GameObject::playDestroyObjectAnim
3428 BPseudocode
Assembly
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Called functions
- GameObject::playDestroyObjectAnim
- sub_1000229B8
- GJBaseGameLayer::spawnParticle
- cocos2d::CCSprite::createWithSpriteFrameName
- sub_100022AFC
- sub_100022980
- loc_100349818
- loc_1003498A0
- GameObject::getObjectZOrder
- loc_10034990C
- cocos2d::CCTintTo::create
- cocos2d::CCNode::runAction
- cocos2d::CCFadeTo::create
- sub_10024A15C
- cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache
- sub_100268F4C
- cocos2d::CCString::getCString
- cocos2d::CCSpriteFrameCache::spriteFrameByName
- sub_10024A2D0
- cocos2d::CCAnimation::createWithSpriteFrames
- cocos2d::CCAnimate::create
- cocos2d::CCRepeatForever::create
- cocos2d::CCDelayTime::create
- sub_10018A494
- GJBaseGameLayer::hasUniqueCoin
- CCCircleWave::create
- ObjectToolbox::sharedState
- ObjectToolbox::intKeyToFrame
- sub_100009900
- CCCircleWave::create_1
- loc_100349F20
- loc_100349F70
- loc_10034A0B0
- GameObject::playPickupAnimation
- loc_10034A0E0
- sub_1000097D0
- GameObject::getColorFrame
- loc_10034A100
- __ZdlPv
- loc_10034A1B8
- GameObject::getObjectZLayer
- GameObject::getParentMode
- GameObject::parentForZLayer
- loc_10034A368
- GJBaseGameLayer::generatePickupAnimRandVal
- loc_10034A3D0