PlayLayer::init
1916 BPseudocode
Assembly
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Called functions
- PlayLayer::init
- GJBaseGameLayer::init
- cocos2d::CCObject::retain
- cocos2d::CCDirector::sharedDirector
- GameManager::sharedState
- GameManager::getGameVariable
- PlatformToolbox::toggleLockCursor
- loc_100115890
- PlatformToolbox::hideCursor
- loc_1001158F8
- _ftime
- loc_100115A00
- cocos2d::CCNode::stopActionByTag
- GJBaseGameLayer::resetActiveEnterEffects
- AppDelegate::get
- sub_10024A15C
- GravityEffectSprite::create
- sub_10024A2D0
- cocos2d::CCDictionary::create
- cocos2d::CCDirector::getWinSize
- GJBaseGameLayer::setupLayers
- _rand
- cocos2d::CCParticleSystemQuad::create
- sub_1001768C0
- sub_1001768B8
- sub_100022980
- cocos2d::CCParticleSystem::stopSystem
- cocos2d::CCDrawNode::create
- cocos2d::CCDrawNode::setBlendFunc
- PlayLayer::updateDebugDrawSettings
- GJBaseGameLayer::createPlayer
- cocos2d::CCLabelBMFont::create_1
- sub_1001768C8
- loc_100115D64
- PlayLayer::updateTestModeLabel
- loc_100115DCC
- sub_1000097D0
- sub_100009900
- cocos2d::ZipUtils::decompressString
- loc_100115E0C
- __ZdlPv
- loc_100115E1C
- LevelTools::verifyLevelIntegrity
- loc_100115EBC
- loc_100115F20
- PlayLayer::prepareCreateObjectsFromSetup
- loc_100115F40
- PlayLayer::processCreateObjectsFromSetup