2.2074 / android32 / libcocos2dcpp.so
raw · done
- 0x49455c FriendRequestPopup::~FriendRequestPopup() 142 B
- 0x4afb60 FriendsProfilePage::keyBackClicked(void) 6 B
- 0x4afc28 FriendsProfilePage::forceReloadList(UserListType) 84 B
- 0x4af090 FriendsProfilePage::userListChanged(cocos2d::CCArray *,UserListType) 8 B
- 0x4af18c FriendsProfilePage::getUserListFailed(UserListType,GJErrorCode) 88 B
- 0x4af234 FriendsProfilePage::setupUsersBrowser(cocos2d::CCArray *,UserListType) 454 B
- 0x4afb6e FriendsProfilePage::getUserListFinished(cocos2d::CCArray *,UserListType) 178 B
- 0x4af168 FriendsProfilePage::registerWithTouchDispatcher(void) 30 B
- 0x4af428 FriendsProfilePage::init(UserListType) 1380 B
- 0x4af98c FriendsProfilePage::create(UserListType) 256 B
- 0x4afae6 FriendsProfilePage::onClose(cocos2d::CCObject *) 122 B
- 0x4af1f4 FriendsProfilePage::onUpdate(cocos2d::CCObject *) 56 B
- 0x4afa90 FriendsProfilePage::onBlocked(cocos2d::CCObject *) 86 B
- 0x4af14c FriendsProfilePage::~FriendsProfilePage() 18 B
- 0x4af0a0 FriendsProfilePage::~FriendsProfilePage() 160 B
- 0x498d68 GJCommentListLayer::init(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,bool) 556 B
- 0x498fac GJCommentListLayer::create(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,bool) 162 B
- 0x494540 GJCommentListLayer::~GJCommentListLayer() 18 B
- 0x4944d0 GJCommentListLayer::~GJCommentListLayer() 98 B
- 0x4a1fcc GJDifficultySprite::getDifficultyFrame(int,GJDifficultyName) 114 B
- 0x4a21d0 GJDifficultySprite::updateFeatureState(GJFeatureState) 406 B
- 0x4a2104 GJDifficultySprite::updateDifficultyFrame(int,GJDifficultyName) 198 B
- 0x4a2388 GJDifficultySprite::updateFeatureStateFromLevel(GJGameLevel *) 56 B
- 0x4a2054 GJDifficultySprite::init(int,GJDifficultyName) 66 B
- 0x4a209c GJDifficultySprite::create(int,GJDifficultyName) 100 B
- 0x495dfc GJDifficultySprite::~GJDifficultySprite() 18 B
- 0x495dd0 GJDifficultySprite::~GJDifficultySprite() 40 B
- 0x46a344 GJGameLoadingLayer::gameLayerDidUnload(void) 60 B
- 0x46a2f8 GJGameLoadingLayer::transitionToLoadingLayer(GJGameLevel *,bool) 70 B
- 0x459c34 GJGameLoadingLayer::onEnterTransitionDidFinish(void) 4 B
- 0x46a1b0 GJGameLoadingLayer::init(GJGameLevel *,bool) 180 B
- 0x46a274 GJGameLoadingLayer::create(GJGameLevel *,bool) 128 B
- 0x459c30 GJGameLoadingLayer::onEnter(void) 4 B
- 0x459cfc GJGameLoadingLayer::loadLevel(void) 78 B
- 0x459230 GJGameLoadingLayer::~GJGameLoadingLayer() 18 B
- 0x4591d8 GJGameLoadingLayer::~GJGameLoadingLayer() 76 B
- 0x4cc1ac GJPurchaseDelegate::didPurchaseItem(GJStoreItem *) 2 B
- 0x3919cc GJTransformControl::loadValues(GameObject *,cocos2d::CCArray *,std::unordered_map<int,GameObjectEditorState,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const,GameObjectEditorState>>> &) 156 B
- 0x3793a8 GJTransformControl::finishTouch(void) 30 B
- 0x38eb70 GJTransformControl::saveToState(GJTransformState &) 98 B
- 0x38eaf2 GJTransformControl::spriteByTag(int) 10 B
- 0x38f01c GJTransformControl::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 304 B
- 0x391254 GJTransformControl::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 330 B
- 0x390e58 GJTransformControl::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 992 B
- 0x378d28 GJTransformControl::scaleButtons(float) 108 B
- 0x3913b0 GJTransformControl::applyRotation(float) 68 B
- 0x38eafc GJTransformControl::loadFromState(GJTransformState &) 112 B
- 0x3902b4 GJTransformControl::updateButtons(bool,bool) 2382 B
- 0x390c0c GJTransformControl::refreshControl(void) 252 B
- 0x36cdde GJTransformControl::ccTouchCancelled(cocos2d::CCTouch *,cocos2d::CCEvent *) 8 B
- 0x38eaf0 GJTransformControl::logCurrentZeroPos(void) 2 B
- 0x36d0c4 GJTransformControl::onToggleLockScale(cocos2d::CCObject *) 72 B
- 0x38f20c GJTransformControl::updateAnchorSprite(cocos2d::CCPoint) 38 B
- 0x38f158 GJTransformControl::updateMinMaxPositions(void) 176 B
- 0x38eab8 GJTransformControl::calculateRotationOffset(void) 46 B
- 0x3791e0 GJTransformControl::init(void) 416 B
- 0x378c28 GJTransformControl::create(void) 250 B
- 0x36ceec GJTransformControl::~GJTransformControl() 18 B
- 0x36cdf0 GJTransformControl::~GJTransformControl() 86 B
- 0x398b60 GameEffectsManager::scaleParticle(cocos2d::CCParticleSystemQuad *,float) 290 B
- 0x398c88 GameEffectsManager::addParticleEffect(cocos2d::CCParticleSystemQuad *,int) 2 B
- 0x398b02 GameEffectsManager::init(PlayLayer *) 8 B
- 0x398b0c GameEffectsManager::create(PlayLayer *) 78 B
- 0x398af0 GameEffectsManager::~GameEffectsManager() 18 B
- 0x398ad4 GameEffectsManager::~GameEffectsManager() 22 B
- 0x3e6fe8 GameOptionsTrigger::getSaveString(GJBaseGameLayer *) 1076 B
- 0x3d365c GameOptionsTrigger::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 316 B
- 0x3d8fa6 GameOptionsTrigger::init(char const*) 4 B
- 0x3d8fac GameOptionsTrigger::create(char const*) 152 B
- 0x3d6784 GameOptionsTrigger::~GameOptionsTrigger() 18 B
- 0x3d6758 GameOptionsTrigger::~GameOptionsTrigger() 40 B
- 0x302bc8 GooglePlayDelegate::googlePlaySignedIn(void) 2 B
- 0x459040 KeybindingsManager::dataLoaded(DS_Dictionary *) 92 B
- 0x458fc4 KeybindingsManager::firstSetup(void) 74 B
- 0x458dcc KeybindingsManager::sharedState(void) 76 B
- 0x459010 KeybindingsManager::encodeDataTo(DS_Dictionary *) 38 B
- 0x458e28 KeybindingsManager::commandForKey(cocos2d::enumKeyCodes,GJKeyGroup,bool,bool,bool) 10 B
- 0x458e90 KeybindingsManager::keyForCommand(GJKeyCommand) 4 B
- 0x458e94 KeybindingsManager::groupForCommand(GJKeyCommand) 16 B
- 0x458e44 KeybindingsManager::commandForKeyMods(cocos2d::enumKeyCodes,GJKeyGroup) 76 B
- 0x458e32 KeybindingsManager::commandForKeyNoMods(cocos2d::enumKeyCodes,GJKeyGroup) 18 B
- 0x458f34 KeybindingsManager::commandToKeyForGroup(GJKeyGroup) 136 B
- 0x458ea4 KeybindingsManager::keyToCommandForGroup(GJKeyGroup) 136 B
- 0x458d78 KeybindingsManager::init(void) 4 B
- 0x458db8 KeybindingsManager::~KeybindingsManager() 18 B
- 0x458d7c KeybindingsManager::~KeybindingsManager() 52 B
- 0x3d1278 KeyframeGameObject::setOpacity(unsigned char) 90 B
- 0x3e8af8 KeyframeGameObject::getSaveString(GJBaseGameLayer *) 1426 B
- 0x3d392c KeyframeGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 540 B
- 0x3db9f8 KeyframeGameObject::updateShadowObjects(GJBaseGameLayer *,EditorUI *) 396 B
- 0x3d9160 KeyframeGameObject::init(void) 32 B
- 0x3db94c KeyframeGameObject::create(void) 168 B
- 0x3d699c KeyframeGameObject::~KeyframeGameObject() 18 B
- 0x3d6964 KeyframeGameObject::~KeyframeGameObject() 52 B
- 0x5599c0 LevelOptionsLayer2::setupOptions(void) 318 B
- 0x55cf38 LevelOptionsLayer2::init(LevelSettingsObject *) 162 B
- 0x55cfec LevelOptionsLayer2::create(LevelSettingsObject *) 208 B
- 0x5599a4 LevelOptionsLayer2::~LevelOptionsLayer2() 18 B
- 0x559930 LevelOptionsLayer2::~LevelOptionsLayer2() 104 B
- 0x5596d8 LevelSettingsLayer::onLiveEdit(cocos2d::CCObject *) 42 B