2.2082 / android64 / libcocos2dcpp.so
raw · done
- 0x917250 DialogLayer::createWithObjects(cocos2d::CCArray *,int) 20 B
- 0x916bf0 DialogLayer::displayNextObject(void) 96 B
- 0x915fe4 DialogLayer::fadeInTextFinished(TextArea *) 132 B
- 0x9177c0 DialogLayer::animateInRandomSide(void) 112 B
- 0x916724 DialogLayer::displayDialogObject(DialogObject *) 1072 B
- 0x9165dc DialogLayer::updateChatPlacement(DialogChatPlacement) 320 B
- 0x916b68 DialogLayer::updateNavButtonFrame(void) 136 B
- 0x917264 DialogLayer::finishCurrentAnimation(void) 96 B
- 0x915fac DialogLayer::registerWithTouchDispatcher(void) 56 B
- 0x916c50 DialogLayer::init(DialogObject *,cocos2d::CCArray *,int) 1188 B
- 0x917244 DialogLayer::create(DialogObject *,int) 12 B
- 0x9174e8 DialogLayer::keyDown(cocos2d::enumKeyCodes,double) 60 B
- 0x91731c DialogLayer::onClose(void) 136 B
- 0x917844 DialogLayer::onEnter(void) 4 B
- 0x917530 DialogLayer::animateIn(DialogAnimationType) 620 B
- 0x915f80 DialogLayer::~DialogLayer() 36 B
- 0x915ee4 DialogLayer::~DialogLayer() 148 B
- 0x97f42c GJBigSprite::unloadSprite(std::string,int) 92 B
- 0x97f3ac GJBigSprite::loadSpriteAsync(std::string,int) 128 B
- 0x97f7b8 GJBigSprite::updateSpriteVisibility(void) 1216 B
- 0x97f5f0 GJBigSprite::finishedLoadingSpriteAsync(cocos2d::CCObject *) 452 B
- 0x980000 GJBigSprite::init(void) 984 B
- 0x9803e8 GJBigSprite::create(void) 168 B
- 0x97f488 GJBigSprite::unloadAll(void) 360 B
- 0x97d18c GJBigSprite::~GJBigSprite() 36 B
- 0x97d144 GJBigSprite::~GJBigSprite() 72 B
- 0x709e68 GJGameLevel::dataLoaded(DS_Dictionary *) 5412 B
- 0x701d1c GJGameLevel::getCoinKey(int) 132 B
- 0x7020f0 GJGameLevel::getSongName(void) 396 B
- 0x701b84 GJGameLevel::getLengthKey(int,bool) 76 B
- 0x709970 GJGameLevel::isPlatformer(void) 16 B
- 0x7392cc GJGameLevel::saveNewScore(int,int,int,int,int,std::string,bool) 348 B
- 0x70ba0c GJGameLevel::copyLevelInfo(GJGameLevel*) 1180 B
- 0x70b8e0 GJGameLevel::unverifyCoins(void) 140 B
- 0x735de0 GJGameLevel::savePercentage(int,bool,int,int,bool) 1104 B
- 0x70b394 GJGameLevel::createWithCoder(DS_Dictionary *) 48 B
- 0x708c84 GJGameLevel::encodeWithCoder(DS_Dictionary *) 3308 B
- 0x709afc GJGameLevel::getListSnapshot(void) 868 B
- 0x70b974 GJGameLevel::levelWasAltered(void) 144 B
- 0x70b888 GJGameLevel::areCoinsVerified(void) 88 B
- 0x701fdc GJGameLevel::getAudioFileName(void) 276 B
- 0x705d94 GJGameLevel::getNormalPercent(void) 16 B
- 0x704e40 GJGameLevel::setNormalPercent(int) 80 B
- 0x70b3c4 GJGameLevel::shouldCheatReset(void) 72 B
- 0x701bd0 GJGameLevel::lengthKeyToString(int) 288 B
- 0x7018e8 GJGameLevel::levelWasSubmitted(void) 12 B
- 0x739080 GJGameLevel::storeNewLocalScore(int,int) 588 B
- 0x739428 GJGameLevel::handleStatsConflict(GJGameLevel*) 1228 B
- 0x70227c GJGameLevel::parseSettingsString(std::string) 4 B
- 0x72e844 GJGameLevel::scoreStringToVector(std::string &,std::vector<int,std::allocator<int>> &) 1176 B
- 0x738ce8 GJGameLevel::scoreVectorToString(std::vector<int,std::allocator<int>> &,int) 920 B
- 0x701cf0 GJGameLevel::getAverageDifficulty(void) 44 B
- 0x70bfc0 GJGameLevel::demonIconForDifficulty(DemonDifficultyType) 36 B
- 0x704de4 GJGameLevel::generateSettingsString(void) 92 B
- 0x701da0 GJGameLevel::getLastBuildPageForTab(int) 272 B
- 0x701eb0 GJGameLevel::setLastBuildPageForTab(int,int) 300 B
- 0x70bea8 GJGameLevel::getUnpackedLevelDescription(void) 280 B
- 0x6ee358 GJGameLevel::init(void) 412 B
- 0x702280 GJGameLevel::create(cocos2d::CCDictionary *,bool) 10428 B
- 0x70114c GJGameLevel::create(void) 1272 B
- 0x6edd14 GJGameLevel::canEncode(void) 8 B
- 0x6efc78 GJGameLevel::~GJGameLevel() 36 B
- 0x6ef57c GJGameLevel::~GJGameLevel() 1788 B
- 0x87d1b4 GJGameState::tweenValue(float,float,int,float,int,float,int,int) 292 B
- 0x87d090 GJGameState::stopTweenAction(int) 132 B
- 0x8568e8 GJGameState::updateTweenAction(float,int) 180 B
- 0x880794 GJGameState::controlTweenAction(int,int,GJActionCommand) 216 B
- 0x88086c GJGameState::updateTweenActions(float) 172 B
- 0x880b00 GJGameState::getGameObjectPhysics(GameObject *) 544 B
- 0x85699c GJGameState::processStateTriggers(void) 140 B
- 0x5de79c GJGameState::GJGameState(void) 2904 B
- 0x5d669c GJGameState::~GJGameState() 1028 B
- 0x88e758 GJGameState::operator=(GJGameState&&) 4692 B
- 0x5e2410 GJGameState::operator=(GJGameState const&) 3180 B
- 0x7305d8 GJLevelList::dataLoaded(DS_Dictionary *) 1164 B
- 0x719420 GJLevelList::totalLevels(void) 20 B
- 0x736750 GJLevelList::reorderLevel(int,int) 232 B
- 0x71948c GJLevelList::showListInfo(void) 1472 B
- 0x7193d4 GJLevelList::orderForLevel(int) 76 B
- 0x736540 GJLevelList::addLevelToList(GJGameLevel *) 424 B
- 0x719434 GJLevelList::completedLevels(void) 88 B
- 0x730a64 GJLevelList::createWithCoder(DS_Dictionary *) 48 B
- 0x6edfe0 GJLevelList::encodeWithCoder(DS_Dictionary *) 568 B
- 0x72ecdc GJLevelList::parseListLevels(std::string) 740 B
- 0x736838 GJLevelList::reorderLevelStep(int,bool) 72 B
- 0x71a7bc GJLevelList::hasMatchingLevels(GJLevelList*) 668 B
- 0x730c7c GJLevelList::getListLevelsArray(cocos2d::CCArray *) 1328 B
- 0x736238 GJLevelList::updateLevelsString(void) 396 B
- 0x7366e8 GJLevelList::duplicateListLevels(GJLevelList*) 104 B
- 0x7192a4 GJLevelList::handleStatsConflict(GJLevelList*) 24 B
- 0x7363c4 GJLevelList::removeLevelFromList(int) 380 B
- 0x719a50 GJLevelList::frameForListDifficulty(int,DifficultyIconType) 276 B
- 0x7192bc GJLevelList::getUnpackedDescription(void) 280 B
- 0x6ee2c4 GJLevelList::init(void) 148 B
- 0x72f128 GJLevelList::create(cocos2d::CCDictionary *) 2720 B
- 0x71918c GJLevelList::create(void) 280 B
- 0x6edd1c GJLevelList::canEncode(void) 8 B
- 0x6ef054 GJLevelList::~GJLevelList() 36 B
- 0x6eee28 GJLevelList::~GJLevelList() 556 B
- 0x7a07a0 GJListLayer::init(BoomListView *,char const*,cocos2d::_ccColor4B,float,float,int) 1552 B