2.206 / android32 / libcocos2dcpp.so
raw · done
- 0x548ab0 ExplodeItemNode::init(cocos2d::CCRenderTexture *) 46 B
- 0x548ae4 ExplodeItemNode::create(cocos2d::CCRenderTexture *) 92 B
- 0x548494 ExplodeItemNode::update(float) 602 B
- 0x548480 ExplodeItemNode::~ExplodeItemNode() 18 B
- 0x548450 ExplodeItemNode::~ExplodeItemNode() 44 B
- 0x2f7d98 FMODAudioEngine::pauseMusic(int) 20 B
- 0x2fb260 FMODAudioEngine::playEffect(std::string) 74 B
- 0x2fb1e4 FMODAudioEngine::playEffect(std::string,float,float,float) 118 B
- 0x2f8134 FMODAudioEngine::startMusic(int,int,int,int,bool,int,bool) 752 B
- 0x2f7dc0 FMODAudioEngine::fadeInMusic(float,int) 182 B
- 0x2f463a FMODAudioEngine::pauseEffect(unsigned int) 2 B
- 0x2f4518 FMODAudioEngine::pitchForIdx(int) 28 B
- 0x2f4be4 FMODAudioEngine::printResult(FMOD_RESULT) 2 B
- 0x2f4330 FMODAudioEngine::resumeAudio(void) 4 B
- 0x2f7dac FMODAudioEngine::resumeMusic(int) 20 B
- 0x2f9098 FMODAudioEngine::stopChannel(FMOD::Channel *,bool,float) 294 B
- 0x2f9344 FMODAudioEngine::stopChannel(int) 20 B
- 0x2f91c8 FMODAudioEngine::stopChannel(int,AudioTargetType,bool,float) 376 B
- 0x2f9e30 FMODAudioEngine::storeEffect(FMOD::Sound *,std::string) 306 B
- 0x2f4844 FMODAudioEngine::createStream(std::string) 242 B
- 0x2f7e80 FMODAudioEngine::fadeOutMusic(float,int) 186 B
- 0x2f7918 FMODAudioEngine::getMusicTime(int) 28 B
- 0x2f475c FMODAudioEngine::isSoundReady(FMOD::Sound *) 80 B
- 0x2f8760 FMODAudioEngine::preloadMusic(std::string,bool,int) 248 B
- 0x2f463c FMODAudioEngine::resumeEffect(unsigned int) 2 B
- 0x2f58b4 FMODAudioEngine::sharedEngine(void) 58 B
- 0x2f4f32 FMODAudioEngine::stopAllMusic(void) 42 B
- 0x2f4516 FMODAudioEngine::testFunction(int) 2 B
- 0x2f4652 FMODAudioEngine::unloadEffect(std::string) 2 B
- 0x2f3ddc FMODAudioEngine::updateReverb(FMODReverbPreset,bool) 304 B
- 0x2f5998 FMODAudioEngine::clearAllAudio(void) 48 B
- 0x2f49f4 FMODAudioEngine::getFMODStatus(int) 456 B
- 0x2f4360 FMODAudioEngine::pauseAllAudio(void) 42 B
- 0x2f7134 FMODAudioEngine::pauseAllMusic(void) 32 B
- 0x2f9f6c FMODAudioEngine::preloadEffect(std::string) 270 B
- 0x2f8438 FMODAudioEngine::updateChannel(int,AudioTargetType,AudioModType,float,float) 396 B
- 0x2fa524 FMODAudioEngine::channelStopped(FMOD::Channel *,bool) 396 B
- 0x2f44e0 FMODAudioEngine::enableMetering(void) 24 B
- 0x2f7f44 FMODAudioEngine::getActiveMusic(int) 80 B
- 0x2f78cc FMODAudioEngine::getMusicTimeMS(int) 70 B
- 0x2f98fa FMODAudioEngine::isEffectLoaded(std::string) 18 B
- 0x2f7f9c FMODAudioEngine::isMusicPlaying(std::string,int) 90 B
- 0x2f7d5c FMODAudioEngine::isMusicPlaying(int) 56 B
- 0x2fa214 FMODAudioEngine::lengthForSound(std::string) 28 B
- 0x2fadbc FMODAudioEngine::loadAudioState(FMODAudioState &) 948 B
- 0x2f438a FMODAudioEngine::resumeAllAudio(void) 42 B
- 0x2f7154 FMODAudioEngine::resumeAllMusic(void) 38 B
- 0x2f4190 FMODAudioEngine::reverbToString(FMODReverbPreset) 214 B
- 0x2f7034 FMODAudioEngine::saveAudioState(FMODAudioState &) 250 B
- 0x2f7860 FMODAudioEngine::setMusicTimeMS(unsigned int,bool,int) 106 B
- 0x2f58fc FMODAudioEngine::stopAllEffects(void) 132 B
- 0x2f4548 FMODAudioEngine::stopAndGetFade(FMOD::Channel *) 218 B
- 0x2f8c0c FMODAudioEngine::swapMusicIndex(int,int) 572 B
- 0x2f4504 FMODAudioEngine::updateMetering(void) 12 B
- 0x2f44fc FMODAudioEngine::disableMetering(void) 8 B
- 0x2f6b10 FMODAudioEngine::getChannelGroup(int,bool) 252 B
- 0x2f463e FMODAudioEngine::pauseAllEffects(void) 10 B
- 0x2fb170 FMODAudioEngine::playEffectAsync(std::string) 110 B
- 0x2f9bd0 FMODAudioEngine::queuePlayEffect(std::string,float,float,float,float,bool,bool,int,int,int,int,bool,int,bool,int,float,int) 404 B
- 0x2f96ac FMODAudioEngine::queueStartMusic(std::string,float,float,float,bool,int,int,int,int,int,bool,int,bool) 284 B
- 0x2f7310 FMODAudioEngine::registerChannel(FMOD::Channel *,int,int) 184 B
- 0x2f7bd0 FMODAudioEngine::setChannelPitch(int,AudioTargetType,float) 120 B
- 0x2f7544 FMODAudioEngine::channelLinkSound(int,FMODSound *) 48 B
- 0x2f4458 FMODAudioEngine::countActiveMusic(void) 90 B
- 0x2f4744 FMODAudioEngine::getEffectsVolume(void) 6 B
- 0x2f4510 FMODAudioEngine::getMeteringValue(void) 6 B
- 0x2f7938 FMODAudioEngine::getMusicLengthMS(int) 84 B
- 0x2f4538 FMODAudioEngine::getNextChannelID(void) 12 B
- 0x2f8a90 FMODAudioEngine::loadAndPlayMusic(std::string,unsigned int,int) 114 B
- 0x2f4648 FMODAudioEngine::resumeAllEffects(void) 10 B
- 0x2f79b0 FMODAudioEngine::setChannelVolume(int,AudioTargetType,float) 262 B
- 0x2f474a FMODAudioEngine::setEffectsVolume(float) 16 B
- 0x2f3f38 FMODAudioEngine::setupAudioEngine(void) 574 B
- 0x2f80e0 FMODAudioEngine::stopChannelTween(int,AudioTargetType,AudioModType) 48 B
- 0x2f990c FMODAudioEngine::unloadAllEffects(void) 208 B
- 0x2f7990 FMODAudioEngine::getMusicChannelID(int) 30 B
- 0x2f44c6 FMODAudioEngine::getTweenContainer(AudioTargetType) 24 B
- 0x2f4628 FMODAudioEngine::isChannelStopping(int) 18 B
- 0x2f8114 FMODAudioEngine::stopChannelTweens(int,AudioTargetType) 30 B
- 0x2f9358 FMODAudioEngine::stopMusicNotInSet(std::unordered_set<int,std::hash<int>,std::equal_to<int>,std::allocator<int>> &) 170 B
- 0x2fa384 FMODAudioEngine::unregisterChannel(int) 410 B
- 0x2f959c FMODAudioEngine::updateQueuedMusic(void) 266 B
- 0x2f72fc FMODAudioEngine::channelForUniqueID(int) 20 B
- 0x2fa230 FMODAudioEngine::channelUnlinkSound(int) 336 B
- 0x2f44b8 FMODAudioEngine::countActiveEffects(void) 14 B
- 0x2fa7cc FMODAudioEngine::playEffectAdvanced(std::string,float,float,float,float,bool,bool,int,int,int,int,bool,int,bool,bool,int,int,float,int) 1494 B
- 0x2f9a7c FMODAudioEngine::preloadEffectAsync(std::string) 322 B
- 0x2f8702 FMODAudioEngine::stopAndRemoveMusic(int) 88 B
- 0x2f8e4c FMODAudioEngine::triggerQueuedMusic(FMODQueuedMusic) 210 B
- 0x2f97d0 FMODAudioEngine::activateQueuedMusic(int) 164 B
- 0x2f6fce FMODAudioEngine::channelForChannelID(int) 100 B
- 0x2f7ac0 FMODAudioEngine::setChannelVolumeMod(int,AudioTargetType,float) 262 B
- 0x2f7c48 FMODAudioEngine::updateChannelTweens(float) 232 B
- 0x2fb504 FMODAudioEngine::updateQueuedEffects(void) 278 B
- 0x2f47d8 FMODAudioEngine::waitUntilSoundReady(FMOD::Sound *) 100 B
- 0x2f72de FMODAudioEngine::channelIDForUniqueID(int) 30 B
- 0x2f494c FMODAudioEngine::releaseRemovedSounds(void) 158 B
- 0x2f4674 FMODAudioEngine::updateBackgroundFade(void) 174 B
- 0x2f4654 FMODAudioEngine::fadeInBackgroundMusic(float) 28 B
- 0x2f7d34 FMODAudioEngine::getActiveMusicChannel(int) 40 B