2.2082 / android64 / libcocos2dcpp.so
raw · done
- 0x69403c EditorUI::shouldSnap(GameObject *) 80 B
- 0x68a938 EditorUI::toggleMode(cocos2d::CCObject *) 296 B
- 0x686064 EditorUI::toggleSnap(cocos2d::CCObject *) 132 B
- 0x695fc8 EditorUI::updateZoom(float) 484 B
- 0x6930a0 EditorUI::applyOffset(GameObject *) 160 B
- 0x6c4318 EditorUI::copyObjects(cocos2d::CCArray *,bool,bool) 1240 B
- 0x6be278 EditorUI::deselectAll(void) 132 B
- 0x68c968 EditorUI::editObject2(cocos2d::CCObject *) 8 B
- 0x68c970 EditorUI::editObject3(cocos2d::CCObject *) 8 B
- 0x68a158 EditorUI::getNeighbor(int,cocos2d::CCPoint,GJSmartDirection,cocos2d::CCArray *) 276 B
- 0x6b5870 EditorUI::onCopyState(cocos2d::CCObject *) 68 B
- 0x6be2fc EditorUI::onDeleteAll(cocos2d::CCObject *) 36 B
- 0x6c4dc4 EditorUI::onDuplicate(cocos2d::CCObject *) 632 B
- 0x68e4c0 EditorUI::onEditColor(cocos2d::CCObject *) 112 B
- 0x68e924 EditorUI::onGoToLayer(cocos2d::CCObject *) 224 B
- 0x68ea30 EditorUI::onGroupDown(cocos2d::CCObject *) 28 B
- 0x68ea4c EditorUI::onLockLayer(cocos2d::CCObject *) 76 B
- 0x696508 EditorUI::scrollWheel(float,float) 264 B
- 0x685f54 EditorUI::toggleSwipe(cocos2d::CCObject *) 136 B
- 0x6b5c9c EditorUI::alignObjects(cocos2d::CCArray *,bool) 1280 B
- 0x69002c EditorUI::angleChanged(float) 312 B
- 0x6c5040 EditorUI::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 1512 B
- 0x6c2888 EditorUI::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 2176 B
- 0x6c1824 EditorUI::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 1336 B
- 0x9d00fc EditorUI::createExtras(cocos2d::CCArray *) 188 B
- 0x688ea8 EditorUI::createObject(int,cocos2d::CCPoint) 188 B
- 0x6c05dc EditorUI::createPrefab(GJSmartTemplate *,std::string,int) 1092 B
- 0x6969f8 EditorUI::deleteObject(GameObject *,bool) 112 B
- 0x6870c4 EditorUI::enableButton(CreateMenuItem *) 360 B
- 0x693b40 EditorUI::flipObjectsX(cocos2d::CCArray *) 440 B
- 0x693cfc EditorUI::flipObjectsY(cocos2d::CCArray *) 440 B
- 0x6947bc EditorUI::getCreateBtn(int,int) 1804 B
- 0x68bb20 EditorUI::getGroupInfo(GameObject *,cocos2d::CCArray *,int &,int &,int &) 256 B
- 0x68f050 EditorUI::getSnapAngle(GameObject *,cocos2d::CCArray *) 168 B
- 0x690768 EditorUI::offsetForKey(int) 10080 B
- 0x686c18 EditorUI::onDeleteInfo(cocos2d::CCObject *) 280 B
- 0x685f08 EditorUI::onFindObject(cocos2d::CCObject *) 76 B
- 0x6c33d4 EditorUI::onPasteColor(cocos2d::CCObject *) 84 B
- 0x6c3380 EditorUI::onPasteState(cocos2d::CCObject *) 84 B
- 0x6bf1fc EditorUI::pasteObjects(std::string,bool,bool) 2640 B
- 0x693000 EditorUI::removeOffset(GameObject *) 160 B
- 0x6b7894 EditorUI::scaleObjects(cocos2d::CCArray *,float,float,cocos2d::CCPoint,ObjectScaleType,bool) 904 B
- 0x6be48c EditorUI::selectObject(GameObject *,bool) 236 B
- 0x6895bc EditorUI::showMaxError(void) 356 B
- 0x6870bc EditorUI::toggleLockUI(bool) 8 B
- 0x68f930 EditorUI::updateSlider(void) 68 B
- 0x68722c EditorUI::disableButton(CreateMenuItem *) 288 B
- 0x6c4c40 EditorUI::doCopyObjects(bool) 380 B
- 0x9cbd90 EditorUI::edgeForObject(int,int) 788 B
- 0x690474 EditorUI::getTouchPoint(cocos2d::CCTouch *,cocos2d::CCEvent *) 148 B
- 0x68f474 EditorUI::moveGamelayer(cocos2d::CCPoint) 148 B
- 0x685eac EditorUI::onColorFilter(cocos2d::CCObject *) 92 B
- 0x6bedcc EditorUI::onDeselectAll(cocos2d::CCObject *) 68 B
- 0x6b57a4 EditorUI::onGroupSticky(cocos2d::CCObject *) 68 B
- 0x689e6c EditorUI::onToggleGuide(EffectGameObject *) 84 B
- 0x68fc64 EditorUI::rotateObjects(cocos2d::CCArray *,float,cocos2d::CCPoint) 956 B
- 0x6b7c20 EditorUI::scaleXChanged(float,bool) 184 B
- 0x6b7ce0 EditorUI::scaleYChanged(float,bool) 184 B
- 0x6be8e8 EditorUI::selectObjects(cocos2d::CCArray *,bool) 1252 B
- 0x68bafc EditorUI::setupEditMenu(void) 36 B
- 0x68f7bc EditorUI::sliderChanged(cocos2d::CCObject *) 188 B
- 0x6b5000 EditorUI::updateButtons(void) 1956 B
- 0x68f878 EditorUI::valueFromXPos(float) 180 B
- 0x68f740 EditorUI::xPosFromValue(float) 120 B
- 0x696478 EditorUI::zoomGameLayer(bool) 124 B
- 0x68ac68 EditorUI::createMoveMenu(void) 3724 B
- 0x9cc72c EditorUI::createOutlines(cocos2d::CCArray *) 2812 B
- 0x68cf58 EditorUI::deselectObject(GameObject *) 136 B
- 0x68cf08 EditorUI::deselectObject(void) 80 B
- 0x6c39f8 EditorUI::doPasteInPlace(bool) 292 B
- 0x6c37a0 EditorUI::doPasteObjects(bool) 592 B
- 0x694300 EditorUI::findSnapObject(cocos2d::CCPoint,float) 316 B
- 0x69408c EditorUI::findSnapObject(cocos2d::CCArray *,float) 624 B
- 0x68f974 EditorUI::getGroupCenter(cocos2d::CCArray *,bool) 532 B
- 0x696468 EditorUI::keyBackClicked(void) 8 B
- 0x68ebc4 EditorUI::moveForCommand(EditCommand) 652 B
- 0x6b9370 EditorUI::moveObjectCall(EditCommand) 480 B
- 0x6b9550 EditorUI::moveObjectCall(cocos2d::CCObject *) 52 B
- 0x689df8 EditorUI::onCreateButton(cocos2d::CCObject *) 60 B
- 0x6bfc4c EditorUI::onCreateObject(int) 2144 B
- 0x6c3b1c EditorUI::onPasteInPlace(cocos2d::CCObject *) 8 B
- 0x6b582c EditorUI::onStickyToggle(cocos2d::CCObject *) 68 B
- 0x69627c EditorUI::onStopPlaytest(cocos2d::CCObject *) 68 B
- 0x688698 EditorUI::playCircleAnim(cocos2d::CCPoint,float,float) 132 B
- 0x6c11c8 EditorUI::redoLastAction(cocos2d::CCObject *) 104 B
- 0x68a540 EditorUI::replaceGroupID(GameObject *,int,int) 612 B
- 0x6b7da0 EditorUI::scaleXYChanged(float,float,bool) 228 B
- 0x689ad4 EditorUI::selectBuildTab(int) 360 B
- 0x685fdc EditorUI::toggleFreeMove(cocos2d::CCObject *) 136 B
- 0x6c1160 EditorUI::undoLastAction(cocos2d::CCObject *) 104 B
- 0x68a7f0 EditorUI::updateEditMenu(void) 80 B
- 0x6be320 EditorUI::FLAlert_Clicked(FLAlertLayer *,bool) 232 B
- 0x689008 EditorUI::addSnapPosition(cocos2d::CCPoint) 64 B
- 0x6c3428 EditorUI::assignNewGroups(bool) 516 B
- 0x689048 EditorUI::canSelectObject(GameObject *) 228 B
- 0x6c16a8 EditorUI::clickOnPosition(cocos2d::CCPoint) 380 B
- 0x9cd228 EditorUI::createRockBases(cocos2d::CCArray *) 2268 B
- 0x9cc2d0 EditorUI::createRockEdges(cocos2d::CCArray *) 1116 B
- 0x68a7a4 EditorUI::findTriggerTest(void) 76 B
- 0x6906a4 EditorUI::getCycledObject(cocos2d::CCArray *,bool) 196 B