EnhancedGameObject::updateSyncedAnimation(float,int)
5884 B_ZN18EnhancedGameObject21updateSyncedAnimationEfi
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Called functions
- _ZN18EnhancedGameObject21updateSyncedAnimationEfi
- _ZN7cocos2d6CCSizeC1Ev
- loc_9B0EAC
- _ZN11GameManager11sharedStateEv
- _ZN7cocos2d12CCDictionary12objectForKeyEl
- _ZN7cocos2d7CCArray13stringAtIndexEj
- _ZNK7cocos2d8CCString10getCStringEv
- _ZN7cocos2d18CCSpriteFrameCache22sharedSpriteFrameCacheEv
- _ZN7cocos2d18CCSpriteFrameCache17spriteFrameByNameEPKc
- loc_9B0FA0
- def_9B1804
- _ZN7cocos2d8CCSprite8setFlipXEb
- loc_9B0FEC
- _ZN18EnhancedGameObject23waitForAnimationTriggerEv
- loc_9B1120
- loc_9B1198
- loc_9B120C
- loc_9B12FC
- loc_9B1558
- .rand
- _ZN7cocos2d7CCPointC1Eff
- loc_9B1684
- def_9B16BC
- _ZN7cocos2d6CCSizeC1ERKS0_
- loc_9B19B4
- loc_9B1A04
- loc_9B1A5C
- loc_9B1AF8
- _ZN7cocos2d7CCArray13objectAtIndexEj
- loc_9B1D9C
- loc_9B1E38
- _ZN7cocos2d6CCSizeaSERKS0_
- loc_9B2008
- .__stack_chk_fail