2.2082 / android64 / libcocos2dcpp.so
raw · done
- 0xa8f5c0 AudioAssetsBrowser::musicActionFinished(GJMusicAction) 4 B
- 0xa8f54c AudioAssetsBrowser::trySetupAudioBrowser(void) 116 B
- 0xa8eab8 AudioAssetsBrowser::registerWithTouchDispatcher(void) 56 B
- 0xa8f5cc AudioAssetsBrowser::init(std::vector<int,std::allocator<int>> &,std::vector<int,std::allocator<int>> &) 1324 B
- 0xa8fb2c AudioAssetsBrowser::create(std::vector<int,std::allocator<int>> &,std::vector<int,std::allocator<int>> &) 344 B
- 0xa8eaf0 AudioAssetsBrowser::onInfo(cocos2d::CCObject *) 2176 B
- 0xa8f374 AudioAssetsBrowser::onPage(cocos2d::CCObject *) 4 B
- 0xa8e97c AudioAssetsBrowser::onClose(cocos2d::CCObject *) 64 B
- 0xa8f37c AudioAssetsBrowser::setupList(void) 456 B
- 0xa8ea7c AudioAssetsBrowser::~AudioAssetsBrowser() 36 B
- 0xa8e9cc AudioAssetsBrowser::~AudioAssetsBrowser() 168 B
- 0xa24e54 CharacterColorPage::checkColor(int,UnlockType) 104 B
- 0xa25548 CharacterColorPage::toggleGlow(cocos2d::CCObject *) 56 B
- 0xa244a8 CharacterColorPage::toggleShip(cocos2d::CCObject *) 192 B
- 0xa24ebc CharacterColorPage::colorForIndex(int) 32 B
- 0xa25580 CharacterColorPage::onPlayerColor(cocos2d::CCObject *) 568 B
- 0xa243cc CharacterColorPage::keyBackClicked(void) 8 B
- 0xa24edc CharacterColorPage::offsetForIndex(int) 144 B
- 0xa263a4 CharacterColorPage::FLAlert_Clicked(FLAlertLayer *,bool) 4 B
- 0xa24f74 CharacterColorPage::createColorMenu(void) 1052 B
- 0xa24748 CharacterColorPage::toggleGlowItems(bool) 104 B
- 0xa24820 CharacterColorPage::updateColorMode(int) 892 B
- 0xa253a8 CharacterColorPage::updateIconColors(void) 416 B
- 0xa247b0 CharacterColorPage::activeColorForMode(int) 112 B
- 0xa24570 CharacterColorPage::registerWithTouchDispatcher(void) 56 B
- 0xa257c0 CharacterColorPage::init(void) 2684 B
- 0xa245a8 CharacterColorPage::show(void) 404 B
- 0xa26280 CharacterColorPage::create(void) 292 B
- 0xa24b9c CharacterColorPage::onMode(cocos2d::CCObject *) 696 B
- 0xa24374 CharacterColorPage::onClose(cocos2d::CCObject *) 88 B
- 0xa2447c CharacterColorPage::~CharacterColorPage() 36 B
- 0xa243dc CharacterColorPage::~CharacterColorPage() 152 B
- 0x8a3620 ColorChannelSprite::updateValues(ColorAction *) 268 B
- 0x8a3360 ColorChannelSprite::updateOpacity(float) 388 B
- 0x8a34e8 ColorChannelSprite::updateBlending(bool) 312 B
- 0x8a3190 ColorChannelSprite::updateCopyLabel(int,bool) 464 B
- 0x8a24d4 ColorChannelSprite::init(void) 12 B
- 0x8a30e8 ColorChannelSprite::create(void) 168 B
- 0x8a26a4 ColorChannelSprite::~ColorChannelSprite() 68 B
- 0x8a2680 ColorChannelSprite::~ColorChannelSprite() 36 B
- 0x83f8fc ColorSetupDelegate::colorSetupClosed(int) 4 B
- 0x8e1798 ConfigureHSVWidget::onResetHSV(cocos2d::CCObject *) 116 B
- 0x8e0d34 ConfigureHSVWidget::textChanged(CCTextInputNode *) 640 B
- 0x8e0fbc ConfigureHSVWidget::updateLabels(void) 1524 B
- 0x8e15b0 ConfigureHSVWidget::sliderChanged(cocos2d::CCObject *) 272 B
- 0x8e0c0c ConfigureHSVWidget::updateSliders(void) 288 B
- 0x8e16c8 ConfigureHSVWidget::onToggleSConst(cocos2d::CCObject *) 104 B
- 0x8e1730 ConfigureHSVWidget::onToggleVConst(cocos2d::CCObject *) 104 B
- 0x8e071c ConfigureHSVWidget::textInputClosed(CCTextInputNode *) 28 B
- 0x8e0710 ConfigureHSVWidget::textInputOpened(CCTextInputNode *) 4 B
- 0x8e0828 ConfigureHSVWidget::createTextInputNode(cocos2d::CCPoint,int) 708 B
- 0x8e180c ConfigureHSVWidget::init(cocos2d::_ccHSVValue,bool,bool) 2416 B
- 0x8e21ac ConfigureHSVWidget::create(cocos2d::_ccHSVValue,bool,bool) 224 B
- 0x8e2778 ConfigureHSVWidget::getHSV(GameObject *,cocos2d::CCArray *,int) 516 B
- 0x8e0b04 ConfigureHSVWidget::onClose(void) 88 B
- 0x8e0804 ConfigureHSVWidget::~ConfigureHSVWidget() 36 B
- 0x8e07c0 ConfigureHSVWidget::~ConfigureHSVWidget() 68 B
- 0x6088a0 CustomSongDelegate::songIDChanged(int) 4 B
- 0x6088a4 CustomSongDelegate::getActiveSongID(void) 8 B
- 0x8c2080 EditorOptionsLayer::onButtonRows(cocos2d::CCObject *) 140 B
- 0x8db330 EditorOptionsLayer::setupOptions(void) 2392 B
- 0x8c1ff4 EditorOptionsLayer::onButtonsPerRow(cocos2d::CCObject *) 140 B
- 0x8c93e4 EditorOptionsLayer::init(void) 24 B
- 0x8c96bc EditorOptionsLayer::create(void) 760 B
- 0x8c2934 EditorOptionsLayer::onClose(cocos2d::CCObject *) 208 B
- 0x8c40c4 EditorOptionsLayer::~EditorOptionsLayer() 36 B
- 0x8c4058 EditorOptionsLayer::~EditorOptionsLayer() 100 B
- 0x5d6084 EffectManagerState::~EffectManagerState() 728 B
- 0x5ddd7c EffectManagerState::operator=(EffectManagerState&&) 2484 B
- 0x652b64 EnhancedGameObject::customSetup(void) 4288 B
- 0x64727c EnhancedGameObject::resetObject(void) 136 B
- 0x6526cc EnhancedGameObject::updateState(int) 60 B
- 0x659ad0 EnhancedGameObject::getSaveString(GJBaseGameLayer *) 4364 B
- 0x640b3c EnhancedGameObject::powerOnObject(int) 20 B
- 0x640b14 EnhancedGameObject::restoreObject(void) 40 B
- 0x640b50 EnhancedGameObject::powerOffObject(void) 20 B
- 0x652708 EnhancedGameObject::updateUserCoin(void) 320 B
- 0x640b64 EnhancedGameObject::canMultiActivate(bool) 28 B
- 0x641ba8 EnhancedGameObject::deactivateObject(bool) 104 B
- 0x640b90 EnhancedGameObject::hasBeenActivated(void) 20 B
- 0x64abdc EnhancedGameObject::saveActiveColors(void) 128 B
- 0x640b80 EnhancedGameObject::triggerActivated(float) 16 B
- 0x9b0c30 EnhancedGameObject::triggerAnimation(void) 92 B
- 0x641c10 EnhancedGameObject::activatedByPlayer(PlayerObject *) 108 B
- 0x6528f8 EnhancedGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 620 B
- 0x640268 EnhancedGameObject::stateSensitiveOff(GJBaseGameLayer *) 4 B
- 0x6414d8 EnhancedGameObject::animationTriggered(void) 16 B
- 0x652848 EnhancedGameObject::createRotateAction(float,int) 160 B
- 0x640274 EnhancedGameObject::getHasRotateAction(void) 8 B
- 0x653c8c EnhancedGameObject::updateRotateAction(float) 268 B
- 0x6528ec EnhancedGameObject::refreshRotateAction(void) 12 B
- 0x9b2574 EnhancedGameObject::resetSyncedAnimation(void) 80 B
- 0x6409d4 EnhancedGameObject::canAllowMultiActivate(void) 320 B
- 0x64026c EnhancedGameObject::getHasSyncedAnimation(void) 8 B
- 0x9b0ccc EnhancedGameObject::updateSyncedAnimation(float,int) 5884 B
- 0x9bece8 EnhancedGameObject::updateAnimateOnTrigger(bool) 140 B
- 0x9b2534 EnhancedGameObject::previewAnimateOnTrigger(void) 64 B
- 0x9bec04 EnhancedGameObject::setupAnimationVariables(void) 180 B
- 0x9b0c8c EnhancedGameObject::waitForAnimationTrigger(void) 64 B
- 0x641c7c EnhancedGameObject::hasBeenActivatedByPlayer(PlayerObject *) 92 B