2.2082 / android64 / libcocos2dcpp.so
raw · done
- 0xadb450 cocos2d::CCGrid3D::~CCGrid3D() 36 B
- 0xadb34c cocos2d::CCGrid3D::~CCGrid3D() 112 B
- 0xac29ec cocos2d::CCJumpBy::copyWithZone(cocos2d::CCZone *) 260 B
- 0xac037c cocos2d::CCJumpBy::startWithTarget(cocos2d::CCNode *) 72 B
- 0xac2858 cocos2d::CCJumpBy::initWithDuration(float,cocos2d::CCPoint const&,float,unsigned int) 96 B
- 0xac28b8 cocos2d::CCJumpBy::create(float,cocos2d::CCPoint const&,float,unsigned int) 176 B
- 0xac06bc cocos2d::CCJumpBy::update(float) 352 B
- 0xac2968 cocos2d::CCJumpBy::reverse(void) 132 B
- 0xabf828 cocos2d::CCJumpBy::~CCJumpBy() 52 B
- 0xabf814 cocos2d::CCJumpBy::~CCJumpBy() 20 B
- 0xac2af0 cocos2d::CCJumpTo::copyWithZone(cocos2d::CCZone *) 276 B
- 0xac040c cocos2d::CCJumpTo::startWithTarget(cocos2d::CCNode *) 128 B
- 0xac2c04 cocos2d::CCJumpTo::create(float,cocos2d::CCPoint const&,float,int) 192 B
- 0xabf870 cocos2d::CCJumpTo::~CCJumpTo() 52 B
- 0xabf85c cocos2d::CCJumpTo::~CCJumpTo() 20 B
- 0xabbf60 cocos2d::CCLens3D::setPosition(cocos2d::CCPoint const&) 84 B
- 0xabc148 cocos2d::CCLens3D::copyWithZone(cocos2d::CCZone *) 268 B
- 0xabbfb4 cocos2d::CCLens3D::initWithDuration(float,cocos2d::CCSize const&,cocos2d::CCPoint const&,float) 184 B
- 0xabc070 cocos2d::CCLens3D::create(float,cocos2d::CCSize const&,cocos2d::CCPoint const&,float) 216 B
- 0xabb9d8 cocos2d::CCLens3D::update(float) 516 B
- 0xabb8a4 cocos2d::CCLens3D::~CCLens3D() 52 B
- 0xabb890 cocos2d::CCLens3D::~CCLens3D() 20 B
- 0xabc810 cocos2d::CCLiquid::copyWithZone(cocos2d::CCZone *) 256 B
- 0xabc6f8 cocos2d::CCLiquid::initWithDuration(float,cocos2d::CCSize const&,unsigned int,float) 72 B
- 0xabc740 cocos2d::CCLiquid::create(float,cocos2d::CCSize const&,unsigned int,float) 208 B
- 0xaba81c cocos2d::CCLiquid::update(float) 388 B
- 0xabb7cc cocos2d::CCLiquid::~CCLiquid() 52 B
- 0xabb7b8 cocos2d::CCLiquid::~CCLiquid() 20 B
- 0xb0b054 cocos2d::CCLuaLog(char const*) 28 B
- 0xac2300 cocos2d::CCMoveBy::copyWithZone(cocos2d::CCZone *) 244 B
- 0xac0334 cocos2d::CCMoveBy::startWithTarget(cocos2d::CCNode *) 72 B
- 0xac21b0 cocos2d::CCMoveBy::initWithDuration(float,cocos2d::CCPoint const&) 64 B
- 0xac21f0 cocos2d::CCMoveBy::create(float,cocos2d::CCPoint const&) 156 B
- 0xac05b4 cocos2d::CCMoveBy::update(float) 264 B
- 0xac228c cocos2d::CCMoveBy::reverse(void) 116 B
- 0xabf948 cocos2d::CCMoveBy::~CCMoveBy() 52 B
- 0xabf934 cocos2d::CCMoveBy::~CCMoveBy() 20 B
- 0xac24e8 cocos2d::CCMoveTo::copyWithZone(cocos2d::CCZone *) 268 B
- 0xac048c cocos2d::CCMoveTo::startWithTarget(cocos2d::CCNode *) 128 B
- 0xac23f4 cocos2d::CCMoveTo::initWithDuration(float,cocos2d::CCPoint const&) 64 B
- 0xac2434 cocos2d::CCMoveTo::create(float,cocos2d::CCPoint const&) 180 B
- 0xabf990 cocos2d::CCMoveTo::~CCMoveTo() 52 B
- 0xabf97c cocos2d::CCMoveTo::~CCMoveTo() 20 B
- 0xad2b00 cocos2d::CCObject::autorelease(void) 44 B
- 0xad292c cocos2d::CCObject::acceptVisitor(cocos2d::CCDataVisitor &) 40 B
- 0xad2b44 cocos2d::CCObject::createWithCoder(DS_Dictionary *) 8 B
- 0xad2964 cocos2d::CCObject::encodeWithCoder(DS_Dictionary *) 4 B
- 0xad2aa4 cocos2d::CCObject::copy(void) 32 B
- 0xad2af0 cocos2d::CCObject::retain(void) 16 B
- 0xad295c cocos2d::CCObject::setTag(int) 8 B
- 0x56a7d4 cocos2d::CCObject::update(float) 4 B
- 0xad2920 cocos2d::CCObject::isEqual(cocos2d::CCObject const*) 12 B
- 0xad2ac4 cocos2d::CCObject::release(void) 44 B
- 0xad2968 cocos2d::CCObject::canEncode(void) 8 B
- 0xad2a4c cocos2d::CCObject::CCObject(void) 88 B
- 0xad2a28 cocos2d::CCObject::~CCObject() 36 B
- 0xad2970 cocos2d::CCObject::~CCObject() 184 B
- 0xac1b4c cocos2d::CCRepeat::copyWithZone(cocos2d::CCZone *) 244 B
- 0xac19e0 cocos2d::CCRepeat::initWithAction(cocos2d::CCFiniteTimeAction *,unsigned int) 176 B
- 0xabf128 cocos2d::CCRepeat::startWithTarget(cocos2d::CCNode *) 84 B
- 0xabfb7c cocos2d::CCRepeat::stop(void) 52 B
- 0xac1a90 cocos2d::CCRepeat::create(cocos2d::CCFiniteTimeAction *,unsigned int) 136 B
- 0xabeb60 cocos2d::CCRepeat::isDone(void) 20 B
- 0xac0b48 cocos2d::CCRepeat::update(float) 420 B
- 0xac1b18 cocos2d::CCRepeat::reverse(void) 52 B
- 0xabf300 cocos2d::CCRepeat::~CCRepeat() 36 B
- 0xabf2b4 cocos2d::CCRepeat::~CCRepeat() 76 B
- 0xac02ec cocos2d::CCSkewBy::startWithTarget(cocos2d::CCNode *) 72 B
- 0xac1514 cocos2d::CCSkewBy::initWithDuration(float,float,float) 72 B
- 0xac2790 cocos2d::CCSkewBy::create(float,float,float) 176 B
- 0xac2840 cocos2d::CCSkewBy::reverse(void) 24 B
- 0xabf900 cocos2d::CCSkewBy::~CCSkewBy() 52 B
- 0xabf8ec cocos2d::CCSkewBy::~CCSkewBy() 20 B
- 0xac26d4 cocos2d::CCSkewTo::copyWithZone(cocos2d::CCZone *) 188 B
- 0xac01d0 cocos2d::CCSkewTo::startWithTarget(cocos2d::CCNode *) 268 B
- 0xac14cc cocos2d::CCSkewTo::initWithDuration(float,float,float) 72 B
- 0xac264c cocos2d::CCSkewTo::create(float,float,float) 136 B
- 0xabece8 cocos2d::CCSkewTo::update(float) 104 B
- 0xac25f4 cocos2d::CCSkewTo::CCSkewTo(void) 88 B
- 0xabf8b8 cocos2d::CCSkewTo::~CCSkewTo() 52 B
- 0xabf8a4 cocos2d::CCSkewTo::~CCSkewTo() 20 B
- 0xb14ab4 cocos2d::CCSprite::getTexture(void) 8 B
- 0xb16e24 cocos2d::CCSprite::setOpacity(unsigned char) 136 B
- 0xb154a4 cocos2d::CCSprite::setTexture(cocos2d::CCTexture2D *) 336 B
- 0xb16cc4 cocos2d::CCSprite::setVertexZ(float) 116 B
- 0xb16db0 cocos2d::CCSprite::setVisible(bool) 116 B
- 0xb16784 cocos2d::CCSprite::removeChild(cocos2d::CCNode *,bool) 68 B
- 0xb16880 cocos2d::CCSprite::setPosition(cocos2d::CCPoint const&) 140 B
- 0xb1690c cocos2d::CCSprite::setRotation(float) 116 B
- 0xb15f00 cocos2d::CCSprite::updateColor(void) 224 B
- 0xb15358 cocos2d::CCSprite::displayFrame(void) 332 B
- 0xb14aac cocos2d::CCSprite::getBatchNode(void) 8 B
- 0x56ee3c cocos2d::CCSprite::getBlendFunc(void) 12 B
- 0xb14bac cocos2d::CCSprite::initWithFile(char const*) 208 B
- 0xb14c7c cocos2d::CCSprite::initWithFile(char const*,cocos2d::CCRect const&) 100 B
- 0xb166e4 cocos2d::CCSprite::reorderChild(cocos2d::CCNode *,int) 160 B
- 0xb15ab8 cocos2d::CCSprite::setBatchNode(cocos2d::CCSpriteBatchNode *) 96 B
- 0x56ee28 cocos2d::CCSprite::setBlendFunc(cocos2d::_ccBlendFunc) 12 B
- 0xb16980 cocos2d::CCSprite::setRotationX(float) 116 B
- 0xb169f4 cocos2d::CCSprite::setRotationY(float) 116 B