PlayerObject::updateJump(float)
4284 B_ZN12PlayerObject10updateJumpEf
Pseudocode
Assembly
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Called functions
- _ZN12PlayerObject10updateJumpEf
- .rand
- _ZN12PlayerObject8isFlyingEv
- _ZN12PlayerObject21playerIsFallingBuggedEv
- _ZN12PlayerObject7flipModEv
- _ZN12PlayerObject14addToYVelocityEdi
- loc_634E4C
- _ZN12PlayerObject12setYVelocityEdi
- _ZN12PlayerObject15playerIsFallingEf
- loc_634EB0
- _ZN12PlayerObject15runRotateActionEbi
- sub_D153B8
- _ZN16CCAnimatedSprite16tweenToAnimationESsf
- loc_635044
- _ZN12PlayerObject15playBurstEffectEv
- loc_635064
- _ZN12PlayerObject18gameEventTriggeredEii
- loc_635124
- loc_635318
- loc_6353BC
- loc_6353DC
- sub_620F68
- _ZN12PlayerObject16playerIsMovingUpEv
- j__ZdlPv
- _ZN12PlayerObject11flipGravityEbb
- loc_635504
- _ZN12PlayerObject20getModifiedSlopeYVelEv
- loc_6357F8
- sub_620B38
- _ZN12PlayerObject14incrementJumpsEv
- _ZN12PlayerObject14isInNormalModeEv
- _ZN12PlayerObject21animatePlatformerJumpEf
- _ZN12PlayerObject14spiderTestJumpEb
- loc_635B58
- _ZN11GameManager11sharedStateEv
- _ZN11GameManager15setGameVariableEPKcb
- .__stack_chk_fail
- loc_635CE4
- _Unwind_Resume