ShaderLayer::setupShader
1084 BPseudocode
Assembly
Compare against another version
Called functions
- ShaderLayer::setupShader
- cocos2d::CCObject::release
- cocos2d::CCShaderCache::sharedShaderCache
- cocos2d::CCShaderCache::programForKey
- cocos2d::CCGLProgram::reset
- __Znwm
- cocos2d::CCGLProgram::CCGLProgram
- cocos2d::CCShaderCache::addProgram
- loc_10026DD00
- sub_100009900
- cocos2d::CCGLProgram::initWithVertexShaderByteArray
- loc_10026DD48
- __ZdlPv
- cocos2d::CCGLProgram::addAttribute
- cocos2d::CCGLProgram::link
- cocos2d::CCGLProgram::updateUniforms
- GameManager::sharedState
- cocos2d::CCDirector::sharedDirector
- sub_100022AFC
- sub_100022B14
- cocos2d::CCDirector::getWinSize
- sub_1001765E4
- cocos2d::CCDirector::setContentScaleFactor
- cocos2d::CCRenderTexture::create
- sub_1001768C0
- sub_100022988
- cocos2d::CCObject::retain
- cocos2d::CCSprite::create_1
- sub_100022990
- cocos2d::CCSprite::setFlipY
- GameManager::getGameVariable
- ShaderLayer::toggleAntiAlias
- ShaderLayer::setupCommonUniforms
- ShaderLayer::setupShockWaveUniforms
- ShaderLayer::setupShockLineUniforms
- ShaderLayer::setupGlitchUniforms
- ShaderLayer::setupChromaticUniforms
- ShaderLayer::setupChromaticGlitchUniforms
- ShaderLayer::setupLensCircleShader
- ShaderLayer::setupRadialBlurShader
- ShaderLayer::setupBulgeShader
- ShaderLayer::setupPinchShader
- ShaderLayer::setupMotionBlurShader
- ShaderLayer::setupGrayscaleShader
- _glGetUniformLocation
- ShaderLayer::setupHueShiftShader
- ShaderLayer::setupColorChangeShader
- ShaderLayer::setupSplitScreenShader