EditorUI::addObjectsToSmartTemplate
2716 BPseudocode
Assembly
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Called functions
- EditorUI::addObjectsToSmartTemplate
- cocos2d::CCDictionary::create
- sub_10024A36C
- sub_10024A388
- loc_1003F0B10
- GameObject::determineSlopeDirection
- loc_1003F0B28
- cocos2d::CCDictionary::setObject
- loc_1003F0B40
- sub_10024A44C
- sub_1000229B8
- GJSmartTemplate::smartObjectToType
- GJSmartTemplate::offsetForType
- sub_1000229DC
- sub_1000229B0
- sub_100022A04
- sub_1000229D0
- sub_100009900
- EditorUI::getSmartNeighbor
- sub_100022990
- sub_100022B98
- LevelEditorLayer::objectsInRect
- loc_1003F0F24
- sub_10024A360
- GJSmartTemplate::keyFromNeighbors
- loc_1003F0F78
- __ZdlPv
- GJBaseGameLayer::getStickyGroup
- sub_10024A420
- loc_1003F1030
- sub_10024A2D0
- cocos2d::CCDictionary::objectForKey
- cocos2d::ccpDistance
- GJSmartTemplate::offsetForDir
- EditorUI::createObject
- _qsort
- EditorUI::copyObjectsDetailed
- EditorUI::deleteObject
- loc_1003F144C
- sub_1000097D0
- loc_1003F1474
- GJSmartTemplate::savePrefab
- loc_1003F1494
- loc_1003F14A4
- loc_1003F14B4
- loc_1003F14C4
- GJSmartTemplate::logTemplateStatus
- loc_1003F14F8