ParticleGameObject::setRotationY(float) 42 B
- 0x3d7bd4 ParticleGameObject::claimParticle(void) 236 B
- 0x3def90 ParticleGameObject::getSaveString(GJBaseGameLayer *) 406 B
- 0x3d1320 ParticleGameObject::setChildColor(cocos2d::_ccColor3B const&) 208 B
- 0x3d14b8 ParticleGameObject::setObjectColor(cocos2d::_ccColor3B const&) 208 B
- 0x3d7d86 ParticleGameObject::updateParticle(void) 168 B
- 0x3d594c ParticleGameObject::unclaimParticle(void) 74 B
- 0x3d1072 ParticleGameObject::blendModeChanged(void) 34 B
- 0x3d5838 ParticleGameObject::deactivateObject(bool) 30 B
- 0x3d7678 ParticleGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 208 B
- 0x3d761c ParticleGameObject::setParticleString(std::string) 34 B
- 0x3d7880 ParticleGameObject::updateParticleAngle(float,cocos2d::CCParticleSystemQuad *) 224 B
- 0x3d105c ParticleGameObject::updateParticleColor(cocos2d::_ccColor3B const&) 2 B
- 0x3d7d42 ParticleGameObject::updateParticleScale(float) 68 B
- 0x3d585c ParticleGameObject::particleWasActivated(void) 122 B
- 0x3d763e ParticleGameObject::updateParticleStruct(void) 26 B
- 0x3d4928 ParticleGameObject::addMainSpriteToParent(bool) 132 B
- 0x3d7970 ParticleGameObject::applyParticleSettings(cocos2d::CCParticleSystemQuad *) 602 B
- 0x3d105e ParticleGameObject::updateParticleOpacity(unsigned char) 2 B
- 0x3d49b0 ParticleGameObject::updateSyncedAnimation(float,int) 290 B
- 0x3d5920 ParticleGameObject::updateAnimateOnTrigger(bool) 44 B
- 0x3d7750 ParticleGameObject::createParticlePreviewArt(void) 184 B
- 0x3d1094 ParticleGameObject::updateMainParticleOpacity(unsigned char) 66 B
- 0x3d7658 ParticleGameObject::createAndAddCustomParticle(void) 32 B
- 0x3d10dc ParticleGameObject::updateSecondaryParticleOpacity(unsigned char) 58 B
- 0x3d781c ParticleGameObject::updateParticlePreviewArtOpacity(float) 100 B
- 0x3d1680 ParticleGameObject::init(void) 28 B
- 0x3d7474 ParticleGameObject::create(void) 410 B
- 0x3d7e6a ParticleGameObject::setScale(float) 30 B
- 0x3d7e2e ParticleGameObject::setScaleX(float) 30 B
- 0x3d7e4c ParticleGameObject::setScaleY(float) 30 B
- 0x3d6c44 ParticleGameObject::~ParticleGameObject() 18 B
- 0x3d6c04 ParticleGameObject::~ParticleGameObject() 58 B
- 0x55e9c0 SFXBrowserDelegate::sfxBrowserClosed(SFXBrowser *) 2 B
- 0x56ef44 SecretRewardsLayer::fadeInMusic(void) 30 B
- 0x574100 SecretRewardsLayer::onChestType(cocos2d::CCObject *) 42 B
- 0x57117c SecretRewardsLayer::onGoldChest(cocos2d::CCObject *) 378 B
- 0x56f5c0 SecretRewardsLayer::dialogClosed(DialogLayer *) 138 B
- 0x56efca SecretRewardsLayer::getPageColor(int) 104 B
- 0x56f9f8 SecretRewardsLayer::onSelectItem(cocos2d::CCObject *) 428 B
- 0x56ef94 SecretRewardsLayer::onSwitchPage(cocos2d::CCObject *) 54 B
- 0x571318 SecretRewardsLayer::showDialog01(void) 2684 B
- 0x571eec SecretRewardsLayer::showDialog03(void) 2030 B
- 0x56f70c SecretRewardsLayer::onSpecialItem(cocos2d::CCObject *) 410 B
- 0x56fbc4 SecretRewardsLayer::fadeInOutMusic(void) 80 B
- 0x56f57a SecretRewardsLayer::keyBackClicked(void) 6 B
- 0x56f430 SecretRewardsLayer::moveToMainLayer(cocos2d::CCObject *) 242 B
- 0x56f1dc SecretRewardsLayer::showLockedChest(void) 330 B
- 0x56f034 SecretRewardsLayer::scrollLayerMoved(cocos2d::CCPoint) 398 B