EditorUI::createSmartObjectsFromTemplate
1964 BPseudocode
Assembly
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Called functions
- EditorUI::createSmartObjectsFromTemplate
- sub_10024A36C
- GJSmartTemplate::resetScannedPrefabs
- EditorUI::deselectAll
- sub_10024A15C
- cocos2d::CCDictionary::create
- sub_10024A388
- loc_1003F17C8
- GameObject::determineSlopeDirection
- GJSmartTemplate::offsetForObject
- sub_1000229DC
- sub_100022990
- sub_100022B98
- LevelEditorLayer::objectsInRect
- sub_10024A420
- sub_10024A2D0
- cocos2d::CCDictionary::setObject
- cocos2d::CCDictionary::objectForKey
- sub_1000229B8
- EditorUI::getSmartNeighbor
- GJSmartTemplate::keyFromNeighbors
- loc_1003F1AE0
- sub_1000097D0
- GJSmartTemplate::scanForPrefab
- loc_1003F1B08
- __ZdlPv
- sub_100009900
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEEaSERKS5_
- loc_1003F1B78
- loc_1003F1B94
- loc_1003F1BC8
- EditorUI::pasteObjects
- EditorUI::repositionObjectsToCenter
- loc_1003F1C5C
- EditorUI::flipObjectsY
- loc_1003F1C74
- EditorUI::flipObjectsX
- loc_1003F1CA8
- EditorUI::rotateObjects
- EditorUI::deleteSmartBlocksFromObjects
- sub_10024A360
- loc_1003F1CEC
- loc_1003F1CFC
- loc_1003F1D0C
- loc_1003F1D1C
- SmartGameObject::updateSmartFrame
- UndoObject::createWithArray
- LevelEditorLayer::addToUndoList
- EditorUI::deleteObject
- EditorUI::selectObjects
- EditorUI::updateButtons
- EditorUI::updateObjectInfoLabel
- loc_1003F1E88