LevelEditorLayer::init
3096 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::init
- GJBaseGameLayer::init
- MusicDownloadManager::sharedState
- MusicDownloadManager::tryLoadLibraries
- UILayer::enableEditorMode
- GameManager::sharedState
- GameManager::getGameVariable
- loc_100356C68
- LevelEditorLayer::updateOptions
- _rand
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::stopAllMusic
- cocos2d::CCObject::retain
- sub_10024A15C
- cocos2d::CCDictionary::create
- sub_10000EC70
- sub_10000ECA0
- sub_10036C950
- sub_10011C2E0
- loc_100356F5C
- sub_1000097D0
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEEC2ERKS5_mmRKS4_
- sub_100009900
- sub_100268E48
- sub_10024A2D0
- loc_100357054
- __ZdlPv
- loc_100357070
- sub_10024A36C
- cocos2d::CCArray::stringAtIndex
- cocos2d::CCString::intValue
- sub_100357A80
- sub_1000229D0
- loc_1003571C0
- sub_100357AB0
- _atoi
- sub_100022980
- loc_1003572B0
- sub_1000177FC
- sub_1000229B8
- OBB2D::create
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- GJBaseGameLayer::setupLayers
- DrawGridLayer::create
- cocos2d::CCDrawNode::create
- cocos2d::CCDrawNode::setBlendFunc
- GJBaseGameLayer::createPlayer
- cocos2d::CCSprite::createWithSpriteFrameName
- GJBaseGameLayer::createPlayerCollisionBlock
- LevelEditorLayer::removePlayerCollisionBlock
- loc_100357464
- cocos2d::ZipUtils::decompressString
- loc_100357490
- loc_1003574B8
- LevelEditorLayer::createObjectsFromSetup
- GJBaseGameLayer::createTextLayers
- GJBaseGameLayer::increaseBatchNodeCapacity
- LevelSettingsObject::create
- GJBaseGameLayer::loadLevelSettings
- GJEffectManager::getColorAction
- EditorUI::create
- loc_100357584
- GJBaseGameLayer::createGroundLayer
- GJBaseGameLayer::createBackground
- GJBaseGameLayer::createMiddleground
- loc_10035763C
- EditorUI::updateSlider
- loc_100357668
- loc_1003576A4
- GJBaseGameLayer::addObjectCounter
- GJBaseGameLayer::resetGroupCounters
- GJBaseGameLayer::sortStickyGroups
- cocos2d::CCNode::schedule_1
- LevelEditorLayer::updateGameObjects
- LevelEditorLayer::updateEditorMode
- GJBaseGameLayer::refreshKeyframeAnims
- LevelEditorLayer::updateAnimateOnTriggerObjects
- loc_100357798
- loc_1003577A8