GJBaseGameLayer::checkCollisions
3152 BPseudocode
Assembly
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Called functions
- GJBaseGameLayer::checkCollisions
- PlayerObject::preCollision
- PlayerObject::isFlying
- sub_100022980
- GJBaseGameLayer::getMaxPortalY
- GJBaseGameLayer::getMinPortalY
- PlayerObject::isSafeFlip
- PlayerObject::hitGround
- PlayerObject::updateCollide
- PlayerObject::destroyFromHitHead
- PlayerObject::getYVelocity
- PlayerObject::canStickToGround
- PlayerObject::isSafeHeadTest
- PlayerObject::pushDown
- loc_1001E775C
- loc_1001E7890
- loc_1001E78E8
- PlayerObject::setYVelocity
- loc_1001E7914
- sub_10020AA24
- loc_1001E7BA0
- GJBaseGameLayer::collisionCheckObjects
- loc_1001E7BE0
- sub_100022C30
- sub_100022C40
- sub_100022C48
- sub_100022C58
- GameObject::getGroupDisabled
- GameObject::getObjectRectPointer
- PlayerObject::testForMoving
- PlayerObject::collidedWithObject_1
- sub_100022BB0
- loc_1001E7D64
- PlayerObject::removePlacedCheckpoint
- GJBaseGameLayer::playerCircleCollision
- OBB2D::overlaps1Way
- PlayerObject::postCollision