SecretRewardsLayer::generateChestItems
1620 BPseudocode
Assembly
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Called functions
- SecretRewardsLayer::generateChestItems
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- sub_100022980
- GameStatsManager::sharedState
- sub_100009A40
- loc_1002EAE40
- sub_100009ED4
- sub_100009900
- cocos2d::CCDictionary::objectForKey_1
- __ZdlPv
- sub_10000CBA8
- sub_1001A6048
- loc_1002EAF68
- loc_1002EAF7C
- __ZdaPv
- sub_10024A15C
- sub_10024A36C
- sub_10024A388
- cocos2d::CCLayer::create
- cocos2d::CCMenu::create
- sub_10024A2D0
- loc_1002EB038
- _rand
- loc_1002EB0D0
- _memmove
- GameStatsManager::isSecretChestUnlocked
- GJChestSprite::create
- GJChestSprite::switchToState
- CCMenuItemSpriteExtra::create
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEEaSERKS5_
- loc_1002EB194
- sub_100022988
- cocos2d::CCNode::convertToNodeSpace
- sub_1000229DC
- loc_1002EB2E0
- SecretRewardsLayer::switchToOpenedState
- sub_100017D70
- loc_1002EB314
- ___stack_chk_fail