LevelEditorLayer::handleAction
1292 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::handleAction
- sub_10024A36C
- sub_10024A398
- cocos2d::CCObject::retain
- sub_10024A430
- EditorUI::getSelectedObjects
- EditorUI::changeSelectedObjects
- UndoObject::setObjects
- sub_10024A15C
- sub_10024A388
- LevelEditorLayer::addSpecial
- loc_10035BE50
- sub_10024A2D0
- GameObject::assignUniqueID
- EditorUI::selectObjects
- GJBaseGameLayer::removeObjectFromSection
- LevelEditorLayer::removeSpecial
- EditorUI::deselectObject
- sub_10024A1B8
- loc_10035BFAC
- loc_10035BFB4
- LevelEditorLayer::addToRedoList
- GameObjectCopy::create
- GameObjectCopy::resetObject
- GJBaseGameLayer::reorderObjectSection
- UndoObject::createWithArray
- UndoObject::create
- loc_10035C0A0
- sub_1000229D0
- GJTransformControl::loadFromState
- loc_10035C178
- GJTransformControl::refreshControl
- LevelEditorLayer::addToUndoList
- loc_10035C1BC