LevelEditorLayer::updateDebugDraw
5360 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::updateDebugDraw
- GJBaseGameLayer::updateDebugDraw
- GameManager::sharedState
- GameManager::getGameVariable
- _ftime
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- sub_100022B98
- cocos2d::CCDrawNode::enableDrawArea
- sub_10024A36C
- sub_10024A388
- sub_100022990
- sub_100022CB0
- sub_1000229B8
- sub_100022980
- cocos2d::CCDrawNode::drawRect
- cocos2d::CCDrawNode::drawSegment
- GJEffectManager::createKeyframeCommand
- loc_1003682C4
- __ZdlPv
- __Znam
- sub_1000229B0
- sub_100252658
- sub_1000229DC
- sub_1000229D0
- cocos2d::CCDrawNode::drawLines
- GJEffectManager::resetTempGroupCommands
- loc_10036846C
- cocos2d::CCDrawNode::disableDrawArea
- loc_1003684A8
- sub_100365890
- loc_1003684C0
- sub_100366FC4
- loc_1003684F0
- loc_100368508
- GameObject::calculateOrientedBox
- loc_1003688D8
- GJBaseGameLayer::getGroup
- sub_100022C40
- sub_100022C58
- sub_100022C30
- sub_100022C48
- loc_100368B80
- cocos2d::CCDrawNode::drawCircle
- loc_100368D10
- loc_100368EA0
- sub_100022C60
- loc_1003691B0