2.2082 / android64 / libcocos2dcpp.so
raw · done
- 0xb0bc1c cocos2d::CCImage::_initWithJpgData(void *,int) 540 B
- 0xb0be40 cocos2d::CCImage::_initWithPngData(void *,int) 1180 B
- 0xb0c4b4 cocos2d::CCImage::_initWithRawData(void *,int,int,int,int,bool) 128 B
- 0xb0c2f0 cocos2d::CCImage::_initWithTiffData(void *,int) 452 B
- 0xb0c534 cocos2d::CCImage::initWithImageData(void *,int,cocos2d::CCImage::EImageFormat,int,int,int,int) 312 B
- 0xb0c740 cocos2d::CCImage::initWithImageFile(char const*,cocos2d::CCImage::EImageFormat) 348 B
- 0xb0d7c4 cocos2d::CCImage::initWithStringShadowStroke(char const*,int,int,cocos2d::CCImage::ETextAlign,char const*,int,float,float,float,bool,float,float,float,float,bool,float,float,float,float) 1032 B
- 0xb0c66c cocos2d::CCImage::initWithImageFileThreadSafe(char const*,cocos2d::CCImage::EImageFormat) 212 B
- 0xb0bbd0 cocos2d::CCImage::CCImage(void) 76 B
- 0xb0b9ac cocos2d::CCImage::~CCImage() 36 B
- 0xb0b96c cocos2d::CCImage::~CCImage() 64 B
- 0xaeb220 cocos2d::CCLayer::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 52 B
- 0xaeb27c cocos2d::CCLayer::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 24 B
- 0xaeb25c cocos2d::CCLayer::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 24 B
- 0xae9ca4 cocos2d::CCLayer::getTouchMode(void) 8 B
- 0xaea710 cocos2d::CCLayer::setTouchMode(cocos2d::ccTouchesMode) 100 B
- 0xaeb048 cocos2d::CCLayer::didAccelerate(cocos2d::CCAcceleration *) 64 B
- 0xaeb304 cocos2d::CCLayer::ccTouchesBegan(cocos2d::CCSet *,cocos2d::CCEvent *) 24 B
- 0xaeb344 cocos2d::CCLayer::ccTouchesEnded(cocos2d::CCSet *,cocos2d::CCEvent *) 24 B
- 0xaeb324 cocos2d::CCLayer::ccTouchesMoved(cocos2d::CCSet *,cocos2d::CCEvent *) 24 B
- 0xae9cc4 cocos2d::CCLayer::isMouseEnabled(void) 8 B
- 0xae9c94 cocos2d::CCLayer::isTouchEnabled(void) 8 B
- 0xaea23c cocos2d::CCLayer::keyBackClicked(void) 80 B
- 0xaea294 cocos2d::CCLayer::keyMenuClicked(void) 60 B
- 0xae9cb4 cocos2d::CCLayer::isKeypadEnabled(void) 8 B
- 0xaeaa6c cocos2d::CCLayer::setMouseEnabled(bool) 112 B
- 0xaea858 cocos2d::CCLayer::setTouchEnabled(bool) 104 B
- 0xaeb29c cocos2d::CCLayer::ccTouchCancelled(cocos2d::CCTouch *,cocos2d::CCEvent *) 24 B
- 0xae9c9c cocos2d::CCLayer::getTouchPriority(void) 8 B
- 0xaea97c cocos2d::CCLayer::setKeypadEnabled(bool) 128 B
- 0xaea774 cocos2d::CCLayer::setTouchPriority(int) 100 B
- 0xae9cbc cocos2d::CCLayer::isKeyboardEnabled(void) 8 B
- 0xaeb364 cocos2d::CCLayer::ccTouchesCancelled(cocos2d::CCSet *,cocos2d::CCEvent *) 24 B
- 0xaea9fc cocos2d::CCLayer::setKeyboardEnabled(bool) 112 B
- 0x56bac0 cocos2d::CCLayer::getPreviousPriority(void) 8 B
- 0x56bab0 cocos2d::CCLayer::setPreviousPriority(int) 8 B
- 0xae9cac cocos2d::CCLayer::isAccelerometerEnabled(void) 8 B
- 0xaea8c0 cocos2d::CCLayer::setAccelerometerEnabled(bool) 112 B
- 0xaeb2bc cocos2d::CCLayer::excuteScriptTouchHandler(int,cocos2d::CCSet *) 72 B
- 0xaeb1d8 cocos2d::CCLayer::excuteScriptTouchHandler(int,cocos2d::CCTouch *) 72 B
- 0xaea930 cocos2d::CCLayer::setAccelerometerInterval(double) 76 B
- 0xaec584 cocos2d::CCLayer::onEnterTransitionDidFinish(void) 64 B
- 0xaea1ac cocos2d::CCLayer::registerScriptTouchHandler(int,bool,int,bool) 96 B
- 0xaeb710 cocos2d::CCLayer::registerScriptKeypadHandler(int) 52 B
- 0xaea130 cocos2d::CCLayer::registerWithTouchDispatcher(void) 124 B
- 0xaea20c cocos2d::CCLayer::unregisterScriptTouchHandler(void) 48 B
- 0xaeb3e8 cocos2d::CCLayer::unregisterScriptKeypadHandler(void) 48 B
- 0xaeb3b4 cocos2d::CCLayer::registerScriptAccelerateHandler(int) 52 B
- 0xaeb384 cocos2d::CCLayer::unregisterScriptAccelerateHandler(void) 48 B
- 0xae9fbc cocos2d::CCLayer::init(void) 140 B
- 0xaeb16c cocos2d::CCLayer::create(void) 108 B
- 0xaec4b0 cocos2d::CCLayer::onExit(void) 212 B
- 0xaeaadc cocos2d::CCLayer::keyDown(cocos2d::enumKeyCodes,double) 60 B
- 0xaec3d4 cocos2d::CCLayer::onEnter(void) 220 B
- 0xaeb090 cocos2d::CCLayer::CCLayer(void) 220 B
- 0xaeb48c cocos2d::CCLayer::~CCLayer() 36 B
- 0xaeb418 cocos2d::CCLayer::~CCLayer() 108 B
- 0xabe310 cocos2d::CCPlace::copyWithZone(cocos2d::CCZone *) 180 B
- 0xabe270 cocos2d::CCPlace::initWithPosition(cocos2d::CCPoint const&) 28 B
- 0xabe28c cocos2d::CCPlace::create(cocos2d::CCPoint const&) 132 B
- 0xabcf5c cocos2d::CCPlace::update(float) 40 B
- 0xabd1f4 cocos2d::CCPlace::~CCPlace() 52 B
- 0xabd1e0 cocos2d::CCPlace::~CCPlace() 20 B
- 0xace63c cocos2d::CCPoint::setPoint(float,float) 12 B
- 0xace4f8 cocos2d::CCPoint::CCPoint(cocos2d::CCSize const&) 20 B
- 0xace4e4 cocos2d::CCPoint::CCPoint(cocos2d::CCPoint const&) 20 B
- 0xace4d8 cocos2d::CCPoint::CCPoint(float,float) 12 B
- 0xace4c8 cocos2d::CCPoint::CCPoint(void) 16 B
- 0xace674 cocos2d::CCPoint::operator=(cocos2d::CCSize const&) 44 B
- 0xace648 cocos2d::CCPoint::operator=(cocos2d::CCPoint const&) 44 B
- 0xaec778 cocos2d::CCScene::getHighestChildZ(void) 116 B
- 0xaec5fc cocos2d::CCScene::init(void) 132 B
- 0xaec70c cocos2d::CCScene::create(void) 108 B
- 0xaec680 cocos2d::CCScene::CCScene(void) 140 B
- 0xaec5d8 cocos2d::CCScene::~CCScene() 36 B
- 0xaec5c4 cocos2d::CCScene::~CCScene() 20 B
- 0xac42c4 cocos2d::CCSpawn::copyWithZone(cocos2d::CCZone *) 272 B
- 0xabeef8 cocos2d::CCSpawn::startWithTarget(cocos2d::CCNode *) 84 B
- 0xac3ee8 cocos2d::CCSpawn::initWithTwoActions(cocos2d::CCFiniteTimeAction *,cocos2d::CCFiniteTimeAction *) 200 B
- 0xac3fb0 cocos2d::CCSpawn::createWithTwoActions(cocos2d::CCFiniteTimeAction *,cocos2d::CCFiniteTimeAction *) 128 B
- 0xac4030 cocos2d::CCSpawn::createWithVariableList(cocos2d::CCFiniteTimeAction *,std::__va_list) 212 B
- 0xabfbb0 cocos2d::CCSpawn::stop(void) 72 B
- 0xac4104 cocos2d::CCSpawn::create(cocos2d::CCFiniteTimeAction *,...) 184 B
- 0xac41bc cocos2d::CCSpawn::create(cocos2d::CCArray *) 184 B
- 0xabeb7c cocos2d::CCSpawn::update(float) 84 B
- 0xac4274 cocos2d::CCSpawn::reverse(void) 80 B
- 0xabf3ec cocos2d::CCSpawn::~CCSpawn() 36 B
- 0xabf394 cocos2d::CCSpawn::~CCSpawn() 88 B
- 0xab411c cocos2d::CCSpeed::copyWithZone(cocos2d::CCZone *) 216 B
- 0xab4018 cocos2d::CCSpeed::initWithAction(cocos2d::CCActionInterval *,float) 64 B
- 0xab41f4 cocos2d::CCSpeed::setInnerAction(cocos2d::CCActionInterval *) 80 B
- 0xab3ac4 cocos2d::CCSpeed::startWithTarget(cocos2d::CCNode *) 60 B
- 0xab3b34 cocos2d::CCSpeed::step(float) 44 B
- 0xab3b00 cocos2d::CCSpeed::stop(void) 52 B
- 0xab4058 cocos2d::CCSpeed::create(cocos2d::CCActionInterval *,float) 144 B
- 0xab3b60 cocos2d::CCSpeed::isDone(void) 36 B
- 0xab40e8 cocos2d::CCSpeed::reverse(void) 52 B
- 0xab3c74 cocos2d::CCSpeed::~CCSpeed() 36 B
- 0xab3c38 cocos2d::CCSpeed::~CCSpeed() 60 B
- 0xab0d60 cocos2d::CCTimer::setInterval(float) 8 B