2.2082 / android64 / libcocos2dcpp.so
raw · done
- 0x5e7f54 GameManager::finishedLoadingBGAsync(cocos2d::CCObject *) 148 B
- 0x5ec50c GameManager::finishedLoadingGAsync1(cocos2d::CCObject *) 80 B
- 0x5ec55c GameManager::finishedLoadingGAsync2(cocos2d::CCObject *) 80 B
- 0x5ec128 GameManager::finishedLoadingMGAsync(int) 136 B
- 0x5ed734 GameManager::getNextUniqueObjectKey(void) 156 B
- 0x5eaf28 GameManager::shouldShowInterstitial(int,int,int) 8 B
- 0x5eaf68 GameManager::showInterstitialForced(void) 8 B
- 0x9b3e44 GameManager::addCustomAnimationFrame(int,int,std::string,std::string) 272 B
- 0x5ec1b0 GameManager::finishedLoadingMGAsync1(cocos2d::CCObject *) 80 B
- 0x5ec200 GameManager::finishedLoadingMGAsync2(cocos2d::CCObject *) 80 B
- 0x5e9314 GameManager::getUnlockForAchievement(std::string,int &,UnlockType &) 3068 B
- 0x5ec250 GameManager::groundHasSecondaryColor(int) 16 B
- 0x5f3748 GameManager::reportAchievementWithID(char const*,int,bool) 312 B
- 0x5eb1b0 GameManager::rewardedVideoAdFinished(int) 36 B
- 0x5f1c8c GameManager::calculateBaseKeyForIcons(void) 404 B
- 0x9becb8 GameManager::defaultFrameForAnimation(int) 48 B
- 0x5fdd20 GameManager::finishedLoadingIconAsync(cocos2d::CCObject *) 2140 B
- 0x5f3880 GameManager::reportPercentageForLevel(int,int,bool) 1308 B
- 0x5eb670 GameManager::syncPlatformAchievements(void) 428 B
- 0x5f3ff8 GameManager::verifyAchievementUnlocks(void) 532 B
- 0x5ed6e8 GameManager::getOrderedCustomObjectKeys(void) 76 B
- 0x5eb134 GameManager::rewardedVideoHiddenDelayed(void) 120 B
- 0x5e9f10 GameManager::checkSteamAchievementUnlock(void) 4 B
- 0x5ee3b8 GameManager::applicationDidEnterBackground(void) 4 B
- 0x5f3da0 GameManager::applicationWillEnterForeground(void) 592 B
- 0x5f1e20 GameManager::init(void) 224 B
- 0x5ecd6c GameManager::getUGV(char const*) 448 B
- 0x5ecb9c GameManager::setUGV(char const*,bool) 464 B
- 0x5e7e94 GameManager::update(float) 40 B
- 0x5f2574 GameManager::iconKey(int,IconType) 656 B
- 0x5f2b78 GameManager::colorKey(int,UnlockType) 376 B
- 0x5ebb48 GameManager::loadFont(int) 148 B
- 0x5fd20c GameManager::loadIcon(int,int,int) 2836 B
- 0x5f2a8c GameManager::lockIcon(int,IconType) 236 B
- 0x5eb218 GameManager::rateGame(void) 56 B
- 0x5f0838 GameManager::firstLoad(void) 1956 B
- 0x5f420c GameManager::lockColor(int,UnlockType) 236 B
- 0x5ee488 GameManager::reloadAll(bool,bool,bool,bool,bool) 160 B
- 0x5ef45c GameManager::~GameManager() 36 B
- 0x5eef14 GameManager::~GameManager() 1352 B
- 0x5826e0 GameToolbox::bounceTime(float) 140 B
- 0x58241c GameToolbox::easeToText(int) 708 B
- 0x581e50 GameToolbox::fast_srand(unsigned long) 12 B
- 0x581c68 GameToolbox::gen_random(int) 488 B
- 0x57fa1c GameToolbox::getResponse(cocos2d::extension::CCHttpResponse *) 1008 B
- 0x587360 GameToolbox::intToString(int) 352 B
- 0x57fa18 GameToolbox::openAppPage(void) 4 B
- 0x57f94c GameToolbox::openRateURL(std::string,std::string) 204 B
- 0x581794 GameToolbox::strongColor(cocos2d::_ccColor3B) 180 B
- 0x581148 GameToolbox::colorToSepia(cocos2d::_ccColor3B,float) 296 B
- 0x581c58 GameToolbox::isRateEasing(int) 16 B
- 0x580aec GameToolbox::addBackButton(cocos2d::CCLayer *,cocos2d::CCMenuItem *) 284 B
- 0x581e94 GameToolbox::fast_rand_0_1(void) 32 B
- 0x5827a8 GameToolbox::getEasedValue(float,int,float) 1060 B
- 0x581a08 GameToolbox::getTimeString(int,bool) 304 B
- 0x581e5c GameToolbox::getfast_srand(void) 12 B
- 0x5835dc GameToolbox::hsvFromString(std::string const&,char const*) 632 B
- 0x57ff4c GameToolbox::postClipVisit(void) 8 B
- 0x584bdc GameToolbox::stringFromHSV(cocos2d::_ccHSVValue,char const*) 916 B
- 0x581b44 GameToolbox::getEasedAction(cocos2d::CCActionInterval *,int,float) 144 B
- 0x582e18 GameToolbox::msToTimeString(int,int) 428 B
- 0x5878c8 GameToolbox::pointsToString(int) 1016 B
- 0x580df0 GameToolbox::transformColor(cocos2d::_ccColor3B const&,cocos2d::_ccHSVValue) 512 B
- 0x581010 GameToolbox::transformColor(cocos2d::_ccColor3B const&,float,float,float) 96 B
- 0x58184c GameToolbox::createHashString(std::string const&,int) 444 B
- 0x57f780 GameToolbox::doWeHaveInternet(void) 452 B
- 0x5812c0 GameToolbox::getMultipliedHSV(cocos2d::_ccHSVValue const&,float) 116 B
- 0x587cc0 GameToolbox::intToShortString(int) 864 B
- 0x582bf8 GameToolbox::saveStringToFile(std::string const&,std::string const&) 544 B
- 0x58468c GameToolbox::stringSetupToMap(std::string const&,char const*,std::map<std::string,std::string,std::less<std::string>,std::allocator<std::pair<std::string const,std::string>>> &) 1360 B
- 0x57f334 GameToolbox::getDropActionWEnd(float,float,float,cocos2d::CCAction *,float) 80 B
- 0x581bd4 GameToolbox::getInvertedEasing(int) 132 B
- 0x5803f4 GameToolbox::getRelativeOffset(GameObject *,cocos2d::CCPoint) 512 B
- 0x581334 GameToolbox::stringSetupToDict(std::string const&,char const*) 1120 B
- 0x580230 GameToolbox::createToggleButton(std::string,void (cocos2d::CCObject::*)(cocos2d::CCObject*),bool,cocos2d::CCMenu *,cocos2d::CCPoint,cocos2d::CCNode *,cocos2d::CCNode *,cocos2d::CCArray *) 444 B
- 0x57ff54 GameToolbox::createToggleButton(std::string,void (cocos2d::CCObject::*)(cocos2d::CCObject*),bool,cocos2d::CCMenu *,cocos2d::CCPoint,cocos2d::CCNode *,cocos2d::CCNode *,float,float,float,cocos2d::CCPoint,char const*,bool,int,cocos2d::CCArray *) 732 B
- 0x581eb8 GameToolbox::fast_rand_minus1_1(void) 32 B
- 0x584060 GameToolbox::particleFromString(std::string const&,cocos2d::CCParticleSystemQuad *,bool) 576 B
- 0x581ed8 GameToolbox::particleFromStruct(cocos2d::ParticleStruct const&,cocos2d::CCParticleSystemQuad *,bool) 1348 B
- 0x57f264 GameToolbox::getDropActionWDelay(float,float,float,cocos2d::CCNode *,void (cocos2d::CCObject::*)(void)) 208 B
- 0x57f5a0 GameToolbox::alignItemsVertically(cocos2d::CCArray *,float,cocos2d::CCPoint) 480 B
- 0x57fe0c GameToolbox::contentScaleClipRect(cocos2d::CCRect &) 4 B
- 0x581070 GameToolbox::multipliedColorValue(cocos2d::_ccColor3B,cocos2d::_ccColor3B,float) 212 B
- 0x57ff00 GameToolbox::preVisitWithClipRect(cocos2d::CCRect) 76 B
- 0x584f70 GameToolbox::saveParticleToString(cocos2d::CCParticleSystemQuad *) 9200 B
- 0x580c0c GameToolbox::addRThumbScrollButton(cocos2d::CCLayer *) 472 B
- 0x57f384 GameToolbox::alignItemsHorisontally(cocos2d::CCArray *,float,cocos2d::CCPoint,bool) 540 B
- 0x5808b4 GameToolbox::mergeDictsSkipConflict(cocos2d::CCDictionary *,cocos2d::CCDictionary *) 568 B
- 0x583854 GameToolbox::particleStringToStruct(std::string const&,cocos2d::ParticleStruct &) 2060 B
- 0x58085c GameToolbox::getLargestMergedIntDicts(cocos2d::CCDictionary *,cocos2d::CCDictionary *) 88 B
- 0x580604 GameToolbox::mergeDictsSaveLargestInt(cocos2d::CCDictionary *,cocos2d::CCDictionary *) 600 B
- 0x57fe10 GameToolbox::preVisitWithClippingRect(cocos2d::CCNode *,cocos2d::CCRect) 240 B
- 0x5874c0 GameToolbox::timestampToHumanReadable(long) 992 B
- 0x57f944 GameToolbox::isIOS(void) 8 B
- 0x581e68 GameToolbox::fast_rand(void) 44 B
- 0x6134f4 MapPackCell::reloadCell(void) 8 B
- 0x613880 MapPackCell::onClaimReward(cocos2d::CCObject *) 140 B
- 0x6134fc MapPackCell::updateBGColor(int) 192 B
- 0x61294c MapPackCell::loadFromMapPack(GJMapPack *) 2940 B
- 0x6135bc MapPackCell::playCompleteEffect(void) 688 B