2.2082 / android64 / libcocos2dcpp.so
raw · done
- 0xaaacdc std::_Sp_counted_base<(__gnu_cxx::_Lock_policy)2>::_M_destroy(void) 32 B
- 0xd219c8 std::bad_array_length::~bad_array_length() 36 B
- 0xd219b4 std::bad_array_length::~bad_array_length() 20 B
- 0x8bd9e0 KeyframeObject* std::__uninitialized_copy<false>::__uninit_copy<__gnu_cxx::__normal_iterator<KeyframeObject const*,std::vector<KeyframeObject,std::allocator<KeyframeObject>>>,KeyframeObject*>(__gnu_cxx::__normal_iterator<KeyframeObject const*,std::vector<KeyframeObject,std::allocator<KeyframeObject>>>,__gnu_cxx::__normal_iterator<KeyframeObject const*,std::vector<KeyframeObject,std::allocator<KeyframeObject>>>,KeyframeObject*) 1972 B
- 0x8b9ad4 KeyframeObject * std::__uninitialized_copy<false>::__uninit_copy<KeyframeObject *,KeyframeObject *>(KeyframeObject *,KeyframeObject *,KeyframeObject *) 1908 B
- 0x8b7df4 GroupCommandObject2 * std::__uninitialized_copy<false>::__uninit_copy<GroupCommandObject2 *,GroupCommandObject2 *>(GroupCommandObject2 *,GroupCommandObject2 *,GroupCommandObject2 *) 3168 B
- 0xd21a0c std::bad_array_new_length::~bad_array_new_length() 36 B
- 0xd219f8 std::bad_array_new_length::~bad_array_new_length() 20 B
- 0xa95094 unsigned long std::uniform_int_distribution<unsigned long>::operator()<std::linear_congruential_engine<unsigned long,16807ul,0ul,2147483647ul>>(std::linear_congruential_engine<unsigned long,16807ul,0ul,2147483647ul> &,std::uniform_int_distribution<unsigned long>::param_type const&) 432 B
- 0x8b354c std::map<std::string,std::string,std::less<std::string>,std::allocator<std::pair<std::string const,std::string>>>::operator[](std::string &&) 704 B
- 0xa8150c std::map<std::pair<int,UnlockType>,int,std::less<std::pair<int,UnlockType>>,std::allocator<std::pair<std::pair<int,UnlockType> const,int>>>::operator[](std::pair<int,UnlockType>&&) 352 B
- 0x7ef63c std::map<int,std::string,std::less<int>,std::allocator<std::pair<int const,std::string>>>::operator[](int &&) 404 B
- 0xb33ccc std::list<cocos2d::VolatileTexture *,std::allocator<cocos2d::VolatileTexture *>>::~list() 60 B
- 0xb085bc void std::deque<cocos2d::CCSAXState,std::allocator<cocos2d::CCSAXState>>::_M_push_back_aux<cocos2d::CCSAXState const&>(cocos2d::CCSAXState const&) 432 B
- 0xb35d94 void std::deque<cocos2d::_ImageInfo *,std::allocator<cocos2d::_ImageInfo *>>::_M_push_back_aux<cocos2d::_ImageInfo * const&>(cocos2d::_ImageInfo * const&) 1472 B
- 0xb0876c void std::deque<cocos2d::CCDictionary *,std::allocator<cocos2d::CCDictionary *>>::_M_push_back_aux<cocos2d::CCDictionary * const&>(cocos2d::CCDictionary * const&) 432 B
- 0xb364fc void std::deque<cocos2d::_AsyncStruct *,std::allocator<cocos2d::_AsyncStruct *>>::_M_push_back_aux<cocos2d::_AsyncStruct * const&>(cocos2d::_AsyncStruct * const&) 432 B
- 0xb0891c void std::deque<cocos2d::CCArray *,std::allocator<cocos2d::CCArray *>>::_M_push_back_aux<cocos2d::CCArray * const&>(cocos2d::CCArray * const&) 432 B
- 0xaad1b8 void std::deque<std::function<void ()(void)>,std::allocator<std::function<void ()(void)>>>::_M_push_back_aux<std::function<void ()(void)> const&>(std::function<void ()(void)> const&) 464 B
- 0xaab8ac std::deque<std::function<void ()(void)>,std::allocator<std::function<void ()(void)>>>::~deque() 368 B
- 0x679ae0 std::vector<ChainObject,std::allocator<ChainObject>>::operator=(std::vector<ChainObject,std::allocator<ChainObject>> const&) 348 B
- 0x770c7c void std::vector<ChanceObject,std::allocator<ChanceObject>>::emplace_back<int &,int &>(int &,int &) 332 B
- 0x8e6a2c void std::vector<GJColorIndex,std::allocator<GJColorIndex>>::_M_emplace_back_aux<GJColorIndex>(GJColorIndex &&) 216 B
- 0x896a70 void std::vector<AdvFollowSetup,std::allocator<AdvFollowSetup>>::_M_emplace_back_aux<>() 756 B
- 0x8ba3f8 void std::vector<KeyframeObject,std::allocator<KeyframeObject>>::_M_emplace_back_aux<>() 828 B
- 0x8ba248 std::vector<KeyframeObject,std::allocator<KeyframeObject>>::reserve(unsigned long) 432 B
- 0x8be2d0 std::vector<KeyframeObject,std::allocator<KeyframeObject>>::operator=(std::vector<KeyframeObject,std::allocator<KeyframeObject>> const&) 1524 B
- 0x5d59c0 std::vector<SFXTriggerState,std::allocator<SFXTriggerState>>::operator=(std::vector<SFXTriggerState,std::allocator<SFXTriggerState>> const&) 476 B
- 0x66b3f0 void std::vector<TraceDrawObject,std::allocator<TraceDrawObject>>::emplace_back<TraceDrawType,GameObject *&,GameObject *&,cocos2d::_ccColor4F>(TraceDrawType,GameObject *&,GameObject *&,cocos2d::_ccColor4F &&) 444 B
- 0x66b5ac void std::vector<TraceDrawObject,std::allocator<TraceDrawObject>>::emplace_back<TraceDrawType,EffectGameObject *&,GameObject *&,cocos2d::_ccColor4F>(TraceDrawType,EffectGameObject *&,GameObject *&,cocos2d::_ccColor4F &&) 444 B
- 0x5af07c void std::vector<FMODQueuedEffect,std::allocator<FMODQueuedEffect>>::_M_emplace_back_aux<FMODQueuedEffect const&>(FMODQueuedEffect const&) 980 B
- 0x8a5e94 void std::vector<PulseEffectAction,std::allocator<PulseEffectAction>>::emplace_back<float &,float &,float &,PulseEffectType &,int &,cocos2d::_ccColor3B &,cocos2d::_ccHSVValue &,int &,bool &,bool &,bool &,int &,int &>(float &,float &,float &,PulseEffectType &,int &,cocos2d::_ccColor3B &,cocos2d::_ccHSVValue &,int &,bool &,bool &,bool &,int &,int &) 896 B
- 0x8a62e0 std::vector<PulseEffectAction,std::allocator<PulseEffectAction>>::operator=(std::vector<PulseEffectAction,std::allocator<PulseEffectAction>> const&) 608 B
- 0x9d785c void std::vector<SmartPrefabResult,std::allocator<SmartPrefabResult>>::_M_emplace_back_aux<SmartPrefabResult const&>(SmartPrefabResult const&) 952 B
- 0x8ab23c void std::vector<TouchToggleAction,std::allocator<TouchToggleAction>>::_M_emplace_back_aux<int &,bool &,TouchTriggerType &,TouchTriggerControl &,bool &,std::vector const&<int,std::allocator<int>>,int &,int &>(int &,bool &,TouchTriggerType &,TouchTriggerControl &,bool &,std::vector const&<int,std::allocator<int>>,int &,int &) 756 B
- 0x8a950c std::vector<TouchToggleAction,std::allocator<TouchToggleAction>>::_M_erase(__gnu_cxx::__normal_iterator<TouchToggleAction*,std::vector<TouchToggleAction,std::allocator<TouchToggleAction>>>) 264 B
- 0x5d348c std::vector<TouchToggleAction,std::allocator<TouchToggleAction>>::~vector() 108 B
- 0x8a6a40 std::vector<TouchToggleAction,std::allocator<TouchToggleAction>>::operator=(std::vector<TouchToggleAction,std::allocator<TouchToggleAction>> const&) 1248 B
- 0x8ab998 void std::vector<CountTriggerAction,std::allocator<CountTriggerAction>>::_M_emplace_back_aux<int &,int &,bool &,bool &,int &,int,std::vector const&<int,std::allocator<int>>,int &,int &>(int &,int &,bool &,bool &,int &,int,std::vector const&<int,std::allocator<int>>,int &,int &) 680 B
- 0x8a9418 std::vector<CountTriggerAction,std::allocator<CountTriggerAction>>::_M_erase(__gnu_cxx::__normal_iterator<CountTriggerAction*,std::vector<CountTriggerAction,std::allocator<CountTriggerAction>>>) 244 B
- 0x8aae44 void std::vector<SpawnTriggerAction,std::allocator<SpawnTriggerAction>>::_M_emplace_back_aux<GameObject *&,float &,std::vector const&<int,std::allocator<int>>,int &,int &>(GameObject *&,float &,std::vector const&<int,std::allocator<int>>,int &,int &) 760 B
- 0x8aaa30 void std::vector<SpawnTriggerAction,std::allocator<SpawnTriggerAction>>::_M_emplace_back_aux<int &,float &,bool &,std::vector const&<int,std::allocator<int>>,int &,int &>(int &,float &,bool &,std::vector const&<int,std::allocator<int>>,int &,int &) 772 B
- 0x8a9800 std::vector<SpawnTriggerAction,std::allocator<SpawnTriggerAction>>::_M_erase(__gnu_cxx::__normal_iterator<SpawnTriggerAction*,std::vector<SpawnTriggerAction,std::allocator<SpawnTriggerAction>>>) 272 B
- 0x5d3c4c std::vector<SpawnTriggerAction,std::allocator<SpawnTriggerAction>>::~vector() 108 B
- 0x8a6540 std::vector<SpawnTriggerAction,std::allocator<SpawnTriggerAction>>::operator=(std::vector<SpawnTriggerAction,std::allocator<SpawnTriggerAction>> const&) 1280 B
- 0x8ac120 void std::vector<TimerTriggerAction,std::allocator<TimerTriggerAction>>::_M_emplace_back_aux<int &,double &,bool &,int &,std::vector const&<int,std::allocator<int>>,int &,int &>(int &,double &,bool &,int &,std::vector const&<int,std::allocator<int>>,int &,int &) 756 B
- 0x8a9910 std::vector<TimerTriggerAction,std::allocator<TimerTriggerAction>>::_M_erase(__gnu_cxx::__normal_iterator<TimerTriggerAction*,std::vector<TimerTriggerAction,std::allocator<TimerTriggerAction>>>) 264 B
- 0x86ca30 void std::vector<DynamicObjectAction,std::allocator<DynamicObjectAction>>::emplace_back<EnhancedTriggerObject *&,GameObject *&,GameObject *&,GameObject *&,GameObject *&,GameObject *&,GameObject *&,GameObject *&>(EnhancedTriggerObject *&,GameObject *&,GameObject *&,GameObject *&,GameObject *&,GameObject *&,GameObject *&,GameObject *&) 692 B
- 0x874b4c void std::vector<DynamicObjectAction,std::allocator<DynamicObjectAction>>::_M_emplace_back_aux<EffectGameObject *&,GameObject *&,GameObject *&>(EffectGameObject *&,GameObject *&,GameObject *&) 468 B
- 0x5d4a70 std::vector<DynamicObjectAction,std::allocator<DynamicObjectAction>>::operator=(std::vector<DynamicObjectAction,std::allocator<DynamicObjectAction>> const&) 496 B
- 0x875d28 void std::vector<EnterEffectInstance,std::allocator<EnterEffectInstance>>::_M_emplace_back_aux<EnterEffectObject *&,int,int,unsigned int &,int &,int &,int>(EnterEffectObject *&,int,int,unsigned int &,int &,int &,int &&) 1224 B
- 0x874198 void std::vector<EnterEffectInstance,std::allocator<EnterEffectInstance>>::_M_emplace_back_aux<EnterEffectObject *&,int,int,int,int &,int &,int>(EnterEffectObject *&,int,int,int,int &,int &,int &&) 1224 B
- 0x898088 std::vector<EnterEffectInstance,std::allocator<EnterEffectInstance>>::_M_erase(__gnu_cxx::__normal_iterator<EnterEffectInstance*,std::vector<EnterEffectInstance,std::allocator<EnterEffectInstance>>>) 708 B
- 0x5e0cc8 std::vector<EnterEffectInstance,std::allocator<EnterEffectInstance>>::operator=(std::vector<EnterEffectInstance,std::allocator<EnterEffectInstance>> const&) 3104 B
- 0x8b16b8 void std::vector<GroupCommandObject2,std::allocator<GroupCommandObject2>>::_M_emplace_back_aux<>() 3748 B
- 0x8a9e7c std::vector<GroupCommandObject2,std::allocator<GroupCommandObject2>>::_M_erase(__gnu_cxx::__normal_iterator<GroupCommandObject2*,std::vector<GroupCommandObject2,std::allocator<GroupCommandObject2>>>) 1496 B
- 0x8be8c4 std::vector<GroupCommandObject2,std::allocator<GroupCommandObject2>>::operator=(std::vector<GroupCommandObject2,std::allocator<GroupCommandObject2>> const&) 2484 B
- 0x876938 std::vector<RecordButtonCommand,std::allocator<RecordButtonCommand>>::_M_default_append(unsigned long) 364 B
- 0x87679c void std::vector<RecordButtonCommand,std::allocator<RecordButtonCommand>>::_M_emplace_back_aux<RecordButtonCommand const&>(RecordButtonCommand const&) 216 B
- 0x8ab638 void std::vector<ToggleTriggerAction,std::allocator<ToggleTriggerAction>>::_M_emplace_back_aux<int &,bool &,std::vector const&<int,std::allocator<int>>,int &,int &>(int &,bool &,std::vector const&<int,std::allocator<int>>,int &,int &) 664 B
- 0x8a971c std::vector<ToggleTriggerAction,std::allocator<ToggleTriggerAction>>::_M_erase(__gnu_cxx::__normal_iterator<ToggleTriggerAction*,std::vector<ToggleTriggerAction,std::allocator<ToggleTriggerAction>>>) 228 B
- 0x5d35c4 std::vector<ToggleTriggerAction,std::allocator<ToggleTriggerAction>>::~vector() 108 B
- 0x8a6f20 std::vector<ToggleTriggerAction,std::allocator<ToggleTriggerAction>>::operator=(std::vector<ToggleTriggerAction,std::allocator<ToggleTriggerAction>> const&) 1084 B
- 0x8763e4 void std::vector<EventTriggerInstance,std::allocator<EventTriggerInstance>>::_M_emplace_back_aux<int &,std::vector const&<int,std::allocator<int>>,unsigned int const&,int &>(int &,std::vector const&<int,std::allocator<int>>,unsigned int const&,int &) 724 B
- 0x8761f0 std::vector<EventTriggerInstance,std::allocator<EventTriggerInstance>>::_M_erase(__gnu_cxx::__normal_iterator<EventTriggerInstance*,std::vector<EventTriggerInstance,std::allocator<EventTriggerInstance>>>) 220 B
- 0x5de730 std::vector<EventTriggerInstance,std::allocator<EventTriggerInstance>>::~vector() 108 B
- 0x747b98 void std::vector<GJAssetDownloadAction,std::allocator<GJAssetDownloadAction>>::_M_emplace_back_aux<int &,GJAssetType>(int &,GJAssetType &&) 280 B
- 0x5d48dc std::vector<AdvancedFollowInstance,std::allocator<AdvancedFollowInstance>>::operator=(std::vector<AdvancedFollowInstance,std::allocator<AdvancedFollowInstance>> const&) 404 B
- 0x8a8eec void std::vector<CollisionTriggerAction,std::allocator<CollisionTriggerAction>>::_M_emplace_back_aux<int &,int &,int &,bool &,bool &,std::vector const&<int,std::allocator<int>>,int &,int &>(int &,int &,int &,bool &,bool &,std::vector const&<int,std::allocator<int>>,int &,int &) 800 B
- 0x8a9614 std::vector<CollisionTriggerAction,std::allocator<CollisionTriggerAction>>::_M_erase(__gnu_cxx::__normal_iterator<CollisionTriggerAction*,std::vector<CollisionTriggerAction,std::allocator<CollisionTriggerAction>>>) 264 B
- 0x5d3558 std::vector<CollisionTriggerAction,std::allocator<CollisionTriggerAction>>::~vector() 108 B
- 0x8a735c std::vector<CollisionTriggerAction,std::allocator<CollisionTriggerAction>>::operator=(std::vector<CollisionTriggerAction,std::allocator<CollisionTriggerAction>> const&) 1248 B
- 0x8aa454 void std::vector<DynamicMoveCalculation,std::allocator<DynamicMoveCalculation>>::_M_emplace_back_aux<DynamicMoveCalculation>(DynamicMoveCalculation &&) 396 B
- 0x8ac414 std::vector<CAState,std::allocator<CAState>>::_M_default_append(unsigned long) 504 B
- 0x66de08 void std::vector<ChainNode,std::allocator<ChainNode>>::_M_emplace_back_aux<ChainNode const&>(ChainNode const&) 688 B
- 0x66f89c void std::vector<ChainNode,std::allocator<ChainNode>>::_M_emplace_back_aux<ChainNode>(ChainNode &&) 512 B
- 0x66b18c std::vector<ChainNode,std::allocator<ChainNode>>::~vector() 108 B
- 0x679c3c std::vector<ChainNode,std::allocator<ChainNode>>::operator=(std::vector<ChainNode,std::allocator<ChainNode>> const&) 1176 B
- 0x66fd30 void std::vector<GridGroup,std::allocator<GridGroup>>::_M_emplace_back_aux<GridGroup>(GridGroup &&) 684 B
- 0x66b8a4 std::vector<GridGroup,std::allocator<GridGroup>>::~vector() 108 B
- 0xb45e04 void std::vector<pugi::xml_node,std::allocator<pugi::xml_node>>::_M_emplace_back_aux<pugi::xml_node const&>(pugi::xml_node const&) 256 B
- 0xb47898 void std::vector<pugi::xml_node,std::allocator<pugi::xml_node>>::_M_emplace_back_aux<pugi::xml_node>(pugi::xml_node &&) 256 B
- 0x5d765c std::vector<cocos2d::_ccColor3B,std::allocator<cocos2d::_ccColor3B>>::_M_default_append(unsigned long) 1104 B
- 0x66c888 std::vector<cocos2d::CCPoint,std::allocator<cocos2d::CCPoint>>::_M_default_append(unsigned long) 480 B
- 0x66e624 void std::vector<cocos2d::CCPoint,std::allocator<cocos2d::CCPoint>>::_M_emplace_back_aux<cocos2d::CCPoint const&>(cocos2d::CCPoint const&) 312 B
- 0x66c480 std::vector<GameObject *,std::allocator<GameObject *>>::_M_default_append(unsigned long) 516 B
- 0x5d6b28 void std::vector<GameObject *,std::allocator<GameObject *>>::_M_emplace_back_aux<GameObject * const&>(GameObject * const&) 228 B
- 0x86c964 std::vector<GameObject *,std::allocator<GameObject *>>::reserve(unsigned long) 204 B
- 0x8a9a18 void std::vector<CCMoveCNode *,std::allocator<CCMoveCNode *>>::_M_emplace_back_aux<CCMoveCNode * const&>(CCMoveCNode * const&) 228 B
- 0x8a8ae4 std::vector<ColorAction *,std::allocator<ColorAction *>>::_M_default_append(unsigned long) 516 B
- 0x9ae9ec void std::vector<ChanceObject *,std::allocator<ChanceObject *>>::_M_emplace_back_aux<ChanceObject *>(ChanceObject * &&) 228 B
- 0x8a9334 void std::vector<KeyframeObject *,std::allocator<KeyframeObject *>>::_M_emplace_back_aux<KeyframeObject * const&>(KeyframeObject * const&) 228 B
- 0x8ae8c4 void std::vector<KeyframeObject *,std::allocator<KeyframeObject *>>::_M_emplace_back_aux<KeyframeObject *>(KeyframeObject * &&) 228 B
- 0x8a8ce8 std::vector<InheritanceNode *,std::allocator<InheritanceNode *>>::_M_default_append(unsigned long) 516 B
- 0x8766b8 void std::vector<LabelGameObject *,std::allocator<LabelGameObject *>>::_M_emplace_back_aux<LabelGameObject * const&>(LabelGameObject * const&) 228 B
- 0x66cda0 void std::vector<DelayedSpawnNode *,std::allocator<DelayedSpawnNode *>>::_M_emplace_back_aux<DelayedSpawnNode * const&>(DelayedSpawnNode * const&) 228 B
- 0x66e468 void std::vector<EffectGameObject *,std::allocator<EffectGameObject *>>::_M_emplace_back_aux<EffectGameObject * const&>(EffectGameObject * const&) 228 B
- 0x8a88e0 std::vector<ColorActionSprite *,std::allocator<ColorActionSprite *>>::_M_default_append(unsigned long) 516 B
- 0x8a9afc void std::vector<GroupCommandObject2 *,std::allocator<GroupCommandObject2 *>>::_M_emplace_back_aux<GroupCommandObject2 * const&>(GroupCommandObject2 * const&) 228 B
- 0x8aee8c void std::vector<GroupCommandObject2 *,std::allocator<GroupCommandObject2 *>>::_M_emplace_back_aux<GroupCommandObject2 *>(GroupCommandObject2 * &&) 228 B