PlayerObject::handleRotatedObjectCollision(float,GameObject *,cocos2d::CCRect,bool)
140 B_ZN12PlayerObject28handleRotatedObjectCollisionEfP10GameObjectN7cocos2d6CCRectEb
Pseudocode
Assembly
_ZN12PlayerObject28handleRotatedObjectCollisionEfP10GameObjectN7cocos2d6CCRectEb